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Everything posted by graywo1fg
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Separatist Aggression Mission Coop 8
graywo1fg replied to graywo1fg's topic in User Created Missions General
i totally agree! great idea that mtuckner brought up with better talk-on to certain targets. Absolutly! I will add this to the list to add and change. I'll get this mission refined down more and include all of this stuff. Great stuff for sure! somewhat busy with college at the moment :P but when i get the time, its new version baby! Thanks everyone for the tips! That MLRS in the forrest needs to be addressed with better talk on for sure! -
Separatist Aggression Mission Coop 8
graywo1fg replied to graywo1fg's topic in User Created Missions General
whadya mean i'm just missing the 0 at the beginning and change out ' for . and such.................. right?................................... even with the right ' and . whatever... its still numbers that will go in the CDU so its just to make it look better but the information is the same..... but i'll change it no prob.. been needing too anyway for it to make more sense i guess. ... BTW how do we find UTM format in the editor? about some coordinates being off.... its on purpose... just to give you a general vicinity and make you use your eyes and get your hands dirty.. MUAHahhahaha :D -
Separatist Aggression Mission Coop 8
graywo1fg replied to graywo1fg's topic in User Created Missions General
.... OH YEAH!.... derp... LOL! -
Separatist Aggression Mission Coop 8
graywo1fg replied to graywo1fg's topic in User Created Missions General
I'll check on the spawning of Artillery... I cant remember off the top of my head if i set the option for them to spawn after the attack begins. But about the coordinates..... in the mission editor i would place the courser right over the targets, then get the lat/long and then have to convert to degrees minutes and seconds by taking the last 2 digits and dividing by 60, that coupled with the slight inaccuracy of the mission editor to represent the flight world correctly in the editor would cause the coordinates to be slightly off... which i think is ok, so flights have to search more for their targets.... I myself have not yet got the MLRS mission LOL!!! so i'll have to try and look for them myself. But i know they must be hard to spot because they are in an opening of a forested area and the differences in ground texture colors just love to show up as hot spots on FLIR, making target search even harder.... I could on that mission just go into the sim and possibly get lat long right on top of them... but that would make it pretty easy... what do you think? -
CONFIRMED: Next aircraft will be a fixed wing US FIGHTER!
graywo1fg replied to kingneptune117's topic in Chit-Chat
I agree. Though i bet you would be quite happy to get a 15E? :) -
Separatist Aggression Mission Coop 8
graywo1fg replied to graywo1fg's topic in User Created Missions General
Thanks guys! Glad some people are liking it. I'm away in Dallas until late wenesday. When i get back I'm going to implament a script by Speed that will allow each player to type commands in chat instead of needing the host to use the F10 other radio commands. Cant wait to get that put as it will be key for long runnings on servers the host is not around on. -
Separatist Aggression Mission Coop 8
graywo1fg replied to graywo1fg's topic in User Created Missions General
Indeed a limitation. Just how the code is i guess :P -
Separatist Aggression Mission Coop 8
graywo1fg replied to graywo1fg's topic in User Created Missions General
I Updated it. I added more movement and randomization around the front to increase variability upon multiple playings. So here is a question to any elite mission editors..... Is there a way to set a flag via multiplayer chat text? Since the host is the only one who can use the F10 other menu.... i want to make flags the F10 radio commands use, able to be set by chat text for non host players. Anyone have the know how? If so, me love them long time. -
Separatist Aggression Mission Coop 8
graywo1fg replied to graywo1fg's topic in User Created Missions General
updated it... made it so if the server host isn't there and you need to find out what mission your on, to head to the bulls eye and it will post a message. -
An 8 person coop mission I immersed myself in and spent a few days creating. Big thanks to Grimes for unscrambling my brain answering my trigger questions. Have fun, use however you want. let me know if there are any problems.... I'll be working on it still to put in radio commands and such to have the invasion move even further into Abkhazia. But for now i just wanted a working one to share with the community. Check back periodically for updates. :) ---Download Link--- Updated mission - http://forums.eagle.ru/showthread.php?t=84353 Multiple variants included- day, night, overcast, winter. --Situation-- The year is 2014.... Relations are strained once again between Georgia and its separatists regions. Abkhazia has become greatly angered over the recent improvement in relations between Russia and Georgia, saying that Russia is turning its back on them. Especially after Russia has stopped sending materials to Abkhazia also has pulled out their troops. That and the recent power grab in Abkhazia by a military regime leader, who for the past few years has vastly expanded the Abkhazian militia, building tanks IFV's and small arms faster than MacGyver! Also the regime is allegedly using violence against Georgians inside Abkhazia. South Ossetia is backing Abkhazia and insurgents from South Ossetia seem to be mobilizing.... All this has caught the eyes of NATO, who has begun supplying Georgia. Georgia is crying out for help from the international community. Saying that Abkhazian troops are committing genocide on Georgians! Any attempt by the Georgian military to cross the boarders to rescue civilians has resulted in clashes by opposing forces and mercenaries that the regime has brought in. NATO is now in Georgia with limited force, who with the Georgians, will invade Abkhazia. The US has brought up limited forces from Iraq including half a squadron of A10's and F15's for CAP. The brunt of air strikes an CAS will have to be carried out via A10's and Georgian Su25's. The NATO and Georgian invading force will have to rely heavily on air power and with limited aircraft in the region, there is a lot weighing on your shoulders to get the job done. Your job is to cooperate with NATO command receiving coordinates for airstrikes, interdiction missions, and to provide air cover to ground forces in Abkhazia with AFAC help if needed. Being able to enter lat long coordinates in this mission is a must. Oh yeah.... and Russia has said it would be a..... bad idea to cross the boarder into Russian airspace... so try not to. ----TASKS---- 1. Soften up enemy forces along the Abkhazian front at the waypoints. AFAC available. 2. Signal the friendly armor groups via radio commands to begin their invasion. If you do not signal the invasion it will automatically begin after an hour and a half. Friendly Mi24's are available from a nearby FARP. Call them in if needed. 2 Georgian Su25's will fly in after 40 minutes of mission start to help. 3. After the convoy is moving, HQ will give you random tasks to do. If you missed the tasking just ask them to repeat it in the radio commands. You can request 2 tasks at a time... it is possible to request more than 2 but the radio F10 menu will get cluttered. Updates will be given every 20 to 40 mins after a mission is issued for new players joining.... recommend pen and paper for coordinates. KC-135 Tanker is available as well. A10's take off from Kutaisi and Georgians from Senaki..... US supplies are available at Senaki for rearmament and repair. Bullseye is located over Senaki. ---FREQUENCIES--- All combat operations 124.5Mhz Tanker Frequency is 150Mhz Kutaisi is 134Mhz Senaki is 132Mhz IMPORTANT!!! CHAT MESSAGE COMMANDS!!! type these into chat to set a flag true in the mission... an alternative to the F10 other radio commands for if the host is not around..... Special thanks to Speed for providing the .lua scripting to make this possible :) "startinvasion" --- type this into chat to start NATO invasion "choppersupport" --- type this into chat to signal Mi24 support "requesttask" --- type this into chat to get a new task "getupdate" --- type this into chat to get mission update
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yes please :P
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because 64 is higher than 32.... :P
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Congratulations on the awesome menu music!
graywo1fg replied to Jg2001_Rasputin's topic in DCS: A-10C Warthog
Menu music is FANTASTIC! Well done Constantin Kuznetzov! fellow audio engineer :D I love it as well! i changed the loop file a bit though, editing in the main song to the loop after the first flyby sound, that way after 3 mins I dont have the same 20 second loop playing over and over :P that way it just keeps repeating the song. -
i agree with you leafer, if they used some of the cube shard to revive that SR-71 who was A PRIME WHY COULDNT THEY DO THAT TO OPTIMUS!?!?!? AUuugh
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DCS: A-10C Beta New video "Burning Skies"
graywo1fg replied to Chazz_BMF's topic in Screenshots and Videos
Great Video Chazz :D -
Got me some new pipes :D
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IIRC it was like this in black shark as well :(
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Bueller? only 1 view? as in mine? yikes..... :joystick: hope it gets added to the list of fixes...
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If i preview a track from multilayer it seems as though it goes through some kind of massive de-sync. for example I will upload a track where i am in multiplayer, we all start up our engines then begin to taxi, then take off and proceed to the target area. But what happens in the playback is when we taxi my aircraft just goes off the taxiway and get stuck in the grass and the track is broken. but my multiplayer buddies go on just fine (in my track). The same happens to my friends if they try and replay their own track, in their versions of the track their aircraft gets de-synced and stuck in the grass as well and to them the other crafts go on just fine. some kind of issue when recording ones own happenings. :joystick: EDIT**** seems as though the one who hosted the mission has no issues..... but the other clients when they preview their own tracks, their own planes are FUBAR'ed and De-sync'd track http://www.mediafire.com/?2f83lw9bpbq171l
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try unplug your joystick then plug it back in... i had this problem as well a while ago, restarting the comp didn't do it but repluging it back in did the trick oddly enough for me anyway. after replugging the problem didn't come back
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What online Squads are gonna fly A10C hardcore?
graywo1fg replied to Steel Jaw's topic in Multiplayer
wow, grow up guys LOL this is gonna turn this into another E-Penor mesuring contest with who is more hardcore? jeez have fun with that. dunno what i did to get all the hate... But I've got better things to do than tangle in words with you guys. -
What online Squads are gonna fly A10C hardcore?
graywo1fg replied to Steel Jaw's topic in Multiplayer
wanna join to find out? :thumbup: you cant make the assumption from what you think you know from the lockon days. i mean it was lockon LOL how hardcore can you get with lockon? :smilewink: besides DCS A-10 just came out :pilotfly: now let the real simming begin -
What online Squads are gonna fly A10C hardcore?
graywo1fg replied to Steel Jaw's topic in Multiplayer
people who are in it for kills and gun running things and for the explosions wont be here for long, they will go back to their modern warfail mindless button mashing game soon enough. for those who are into tactics, coordination, strategy, flying with others to complete a challenging task might be here for a great deal longer. -
What online Squads are gonna fly A10C hardcore?
graywo1fg replied to Steel Jaw's topic in Multiplayer
Mower, most of us are in the US and Canada, some in UK and Europe. time zones vary but mostly in US, weekends is when our European members can more easily come on. Hey Dane, bring em all bud, by hardcore i mean we try to do things as realistic as possible when flying, and when we fly we mean business :P but in the squad we don't have any bogus ranks to go through or anything like that. its just hop on, fly, learn and have fun.