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Migow

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Everything posted by Migow

  1. ok thx :)
  2. track bug abris.trk
  3. the track will come
  4. hi the abris blink from normal view to that :doh: correction :without nvg the bug is still there it's a bug with navigation plan the eta etc become wrong like DST 1.$ km should be 5.1 km
  5. "gameplay concession " as i thought:smartass: you are right we should never fly ka50 in night like in real:thumbup:
  6. another weird bug this time the hud is black when i switch TV display contrast knob (high?) and TV display brightness knob (low) shkval:doh: the shkval light the hud but it become wrong with high contrast and low brightness
  7. is it possible to see throught (the camera is daylight?)CRT with NVG IRL?:blink: it's not optic DVO
  8. hi here the screenshots how it should always be seen it's still bugged : when shkval is on we can't see with nvg ,logic it's a daylight camera with CRT(not LLTV camera) not DVO first if camera see nothing(no light) it should be always black without nvg second with nvg it should be white (less white)like the first screenshot but we should still see nothing the only way to see is light (landing light , rocket illumination etc...) and without nvg or you see below nvg :(
  9. i have seen ai going throught building or other ai ! pathfinding is bad excuse i don't care if unit go trought tree but they should not see and shoot trought tree without true tree it's total irrealistic plz ED fix that physic for player(ka 50, a10, and shot (cannon , missile) and line of sight occlusion(visual,optic,radar) we need that :helpsmilie: i test tree with static sam(not active) their range is very low if you fly low even in field there are tree(on the side like a barrier) even manpad should not see you at 1 km there
  10. is it possible to make another upgrade with russian fac ^^ inu drift , warm start , hot start , ground resonance, Dynamic rollover etc:thumbup: modular upgrade
  11. thx for patch i buy it:)
  12. hi , i updated airdrome tower frequencies from Jona33 now it works with modman http://files.digitalcombatsimulator.com/en/112460/
  13. -> need modification of(multiple) laser code for player and jtac for multiple designation in MP :)
  14. you need to install http://forums.eagle.ru/showthread.php?p=1306103#post1306103 LWS act like RWR 0.2 mod v0.2 new:smartass: modman compatible with ovod sborka track ovod sborka working.trk mission sborkaworking.miz ewr track ewr working.trk mission ewrworking.miz without aquisition radar track sam work with too much delay without acquisition radar .trk mission sam without aquisition radar not working.miz conclusion acquisition radar is not decoration;) set every sam in only one group you will have some kind IADS working LWS act like RWR.zip
  15. i made a mod to reduce tracking radar range to the same range as missile range engagement without sborka tunguska etc react with too much delay with sborka they are prepared. there is a link between sborka and sam:thumbup: ewr work too if there in the same group so you have to make only one group of sam for link i will post track
  16. need screenshot procedure and result :D plz maybe it 's mod which set mess you are talking about 1.02?
  17. :)
  18. should works but doesn't work for me , i will check:noexpression:
  19. distance from where WP marker can be seen in black shark we could not see WP marker it is stated that IRL we should see them at 6 km is it fixed in a10c?:)
  20. if i remember we could change WP color with trigger zone color? like green etc before 1.02?:(
  21. http://www.clingendael.nl/cscp/staff/mhaas/0301-CSRC-B59-RF-Airpower-in-Chechnya.pdf reads it:thumbup:
  22. found good documentation http://www.clingendael.nl/cscp/staff/mhaas/0301-CSRC-B59-RF-Airpower-in-Chechnya.pdf about tactic , fac on the ground , reads it , it's a must have:captain:
  23. stealth aircraft : absent radar noise :poster_offtopic: :D but stealth aircraft could be detected : the air reflect some radar noise so if radar is not filtering noise it should see a void noise zone where there is an stealth aircraft etc .. over horizon or below again void in middle ground clutter?:suspect: with automatic filters , and false alarm unfortunately too
  24. fix? is it fixed plz in current build?:helpsmilie:
  25. IFF implementation :thumbup:
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