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Everything posted by Migow
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pilot can't confirm if it's true target throught battle obscurants in STI (i 'm not talking about MTI) "And the "reports of how they do things in Iraq" argument is old and fallacious" source? the doc i link is made about ah64d pilot opinion are you a a ah64d pilot? "been in irak" is not argument (about radar)(you tell thing contrary to what ah64d pilot say) a ah64d pilot is an argument the doc i provide is true source you talk about high intensity conflict but it doesn't matter the radar won't work better (as the doc say) in high clutter(city,forest,mountain) the radar is not reliable against stationnary target they have to use optic instead. "I'll be the first to tell you that techniques and procedures used there are not a good representation of what would be used in a no-shit real high-intensity conflict " ->well we will all be nuke before doing something :D
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autorotation still bugged hi the autorotation is still "bugged":doh: :cry:will it be fixed? it seems the rotor has "Perpetual motion":D
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the bug occur only when there is no waypoint in mission:smilewink: corrected when you edit a plan ingame -> bad initialisation without waypoint something like this
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track bug abris.trk
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the track will come
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hi the abris blink from normal view to that :doh: correction :without nvg the bug is still there it's a bug with navigation plan the eta etc become wrong like DST 1.$ km should be 5.1 km
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"gameplay concession " as i thought:smartass: you are right we should never fly ka50 in night like in real:thumbup:
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another weird bug this time the hud is black when i switch TV display contrast knob (high?) and TV display brightness knob (low) shkval:doh: the shkval light the hud but it become wrong with high contrast and low brightness
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is it possible to see throught (the camera is daylight?)CRT with NVG IRL?:blink: it's not optic DVO
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hi here the screenshots how it should always be seen it's still bugged : when shkval is on we can't see with nvg ,logic it's a daylight camera with CRT(not LLTV camera) not DVO first if camera see nothing(no light) it should be always black without nvg second with nvg it should be white (less white)like the first screenshot but we should still see nothing the only way to see is light (landing light , rocket illumination etc...) and without nvg or you see below nvg :(
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i have seen ai going throught building or other ai ! pathfinding is bad excuse i don't care if unit go trought tree but they should not see and shoot trought tree without true tree it's total irrealistic plz ED fix that physic for player(ka 50, a10, and shot (cannon , missile) and line of sight occlusion(visual,optic,radar) we need that :helpsmilie: i test tree with static sam(not active) their range is very low if you fly low even in field there are tree(on the side like a barrier) even manpad should not see you at 1 km there
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is it possible to make another upgrade with russian fac ^^ inu drift , warm start , hot start , ground resonance, Dynamic rollover etc:thumbup: modular upgrade
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thx for patch i buy it:)
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hi , i updated airdrome tower frequencies from Jona33 now it works with modman http://files.digitalcombatsimulator.com/en/112460/
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-> need modification of(multiple) laser code for player and jtac for multiple designation in MP :)
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you need to install http://forums.eagle.ru/showthread.php?p=1306103#post1306103 LWS act like RWR 0.2 mod v0.2 new:smartass: modman compatible with ovod sborka track ovod sborka working.trk mission sborkaworking.miz ewr track ewr working.trk mission ewrworking.miz without aquisition radar track sam work with too much delay without acquisition radar .trk mission sam without aquisition radar not working.miz conclusion acquisition radar is not decoration;) set every sam in only one group you will have some kind IADS working LWS act like RWR.zip
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i made a mod to reduce tracking radar range to the same range as missile range engagement without sborka tunguska etc react with too much delay with sborka they are prepared. there is a link between sborka and sam:thumbup: ewr work too if there in the same group so you have to make only one group of sam for link i will post track
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need screenshot procedure and result :D plz maybe it 's mod which set mess you are talking about 1.02?
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should works but doesn't work for me , i will check:noexpression:
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distance from where WP marker can be seen in black shark we could not see WP marker it is stated that IRL we should see them at 6 km is it fixed in a10c?:)
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if i remember we could change WP color with trigger zone color? like green etc before 1.02?:(
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found good documentation http://www.clingendael.nl/cscp/staff/mhaas/0301-CSRC-B59-RF-Airpower-in-Chechnya.pdf about tactic , fac on the ground , reads it , it's a must have:captain: