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Everything posted by cesarferrolho
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Here are my tests so far:
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Ok, i was able to reach Mach 4.25, launching it from 67 800 ft, with no target, in boresight mode
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The Encyclopedia in DCS says Mach 4.5, but the best i've got is Mach 3.99. I've tried all the AIM-54 variants in different profiles. I'l try some more, but i doubt i'll get past Mach 4
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Thanks for your advice, i think i sort of do that, but... What was the best mach speed you got out of them in the current DCS version?
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Well, since i don't really want to open a new thread on the related subject. I would like to ask this: In the current DCS version (2.9.19.13478) What is the AIM-54 top speed (in mach) and what would the ideal conditions be to achieve it? (I assume it may vary for each Phoenix model, of course)
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MiG-31BM & MiG-31K mod by szcz
cesarferrolho replied to szcz13's topic in Flyable/Drivable Mods for DCS World
Holy smokes... 100+ thousand feet, sustained. Just tested real quick the 31K variant, nice work! Steering on the ground is a bit wonky. There is some small white noise during the afterbuner sound, sometimes. Other than that seems pretty cool- 120 replies
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MiG-31BM & MiG-31K mod by szcz
cesarferrolho replied to szcz13's topic in Flyable/Drivable Mods for DCS World
Cool! Do you need to first get into a Su-25T cockpit before getting into the MiG-31K ?- 120 replies
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You can also practice the training mission for Case I recovery that comes with the Tomcat module. It has a simple diagram in the briefing screen, but with some nice info. And the mission itself even has those green squares to aid in doing the proper circuit. Sadly there is no Case III training one, only Instant Action missions
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I assume Jester did not go to P-STT, i got the lock at around 60nm or so, the target was an il-78 tanker, the lock remained steady and accurate several minutes after it landed.
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at least 3 minutes after it landed, i still had a lock. I Launched one Aim-54 before and another after he landed, both failed to hit
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Should that be possible? An STT lock that is maintained long after the target has landed?
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I'm afraid the actual link for download doesn't work
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I'm using Win 10 and i can assure you my DCS log pointed out to parked cores in the beginning of the log file. And once i disabled E-cores in my BIOS, it showed no more parked cores and i stopped having problems (Stutters and Freezes). I also used to have stutters in another completely different game, before disabling E-cores
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No, i'm using Windows 10. Half the power? No, it's a 12th gen i7 12700. Only a few cores are E-cores. I don't notice any loss of processing power at all. Seems to me like Intel really droped the ball with that E-Core BS. I'm not inclined to install more third party software to solve bad engineering/programming from Intel and/or MS. It's good as it is now, for my needs
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Ok, but ultimately, when i looked at the DCS logfile, it complained about core parking in the first lines (now i remember it better) and although i had used some registry alteration or something along those lines to unpark, it remained the same, in terms of the DCS logfile. Disabling the E-cores in BIOS was my only remedy, at the end of the day
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Like i said, i had tried just about everything. I used, for like a year or more, Process Lasso, which does that: bounding DCS with P-Cores alone (or any config i want). Then, ED, after some update, advised to not use Process Lasso anymore, and indeed, it wasn't needed in general and using it would cause problems. But, some more updates after, the problems came back, and this solution of disabling the E-cores has been great so far, with no performance downside that i can observe. I'm not saying it's the best solution overall or that it will work with any Intel processor, but in my case, it was the best solution i found.
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Did you make sure you are using a Tanker with basket? Like the KC-135 MPRS, for instance
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Good question. That video is using an Instant Action misson of that aircraft, the cold and dark mission. In that mission, you have the version without the probe, but if you go to the mission editor and make a mission, the aircraft always has a probe, and that livery from my video is not available, it's only available in the cold and dark mission. I tried editing the cold and dark mission in the editor, but i found no options or scripts or arguments in the ME that may remove the probe or use the livery that you see in my video. I also made a mission to dogfight an enemy and the aircraft has the probe, i see no livery without it in the ME.
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Thank you very much for the mod. It runs well so far as i've tried and looks VERY promising ! Quality stuff !!! I'll be sure to try all of it as much as i can. Here is one of my first flights in it: I lost control at around angels 35 completing an Immelmann, but regained control and landed
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Has anyone been having problems with Tacview? All my online recordings are being cut short. Some shorter than others, but none seems to play till the end, only while playing online.
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Altimeter - "Zebra" Instead of zero
cesarferrolho replied to cesarferrolho's topic in Bugs and Problems
Also, sometimes, in museums and airplanes that are for exhibition only, there are incorrect instruments or some problems with them, like missing parts or parts from other aircraft. Probably Heatblur scanned an aircraft where the altimeter was a repaired one, but not very accurately repaired. That's my theory... -
It seems the AI refuel problems are back, at least with the S-3 tanker. Notice at the end, the probe misalignment: F-14_Wingman_Refuel_Trouble_2.trk
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DCS completely freezes my PC, i can't play it anymore.
cesarferrolho replied to felipesm's topic in Game Performance Bugs
Oh, damn! I had stutters and freezes after the latest DCS core update, and the game log file started by saying i had parked cpu cores. The only way i got to unpark them, was turning off the E-cores in the BIOS (it's a 12th gen intel i7 processor). Apparently, i have no more problems in DCS, and in another game as well, that i was having problems before