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Grindmetal

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Everything posted by Grindmetal

  1. New sounds on Mirage2000 , no informations in changelog.
  2. would not have any function in the despawn DML similar to the pretense Groupmonitor, it kind of validates that the vehicle or plane is not moving and despawns. edit Disregard what I said, I understand the problem is something else as you said
  3. nullSometimes AI stops taking off, do you know the fact that this happens?
  4. INIT in radio Display Dont showw anymor
  5. simply this new ED update broke the mission but not just yours but several others here that I tested gave problems EDIT : I think this error was due to the MODs, I removed them all, the error apparently stopped from the other missions, the EXP only occurred during operation randomly, the others didn't even load, I removed all Mods A4 UH etc... it stopped the errors
  6. yes, I deleted the two folders DMLshared and Expapansion It only happened once and then they disappeared Yes, but through the folder it is saving persistence without any problems Maybe I should change it from 5 minutes Save to every 3 minutes
  7. I started again after a while a lot of messages appeared like this It's a new save
  8. This happened to me, I deleted the save game, but I believe this is not your case due to persistence being disabled
  9. Leave it like that, I think it's lighter too, a lot of function for a single purpose, I don't think it's cool either, this way it's working perfectly, it's even better this way to know that the zone is red and units need to be dispatched to it I'm reading the PDF what else can we do, it's a lot of cool stuff besides being similar to a very simple puzzle, especially for me who don't know anything about programming hahaha
  10. OBs. @cfrag I noticed that when you clear the zone it remains in RED but without units there, but the AI, for example, goes out to capture and becomes Blue, it is functional but does not change to NEUTRAL Can I change the Ship? [only changing the ship, the name and group would not change] to something other than a supercarrier
  11. Work Thx FIXED 1.10 Up for 1.11 same Save File ahh, add option in trigger zone | kickDead - false ....Worked thx
  12. When the Server restarts the base turns red, what could it be?
  13. @cfrag When I eject my damaged plane it disappears, is there a way to disable this?null
  14. MIZ_RML_CONFIG, V2 - A simple 'Required Module List' configuration utility. https://www.digitalcombatsimulator.com/en/files/3329131/
  15. I understood the updates would it be possible for me to update without losing the added slots that I used only because when I update I have to redo everything hahahaha
  16. Yes, I understand, it's cool anyway Is there any option to activate and deactivate the AI to rescue pilots? Ease of customizing things with DML is incredible Thank you
  17. Is it possible to make the AI rescue downed pilots? thx @mimamema
  18. I tested here the FARPS are functional, this is with UH60L but you have to open the doors and the radio responds
  19. a simple thing that hasn't existed for years urgently need an option like this
  20. @cfrag changed Work File MIssion use notepad++ Edit - Changing it like this doesn't work EDIT2: ready now it works you have to do the following change these two lines in the MISSION file in the MIZ file ["action"] = "From Ground Area Hot", ["type"] = "TakeOffGroundHot", for ["action"] = "From Ground Area", ["type"] = "TakeOffGround", With Notepad++ you can make mass changes, it's easier
  21. Is there a tool that changes all client slots to Cold start without having to do it 1 by 1?
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