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Everything posted by BlackFalco
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F-22A Raptor mod enhancement mod
BlackFalco replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Hi, I dont know if someone already pointed this but I've noticed that with this mod some ground units get corrupted, meaning they dont show up in the game, only in editor. -
reported earlier L118 CANNON BUGGED TEXTURE
BlackFalco replied to BlackFalco's topic in View and Spotting Bugs
Hey man thanks a lot for your answer. The "cargo" one is the one pulled by truck you mean? -
Hi guys, As you can see on the pic down below, my L118 cannon texture is somehow broken.. I already disabled all mods then run repair but nothing happens. I dont know what could be. Actually I'm not even interested in that piece of artillery so I can also play without it but you know.. it bothers me for it to be like that Any help is greatly appreciated. Thanks!
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Military Assets for DCS by Currenthill
BlackFalco replied to currenthill's topic in Static/AI Mods for DCS World
I took the content from the fix and paste it over "tech" folder (I did overwrite all whats into the CH Military folder over the other CH Military folder) of the "older version". That's right isnt it? -
Military Assets for DCS by Currenthill
BlackFalco replied to currenthill's topic in Static/AI Mods for DCS World
So good you keep on udating these! One question : what you mean by "You apply it by overwriting your 1.1.x installation"? Means I have to overwrite the update over the "older" version so that it just replaces the needed files? EDIT : I did as you said (replace file in the "bigger" folder but I got the error message : The following DLCs are not authorized"... Any help please? Thanks -
Hey man, could you please explain some more? So, first of all, I use DCS Multi-Thread version. Tried to install layout for it but does not work, only works for the "standard" version. So I tried to first locate the layout in community tab using standard version, export it (save it), then add the MT version to Steam but could not apply the exported layout somehow What am I doin wrong? Thanks for any help! :)
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Hi guys! I'm wondering if there is any russian ship that can fire cruise missiles to ground targets like US ships do! Thanks for any help!
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solved AI friendly aircrafts randomly landing at nearest airbase
BlackFalco replied to BlackFalco's topic in General Bugs
Hi Silver and thanks for your answer!! I watched some more tutorials and find out that the "solution" is to FIRST give the AI a waypoint and then set a task to "escort", this way they'll do the task. I thought you could just spawn them and give them the task already -
Hi guys! So, as the title says, this is the problem : I've created a mission where I'm escorting some bombers that have to strike an airfield and I also placed down other fighters to escort the bombers giving them the "escort" task via editor, all good so far right? But as soon as I start the mission friendly fighters randomly go land to the nearest airbase. Does anyone know why that happens? AI in DCS is so strange. Thanks for any help!
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Can you take off from the LONGER ramp of FREE Admiral Kuznetsov?
BlackFalco replied to BlackFalco's topic in General Bugs
MY BAD THEN!!! I used to select "take off from ramp" but seems like you have to select "take off from runway"! Cause last time I selected " take off from runway " it would move my plane to another random airbase in the map, that was strange! Thanks again to all of you guys! -
Can you take off from the LONGER ramp of FREE Admiral Kuznetsov?
BlackFalco replied to BlackFalco's topic in General Bugs
Ok I somehow figured out how to make it but my plane will spawn in the "short" ramp as always so I dont think it works, also anyway I'd have the other 2 planes on the ship occupying the space and I couldnt take off -
Can you take off from the LONGER ramp of FREE Admiral Kuznetsov?
BlackFalco replied to BlackFalco's topic in General Bugs
I think I havent understood what you mean, I'm sorry man but dont worry... -
Can you take off from the LONGER ramp of FREE Admiral Kuznetsov?
BlackFalco replied to BlackFalco's topic in General Bugs
yes but that's not what I'm looking for lol, I'd like to istant spawn where I want to take off from that's why I'm asking! But that for sure can be done also!!... It seems like with the free version it does not let you select the parking spot. What you mean by "have player aircraft activated 1 second later"? Thanks! -
Military Assets for DCS by Currenthill
BlackFalco replied to currenthill's topic in Static/AI Mods for DCS World
Noob question : Hi guys , I'm kinda "new" to DCS so I'm still "experimenting" with the editor to learn more every day. How can I set the artilellery to fire at a certain point? Do I just need to select "fire at point" and that's it? Do they need supply trucks or something? Thanks to anyone who'll help! -
Hi all. So, first of all AWESOME MOD! Been fyin' it for 1 day now and man its good! I've got a problem btw : RWR does not work, I mean, I dont hear any sound. I've checked if the switch is on and its actually on so really I dont know what the problem is. Thanks!
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Military Assets for DCS by Currenthill
BlackFalco replied to currenthill's topic in Static/AI Mods for DCS World
This was VERY USEFUL. Thanks mate! -
Military Assets for DCS by Currenthill
BlackFalco replied to currenthill's topic in Static/AI Mods for DCS World
In this case you want them to be installed in the DCS saved games folder. This helped me a lot. I was about to get out of it crazy ahah. So we always should have 2 mods profiles? One for "saved games kinda mods" and one for "normal" mods? -
Military Assets for DCS by Currenthill
BlackFalco replied to currenthill's topic in Static/AI Mods for DCS World
Oh so the Configuration root folder should be "saved games" and not the DCS installation folder as said in the OvGME tutorial (https://wiki.hoggitworld.com/view/OVGME)? That's what I was doin wrong then. -
Military Assets for DCS by Currenthill
BlackFalco replied to currenthill's topic in Static/AI Mods for DCS World
Hi and thanks for your answer! I followed the instruction with OvGME that lets you put all the mods into a "mod folder" and activate them from there via OvGME. Doesn't it work that way? -
Military Assets for DCS by Currenthill
BlackFalco replied to currenthill's topic in Static/AI Mods for DCS World
Hi all. I'm new to DCS, just played it some days in the past. I was looking for some cool mods and ended up seeing this. I installed them via OvGME but when I try to start the game it says " The following DLCs are not authorized and will be disabled". Why that? Thanks to anyone who'll help!