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OhNoMyHookBroke

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Everything posted by OhNoMyHookBroke

  1. Does anyone know what this yellow "radalt-looking" symbology on the HSDH is? Pulled from this video
  2. Apparently this top heading tape and waypoint symbology/UI is only on the test version of DCS. Is there any chance we could get something like this in the core game? I think it's pretty neat
  3. I'd be willing to try it out, thanks Is there anywhere I can track its progress?
  4. Sorry for the late response. Are you able to share it?
  5. I was thinking of having a crosshair that you could select areas with to land, then the crew chief would guide you there. Curious what other people have in mind for crew chiefs.
  6. Second this. Fade in/out trim is by far the best trim (at least in my opinion) for flying helicopters. All DCS helicopters should have fade in/out.
  7. To add, I enjoy the Gazelle a lot, and it would be a shame for it to go away. After the resignation of most, if not all, of the Polychop developers, I don't think the future of Polychop's modules are guaranteed, especially the Gazelle, when it comes to them being supported and updated. ED needs to make sure that Polychop (Sven) maintains this module and clarifies that he'll do so.
  8. Agreed. It's really disappointing to see how inaccurate the current flight model/SCAS is. Maybe they should just let their SMEs have a go at it.
  9. Oh you really have no idea, do you?
  10. That's the Ka-52 mod made by IceHUMMER. Not the same mod.
  11. Second this. I believe in their Discord they said no, but that the manual would be provided in English. I really hope they do English avionics.
  12. When the aircraft is started up and NVGs are turned on, you get these weird, jagged edges from what I assume might be caused by lighting issues from the bullet proof glass When the aircraft is cold and dark, this doesn't appear, even when NVGs are turned on
  13. Thank you. I'm making the swap to OMM now. Appreciate your help and the work done!
  14. Hello, sorry if this is off topic and seen as disrespectful, but are you using ReShade in the screenshots?
  15. I'm also now having a different problem. Every time I close OMM, it seems to completely lose all of my channels. I'm not quite sure what I did wrong, or if I did anything wrong to begin with. It also doesn't have the administrator badge like OvGME automatically does, so I need to manually give it those permissions.
  16. Hello! In OvGME, it gives you a prompt when you enable a mod that overwrites files of another enabled mod. In OMM, it doesn't do this. Instead, I can only have one or the other selected. I was wondering if it'd be possible to let it do that in OMM like OvGME does it.
  17. Thank you. Seems like it's planned for this year according to a post in that thread. Let's hope it happens.
  18. I'd use the cockpit camera move keybinds to fix your camera angle, and you can also adjust the camera views through the settings, although it requires you to actually know what you're doing and will probably reset after an update or break IC.
  19. Ability to remove night vision goggles for both the pilot and copilot like in the Apache
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  20. Are you guys not aware that anyone with graphical knowledge will be able to get the 3D model, regardless of whether you encrypt it or not? At the end of the day, this just harms the community and solves almost nothing.
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