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Bullant

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Everything posted by Bullant

  1. Are you using a mechanical two position switch? I just tried it with my test switch box and it works fine, with the position of the switch in the cockpit mirroring the position of my mechanical switch.
  2. It's as perfect as it can be right now. Sorry, I have never seen or used streamdeck, but I've tested with mechanical switches and buttons and it works fine. edit: I did some testing ... the problem is with that specific button. I've coded it up as a push button, but it is actually a switch (if you look in the cockpit it latches "in" when you press it then pops back out when you press it again). I'll do up a new version of the dcsbios module to reflect this, but not sure how that will effect your use with the streamdeck.
  3. Right, there is obviously a bit of confusion here. The "Advanced" view is quite dangerous. If you use that code it will not work, that is a switch and a switch only. Look at the "Basic" View and you can see that there is an APU switch, a ready light LED and an engine crank switch. The Advanced View can be used to get code for say an input that was defined as a potentiometer and use it with a rotary instead, but not the way you are trying to use it. Also, fyi, the F18 module does not currently export the state for the magnetically held switches like the A10C does, hopefully in a later build ...
  4. Thanks Blue, that works a treat.
  5. Could you please post here? This is something that is sort after by a lot of people, myself included :)
  6. Auto-throttle servos? Genius.
  7. All printed and ready to assemble, but do you think I can find any local stores in Brisbane that sell the required fasteners??
  8. One thing I found with pots is that you need to solder the connections ... I was using the push on connectors and was getting all sorts of jitter. Quick bit of solder and it is super smooth.
  9. DCS-Bios - there's even an F18 library that has been written by an incredibly witty, handsome and intelligent forum member ;) https://forums.eagle.ru/showthread.php?t=210960 Also my mouser order arrived today but I'm still waiting on my black filament order. Might be time to crank one of these babies out in grey as a place holder ...
  10. Trim on the carrier is different to a land based takeoff. There's a gazillion threads with the table for the trim settings in the main F18 forum.
  11. You need to have a read of the NATOPS manual. We've been spoilt with the A10C, the F18 doesn't seem to be quite so "hands off" This isn't an EA issue, what is implemented is what the aircraft has.
  12. Thanks guys well done, I will put up a fixed version 0.9 now. I was working on an AV8 module but abandoned it due to lack of developer support ... then as you found forgot to remove the entry from the BIOS.lua Glad to hear it is working for you again!
  13. You weren't doing anything wrong, my definition was wrong for those controls. Please grab v0.8 and all will be well. Please check the control reference as the command for your sketch will likely have changed. Thanks for sharing your photos of the UFC, reminds me that I need to get another spool of black filament so I can print mine!
  14. I'm working on a full Hornet pit, whilst it would be nice to do a full switch check before each mission, it would also be nice for the sim to handle picking up the switch positions itself ... just in case.
  15. It's a possibility. It couldn't hurt to set that back to the default file and see if things just start working?
  16. I am at a loss to explain that. The only other suggestion I can make is to try using DCS-Bios in live view mode and see if that works. At least that will take arduino out of the loop and test your DCS/DCS-Bios setup standalone.
  17. Are you trying to run two copies of DCS-Bios at the same time? Because it looks as though you are running one on COMM1 and one on COMM4? Your process for installing/updating the hornet library sounds correct, and the changes in OB necessitate moving to 0.7 as 0.6 is broken for a handful of switches (plus I fixed some typos). Stupid question, but do you have this line in your saved games\openbeta\Scripts\Export.lua file? dofile(lfs.writedir()..[[scripts\DCS-BIOS\BIOS.lua]]) Also check that the saved games\openbeta\Scripts\DCS-BIOS\BIOS.lua is my version that has the F18 module added with this line: dofile(lfs.writedir()..[[scripts\dcs-bios\lib\FA-18C_hornet.lua]])
  18. Just to clarify, you shouldn't have to do this as they are regenerated every time you start a mission. I only include them in the zip file for completeness.
  19. Yes that is a bit annoying! Glad it is working for you.
  20. Please make this a thing. Please.
  21. A couple of suggestions for people who are having problems. 1. Please make sure you have followed the DCS-Bios setup instructions to the letter. 2. Test that DCS-Bios works with the A10 before testing the F18 3. Start with a really simple Arduino sketch, I suggest just one 2 way toggle. 4. Make sure that you have used the absolute latest control reference to generate the entries in your arduino sketch, as the control commands sometimes change.
  22. Righto, v0.7 uploaded. I have tested every single switch and indicator lamp. I fixed a handful of not particularly important 3 position toggles that whilst the control definitions had not changed, EDs implementation of the switches obviously has. This is a pain, as it means I can't rely on changes in the control lua files and instead need to check every switch every time a new release comes out ... The only thing I am aware of as an issue with the current version is some strange behaviour on pulling the emergency brake, but that is going to take a bit longer to sort out.
  23. This is with the existing 0.6 code. I'm still working through testing every switch and indicator, and have found a few that need fixing and will release a 0.7 compatible with 2.5.3.23788 as soon as it is ready to go. Thanks for the kind words as well, I did this for my own use but I am glad there are others in the community that can use it as well.
  24. I tested the fuel dump switch by itself as my first test. It works exactly as expected, with the switch position in the aircraft properly mimicking the physical switch position. Note that for my complete switch test I use the interactive controls screen, but I specifically created a simple sketch for this one switch to test with a physical switch as well.
  25. Guys, I finally have a bit of spare time, have just upgraded to the latest beta and as much as I'd love to spend time playing with the new features I'll be spending the next couple of hours going through each switch to make sure they are working. Stay tuned.
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