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Everything posted by =Andre=
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[Official] SimShaker for Aviators
=Andre= replied to f4l0's topic in PC Hardware and Related Software
Hello, May I see a good quality screenshot of the SimShaker Sound Module when you play the test sound? Please provide answer in this thread SimShaker for DCS World Sound Mode Expansion - Discussion -
[Official] SimShaker for Aviators
=Andre= replied to f4l0's topic in PC Hardware and Related Software
Never experienced such a problem with MS Defender. I think you can check regular Windows Event Log with its viewer. -
[Official] SimShaker for Aviators
=Andre= replied to f4l0's topic in PC Hardware and Related Software
I guess some antiviral software may block normal installer operation. -
Guys, anybody uses Oculus Quest 2 along with JetSeat/JetPad?
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[Official] SimShaker for Aviators
=Andre= replied to f4l0's topic in PC Hardware and Related Software
do you mean simshaker.com? -
I'm afraid I don't quite understand you. I'm sorry.
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I don't think low voltage can harm the motors in this case. Try as low as your power supply unit can offer.
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Yes, the new motors provide stronger vibration feeling but they start to run more abruptly which makes them harder to control at low values. From one hand, you can make the vibration softer. First of all you can use Low - High dial at the remote control. By default it's disabled for USB mode, you can enable it via Gametrix Control Panel software. If that's not enough, you can use reduced voltage power supply. For example. I use 9 Volts instead of 12 Volts with Robiton SN 1000 S universal power supply unit. It would make the motors behavior close to the motors used by Gametrix. If that's still not enough we could arrange motor replacement with weaker motors. From the other hand, I realize that you'd rather prefer to keep vibration strength high for most of the effects, but reduce the vibration level for a few selected effects like engine humming for example. I think a good approach to try would be reducing number of the motors engaged into those selected effects. For instance we could edit correspondent .uwv files so engine effect engaged just 2 motors located in the kidney area. I assume the overall vibration feeling would be essentially reduced for those effects. If that's fine with you we could make some adjustments and tests.
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Hi, I think that's easy to fix. Update the SimShaker for Aviators software to get F-14A supported. Please refer to this thread https://forum.dcs.world/topic/147495-official-simshaker-for-aviators/ I'm not a guy who develops SimShaker for Aviators. It's by f4l0.
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I've got the product, I've got the spare parts. But how do you pay me? PayPal, Visa, MC don't work in Russia any more.
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If you address the question to me, I don't have the diagram. I'm sorry.
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Hey, SoundBlasterZ doesn't support the mono mode. If you wouldn't like to use another sound card, I think you could try a workaround. 1) Install asio4all driver as described in the User Guide https://simshaker.com/guides/sound 2) Open Soundmodule.cfg file for editing and set Enable_ASIO_Audio Value="True" and Selected_Max_Audio_Channels Number="1" (refer to my picture attached) 3) Run the SimShaker Sound Module and follow the recommendations about asio4all driver setup in the User Guide https://simshaker.com/guides/sound#asio4all 4) Share the result with us. Good luck!