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Grindmetal

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Everything posted by Grindmetal

  1. tested .miz and failure occurs Testing in Single and Mp mode Occurs
  2. try up Disk Cache clear all mods, tacview etc.
  3. I ran new tests and the problem was completely solved null
  4. for me this reduced the error by increasing the disk cache and deleting the TEMP folder C:\Users\USER_NAME\AppData\Local\Temp\DCS.openbeta I've noticed with other players that it happens more when you have 16gb of ram UP: it's still giving me an error, I'm trying to find something that can minimize this error
  5. advantage you may or may not have the advantage would be the possibility of having DCE missions / campaigns so that players can choose which modules to play and not get bogged down in specific ones disadvantage more work for the creators, I believe
  6. possible mult slots or dynamic slot?
  7. 2024-09-01 00:28:55.976 ERROR SCRIPTING (Main): Mission script error: [string "C:\Users\ASHIMI~1\AppData\Local\Temp\EPiC.server\/~mis00006E8A.lua"]:7402: Object doesn't exist stack traceback: [C]: ? [C]: in function 'getTypeName' [string "C:\Users\ASHIMI~1\AppData\Local\Temp\EPiC.server\/~mis00006E8A.lua"]:7402: in function 'onEvent' [string "Scripts/World/EventHandlers.lua"]:13: in function <[string "Scripts/World/EventHandlers.lua"]:11> 2024-09-01 00:32:57.154 ERROR SCRIPTING (Main): Mission script error: [string "C:\Users\ASHIMI~1\AppData\Local\Temp\EPiC.server\/~mis00006E8A.lua"]:7300: attempt to call method 'getCategory' (a nil value) stack traceback: [C]: in function 'getCategory' [string "C:\Users\ASHIMI~1\AppData\Local\Temp\EPiC.server\/~mis00006E8A.lua"]:7300: in function 'onEvent' [string "Scripts/World/EventHandlers.lua"]:13: in function <[string "Scripts/World/EventHandlers.lua"]:11> 2024-09-01 00:32:57.154 INFO ASYNCNET (Main): client[2] occupied unit 1047 DCS is impossible to play any time an error occurs no more missions are supported
  8. this update is really good i think i can create likeAfoothold missions Thanks
  9. yes I know that but Ryzen 2 cores 100% is the game itself the rest is not even used when playing
  10. Modular Server perfomance Horrible too Cores stucks 2024-08-20 22:00:11.117 INFO EDCORE (Main): system affinity mask: 1111111111111111 2024-08-20 22:00:11.117 INFO EDCORE (Main): process affinity mask: 1111111111111111 2024-08-20 22:00:11.118 INFO EDCORE (Main): CPU: AMD Ryzen 7 5700X3D 8-Core Processor [1x L3 caches] 2024-08-20 22:00:11.118 INFO EDCORE (Main): CPU has uniform cache size 96 MB (per cache) 2024-08-20 22:00:11.118 INFO EDCORE (Main): all CPU cores have the same efficiency class 0 2024-08-20 22:00:11.118 INFO EDCORE (Main): CPU cores have different performance classes: [0-6] 2024-08-20 22:00:11.118 INFO EDCORE (Main): logical cores with performance class 6: {0, 1} 2024-08-20 22:00:11.118 INFO EDCORE (Main): logical cores with performance class 6: {2, 3} 2024-08-20 22:00:11.118 INFO EDCORE (Main): logical cores with performance class 5: {4, 5} 2024-08-20 22:00:11.118 INFO EDCORE (Main): logical cores with performance class 4: {6, 7} 2024-08-20 22:00:11.118 INFO EDCORE (Main): logical cores with performance class 3: {8, 9} 2024-08-20 22:00:11.118 INFO EDCORE (Main): logical cores with performance class 2: {10, 11} 2024-08-20 22:00:11.118 INFO EDCORE (Main): logical cores with performance class 1: {12, 13} 2024-08-20 22:00:11.118 INFO EDCORE (Main): logical cores with performance class 0: {14, 15} 2024-08-20 22:00:11.118 INFO EDCORE (Main): common cores: {8, 9, 10, 11, 12, 13, 14, 15} 2024-08-20 22:00:11.118 INFO EDCORE (Main): render cores: {0, 1, 2, 3, 4, 5, 6, 7} 2024-08-20 22:00:11.118 INFO EDCORE (Main): IO cores: {} 2024-08-20 22:00:13.140 INFO EDCORE (Main): pause10: 0.017547 us (std dev: 0.026010) 2024-08-20 22:00:13.140 INFO EDCORE (Main): pause10: 485 cycles (std dev: 1074.8) 2024-08-20 22:00:13.141 INFO EDCORE (Main): Created boot pool: n:16 2024-08-20 22:00:13.142 INFO APP (Main): Command line: "I:\DCS World OpenBeta\bin-mt\DCS.exe" --restarted 2024-08-20 22:00:13.142 INFO APP (Main): DCS/2.9.7.59263 (x86_64; MT; Windows NT 10.0.19045) 2024-08-20 22:00:13.142 INFO APP (Main): Application revision: 239263 2024-08-20 22:00:13.142 INFO APP (Main): Renderer revision: 25342 2024-08-20 22:00:13.142 INFO APP (Main): Terrain revision: 25357 2024-08-20 22:00:13.142 INFO APP (Main): Build number: 179
  11. yes we would need a way to improve the performance of the DCS server, 1 core 100% everything is stuck in the air and the mission is stuck forever.
  12. @cfragI noticed that some of the zones, i.e. their DRAW, disappeared as the mission progressed
  13. this is activated natively via BIOS for > Hardware works in all games
  14. wow they seem to be killing the game hahahahahaha
  15. yes apparently it's ok as before, no errors in the logs or helicopter spawn problems I'll keep the server running and report any errors to cFrag. @cfrag in the future add a RANK system or Xp touch Roleplay would be cool in it
  16. i miss playing this mission ED help us fix these problems soon please
  17. Logitech, LGhub need software
  18. uh60L alot bug 90% missions , dont use need updates on mod
  19. @cfrag i get this error ps, Orignal Mission no Modify only add Ground Spawn client Su25T [ no dynamics] null
  20. I understand, thanks for the information cFrag Thanks for the update
  21. well I put 3 Dynamic slots, for a test works OK However, there is a detail: some functions disappear from the F10 Radio Menu, as you can see in the print null
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