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Eight Ball

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Everything posted by Eight Ball

  1. You need to load the Hercules_Cargo.lua at the beginning of your mission. It's in the Hercules ver XX folder
  2. Is my install borked or did ED tweaked the deck crew lods? Today: 6 months ago:
  3. ​ A-nytime baby ​ ​ ​ ​ ​ ​ ​ ​ ​​
  4. Great job HB:thumbup: What a nice a$$
  5. 3 liveries for the HEMTT tanker Drop the m978 hemtt tanker folder in Saved Games\DCS.openbeta\Liveries DOWNLOAD The liveries for the HEMTT TFFT are available here: https://www.digitalcombatsimulator.c...files/3313046/
  6. Thanks mate :)
  7. 8 liveries for the georgian M4 infantry unit: -Los Angeles SWAT - Las Vegas SWAT - Police SWAT beige - Police SWAT gray - Police SWAT urban - FBI HRT black - FBI HRT green - US Coast Guard Maritime Safety & Security Team Drop the "Soldier M4 GRG" folder in C:\Users\%username%\Saved Games\DCS.openbeta\Liveries DOWNLOAD
  8. With some tinkering you can get the US infantry soldier ingame. Fully usable. Baffles me this thing has been sitting in the files for god knows how long... The choice of camo is also...interesting. Looks vaguely similar to the WWII pacific camo.
  9. You sure you're looking at the modded Hercules and not the default C130? Also, good news for the Steam users, a fix should be released tomorrow! From someone_somewhere on Discord:
  10. AFAIK it's not a priority for the dev since it's a 3rd party software and he doesnt use it. He might look into it at a later point but for now he'd rather focus on features and functionality
  11. Are you using the latest version of the Hercules_Cargo.lua? The one provided with the aircraft (in Saved Games/Mods/Aircraft/Hercules ver 5.6) Hawk payload was removed for now
  12. Are you using the latest version of Hercules_Cargo.lua, the one provided with the aircraft? If your mission was made with a previous version, you'll need to reload the script. The fix is WIP no idea on ETA. At the moment the only real solution is to switch to standalone
  13. here: https://discord.gg/rta47ykX46 Also added link for v5.6 to the 1st post
  14. ;)
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  15. Updated the pack: added 2 liveries, reworked the speculars and the shadows
  16. v5.5 is out :) Link in the first post changelog:
  17. The files for most ground vehicles are scattered in the zipped folders (WorldTexturesBMP, WorldTexturesBMP1, etc...,Y_FInal_Texture,Y2_FInal_Texture, etc...) inside (...)\Eagle Dynamics\DCS World OpenBeta\Bazar\World\textures
  18. Anubis C130 & the upcoming SAR mod by Rato65
  19. :lol: Pretty much. Some aircraft and mission are more prone to borked tracks than other. The Tomcat is one of them and usually, the more things going on in a mission the less likely it is to replay correctly.
  20. Pylons ON/OFF liveries (they are just description.lua and reference default textures): DOWNLOAD Place in Saved GamesDCS.openbetaLiveriesuh-1h Note, the huey must have pylons loaded at mission start for this to work. if you start with a slick huey you wont be able to load weapons, eventhough the pylons will show up. How to: Also if anyone would be willing to create very simple 3D models to fill the gap between the weapons and the fuselage to be used as UH-1H attachments, we could have a proper slick huey:
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  21. Just to make sure, in the mission editor the playable C130 is called "Hercules". That's the one you've used?
  22. The template has been added to the first post (just under the livery pack) Also, if you install your liveries in Saved Games\DCS.openbeta\Liveries\Hercules, you dont need to edit the lua Personally I think it's a better solution, no risk of deleting your liveries when updating to a new version or having to liveries conflict with the ones that might be added as part of the mod itself :thumbup:
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