

VincentLaw
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Everything posted by VincentLaw
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I will give +1 internet cookie and +1 forum rep to the first person to successfully fly between the bottom of the road and the top (highest point) of the arch and post a video or track of it.
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As I said in a previous post: 2000C (RDM): Single seat with black nose, with nose pitot 2000C (RDI): Single seat with gray nose, with nose pitot 2000-5 (RDY): Single seat with gray nose, without nose pitot The easiest difference to spot is the 2000-5 does not have a pitot tube on the the nose. The pitot looks like a needle. I circled it in this picture:
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All of the cockpit images shown in that movie are -5s, however many of the actual planes filmed are Cs. 5-NZ itself was part of EC-1/5 Vendée, which flew the Mirage 2000C RDI. https://fr.wikipedia.org/wiki/Escadron_de_chasse_1/5_Vend%C3%A9e
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As far as you are concerned it shouldn't make a difference. An EFM is what ED calls it when a 3rd party makes their own AFM. (I am oversimplifying a bit. An EFM can technically be made simple like an SFM or advanced like a PFM. It basically gives the developer the ability to do anything they want with the flight model.)
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Thanks for the testing screenshots. If you are looking for some additional capabilities for the DCS version, I found photos of French Mirage 2000C RDI with double ejector racks on the centerline and inboard wing pylons. You can tell they are 2000C RDI (S4/S5) by the gray painted nose with pitot probe. RDM versions had a black nose and RDY versions don't have the nose pitot. Training bomb rack: Intertechnique 231-300 used by 2000C S5-2C (nose pitot faintly visible). I know some of my stuff was more controversial in the past, but these ones are verifiably RDI material.
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I have yet to see the RWR operational. (also, a multiple ejector rack would be nice :))
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Be aware that manual is for the RDM version of the Mirage 2000C, and RAZBAM is making the RDI, so the instructions related to radar will be different from what we get.
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This may be more of a general DCS question, but I have DCS installed in English, and I'm wondering if it will be possible to install the French cockpit version of the Mirage? I have an easier time reading French than Cyrillic, so I think it might be fun to try out the more authentic experience with this one.
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Leatherneck Simulations Mini-Update - SEPTEMBER 2015
VincentLaw replied to Cobra847's topic in Heatblur Simulations
They are probably talking about the Leatherneck context. ED has released 3 prop AFMs. Leatherneck has released none. I doubt they waited until they released the MiG-21 to start work on other projects. -
Pretty sure they are referring to the piston engines!
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[CLOSED, NO BUG] F-15C able to Supercruise.
VincentLaw replied to Czar66's topic in F-15C for DCS World
Note that it is referring to "flight" faster than Mach 1, not "flow" faster than Mach 1. As soon as the F-15C breaks past Mach 1, it is supersonic. -
There was an interview where someone asked Cobra if the next module was the Tomcat, and he responded with the duck test. Duck happens to be one of the nicknames for the Viggen. I think it is more of a coincidence than a hint, but the Viggen does have a ground radar which was also hinted at. Considering that three of the team members are Swedes, it is certainly plausible.
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Maybe the aircraft models will be included as AI in 1.5.
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[CLOSED, NO BUG] F-15C able to Supercruise.
VincentLaw replied to Czar66's topic in F-15C for DCS World
Here you are wrong. the Mach number is measured relative to the aircraft, so if the world was flat with uniform freestream flow, the flow infinitely far in front of a supersonic plane would be supersonic. The Apollo capsules generated bow shock waves. Bow shocks result in subsonic flow behind the shock wave and around the front of the vehicle. Right. Catch phrases like "supercruise" and "gen 5" have more marketing than engineering significance. -
[CLOSED, NO BUG] F-15C able to Supercruise.
VincentLaw replied to Czar66's topic in F-15C for DCS World
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It is already possible to turn labels on/off for everyone in the mission editor (under mission options). There is no advanced control of label settings though.
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Ah, you are right. I didn't actually check to make sure the brakes were working after I refilled them the first time, but I just verified it. It looks like you found a bug. Just tested again, and this bug ONLY occurs if you drain the CO2 completely. It does refill properly if it is only partially drained.
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I've never actually run out before, but I just tested it and the brakes are refilled during rearming.
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It's down for me too. I speculate that the next Leatherneck module will be my next purchase.
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This is the valid point. ED owns DCS, so they can do or not do whatever they want. I can't argue with that. I personally spend more time doing free flight in DCS than combat missions, and I think the significant effort that has gone into TacPack and associated mods proves your other statement false. Many people other than me would like the wall between "combat" and "flight simulator" to be broken down. I would strongly enjoy a civil aviation component for DCS. You are right. DCS is not just XPlane, P3D, or FSX. It is more than that.
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Sorry, but I'm not really sure what you are trying to say. You should not have to press any keys on your keyboard to raise your collective. To configure your joystick you want to look at the control settings under "Axis Commands", not under "INS Collective Stick".
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Okay, I made a picture guide. As you move the throttle on your joystick (the collective in-game), you should see this little red dot sliding along the diagonal line. I circled the dot. As you max out your throttle, it should approach the end of the line. if it stops somewhere in the middle like right here, then you have a problem. you can fix that problem by moving the Saturation X slider. You want to move that slider until the red dot hits the edge of the graph like this. A Saturation X of 70 will probably work for you. Slide your throttle from maximum to minimum and make sure the red dot can travel all the way to the top and bottom of the diagonal line.
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The problem is you are only raising the collective to about 70%. You should recalibrate your joystick throttle so that it is 100% at the end of its range. You can get to your joystick calibration by searching "game controllers" in Windows Search. After you run that, select your joystick/throttle from the list. If there is not an option for calibration, select deadzones and adjust the edge sliders for your throttle until it detects the entire range of motion. If you are not able to fix the problem that way, your second option is to use Axis Tune inside DCS. From the main menu click Options, select the Controls tab, select Aircraft:UH-1H Sim, select Category:Axis Commands, select Flight Control Collective (you must click in the joystick column), then select Axis Tune. You need to drag the "Saturation X" slider until you are able to get the red dot on the blue line all the way to the top and bottom of the graph.
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After you end your flight, you should be at a debriefing screen showing a log of stuff that happened. At the bottom right of the log table is a "Save Track" button. Click that, then choose a name and location to save the file. By default it gets saved in C:\Users\[user name]\Saved Games\DCS\Tracks. Then attach that file to your forum post with the little paper clip symbol in the advanced posting mode.