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=Andre=

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Everything posted by =Andre=

  1. No, there is no such a file in SimShaker Wings. You can see the JetPad connection status in the main window header. If you want to see the log records, please enable Verbose Logging feature.
  2. I'm not a guy who develops SimShaker for Aviators. If there is no vibration at all in any way, there may be something wrong inside the pad. Like a broken wire, for example.
  3. What do you mean here? What kind of control panel usage?
  4. I've checked the FirmwareLoader.log. It looks fine.
  5. Here is one more link to try https://1drv.ms/u/s!AtZazqt_Ko-7gaBWliv3b_lOanzRMw?e=1b6n1h
  6. I think that both of these methods can complement each other, if one was not enough
  7. Please have in mind the vibration strength dial at the remote control uini as well. You can enable it for USB mode as described in the User Guide https://simshaker.com/guides/jetpad
  8. Guys, please note that different Amper ratings is not the key factor here. It should be just enough to feed the device. As I mentioned above, something between 1 and 2 Amper should be quite enough. If one pays more for more powerful adapter, he just wastes his money. But voltage (i.e. electrical potential ) is the key factor. If one prefer rather subtle vibration than strong, that may be a way to go. I would recommend to play around with values from 7 to 9 Volts. I could see in stores adapters featuring the variable output, which could be handy for fine tuning.
  9. In a case like this, when SimShaker for Aviators controls are not effective enough, I could recommend to try to reduce JetPad power voltage from 12 Volt to 9 Volts. You will need a power adapter which provides DC 9 Volts and current between 1.0 to 2.0 Amper with a proper connector (5.5 / 2.5 mm or 5.5 / 2.1 mm, positive contact inside). That will make the JetPad motors behaviour much closer to the old pad which SimShaker for Aviators developer (i.e f4l0) has.
  10. Hello Eric, SimShaker Sound Module is an addon to SimShaker for Aviators by f4l0 software, but not to DCS itself. Do you have SimShaker for Aviators installed and running?
  11. Disable autostart with Windows feature.
  12. Alan, 5 of the 8 transducers... Hmm, that's a lot... I'm afraid it's time for upgrade. I think I could provide you with a better device now. If you'd like me to make a new one based on your old KW-908 unit, we could discuss it via email.
  13. Hmmm... Sounds reasonable. Thank you for the feedback. I think that would work. I would edit simshaker.lua and made it read-only file. But it can affect any other effect if it use bank data as well. I think it is to ask f4l0 to add a corresponding checkbox into SSA. Hi Frag, The shop is open at weekends. I usually open it at Friday night (by GMT). I hope this is acceptable for a hobby store. In other days other tasks keep me busy. Which my notice do you mean?
  14. I see,thank you. There are 4 samples you need to edit. Id = "so_99_3_1L", Description = "G+ feeling left side", Id = "so_99_3_1R", Description = "G+ feeling right side" Id = "so_99_3_2L", Description = "G- feeling left side", Id = "so_99_3_2R", Description = "G- feeling right side", Each of them consists of two channels (in your case), one of the channels is blank, the other contains a waveform. You need to select the whole waveform, copy and paste it into the blank space of the other channel. Hence you will have the same waveforms in the both channels and you will feel both sides the same way. More details about editing samples please see at the SimShaker Sound Module User Guide https://simshaker.com/guides/sound/
  15. Hi, I think that's possible. How many transducers at what locations do you have?
  16. maybe cockpit shaking filter would be more clear?
  17. string #53 in \Saved Games\DCS\Scripts\simshaker.lua local aoa = LoGetAngleOfAttack() I guess that's what you need for MiG-29
  18. Hi Neon, I answered by PM.
  19. Yes, you can. There is a slot in the cover and a plastic fastening stripe on the other side.
  20. Changes to the intensity values should be applied immediately as well. I don't think any special actions to make them take effect. Maybe the changes just do not so much noticeable. That's got a bit complicated with time. It happened that different JetSeat/JetPad units and versions are equipped with a bit different motor types, which may have different params. So, SSA controls range developed having in mind a certain motors type, may not fit perfectly to other motors type. I don't think that SSA developer is able to test all the variants. I think that's to filter out unwanted vibrations during the flight which can be caused by small flaps movements. I'm not sure about the wings and canopy since I have not followed this topic closely. Please check in the [Official] SimShaker for Aviators thread.
  21. Yes, you can. That will be your "dedicated" sound card.
  22. Just a guess. I would try to add 5 degrees to AoA value for the Mig-29 in the simshaker.lua script file and made the file read only so SSA could not re-write it.
  23. I guess more decimal digits after the point in the flaps position value could be helpful?
  24. The SimShaker Sound Module by me is an addon to the SimShaker for Aviators by f4l0.
  25. The Test volume slider affects effects caused by pressing the Test button ONLY. If you enable the Boost option, its slider will affect every effects. No, this is not correct. SimShaker for Aviators by f4l0 doesn't use the games sounds at all. A kind of that. I don't know. You can try it with the SimShaker Sound Module demo mode.
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