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Everything posted by NaCH
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Camarad! that is a new technology we are implementing... compressability that make you small with no CRS... Then you have to hear people yesterday saying that the problem of warping was caused by a guy with high ping.....
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Here are other suggestions, don't know if DCS allow it and maybe is impossible. -- Remove Kill messages. -- Remove labels at the GCI for names and type of units. (Just show / alt / speed / bearing ) -- Add CA module to control units. -- Limit the amount of airframes for the "war" -- F11 view -- Access to the server needs to be "limited" and TS needs to be enforced to access the server.
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Who did harass them? What happen? And yes you guys captured basically everything down the south. Yesterday there was too much trash talk about ping but I don't think this has something to you guys. FYI yesterday we had 2 Germans guys joining TS and the server and start making noised on the red and blue channel but the admin ban them.
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No! Daniel... get a chopper and start refueling... and also DON't DIE or land then respawn in another place. I even saw red players respawing or crashing at take off!!! Yesterady I more than 6 flights of Mi8 to refuel Maykop... and I saw my follow red pilots going dead or going kamikaze .... take care of your lifes don't go and just die or run out of fuel!!! LEARN to play defensive and value the spawns....
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hahaha agreed!
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When I have someone ED to explain to me how the netcode works on his product I will accept the "high ping" theory and I will never say like I saw yesterday on the chat " people don't understand how the netcode of this games works ".... I have been seeing blue players with 50 or 100 of ping warping all over the place specially when they have missile incoming. I even saw that at the same time they are flaring they take screenshots...... Last but not least I even removed my self of the equation, disconnecting from the server and asking buddy's in redfor with 50 ping if they still see the same blue guys warping on they answer is always yes.... There are times that on the weekend the lag was so huge is like you see warping all over the place. making smoke pillars that goes to the infinite and this was affecting everyone.
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This will be my DREAM!!!! I have the CA module!!! moving and turning off radars on the KUBs will be blast !!! to ambush Planes. Also It will give more meaning to JTACs to be deploy so they can chase and mark targets.
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Hey guys again thanks for the effort for having the server up few mins after the update for us lazy bastards to have some fun! One things that I saw after the update that could help to iron out for the next one: - Server is in "easy" mode. Some of the spawn point I even starter hot with the engines on. - Labels are on. - F11 view is enable. - The package por the choppers changed and now is a UAZ Yesterday I have huge fun with the Jolly green team ! doing CSAR and assaults! CSAR COORDINATED ASSAULT Thanks!
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That to me is the biggest difference between Blue and Red. Most of the squadrons are in Blue and in Red except few all the rest are lonewolf. They are not use to use brevity .. , also Voice activation should no be allowed. GCI should have some knowledge on how to guide and give "simple" but understandable orders. Also they need to have knowledge on the strength and disadvantage of each plane. Setup contra rotary caps / use decoys / offset / cross over engagements. Still as I say, I enjoyed every second. Yesterday I switched to helo help putting EW radars so our fighters have eyes and drops iglas all over the place. Finally I switched to GCI for helos.. It was real fun! Super intense not having a clue where the enemy is and going behind enemy lines!
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+10000000 YES We had people with su27s and Mi8 trolling and flying over base and doing stupid stuff like flying inverted over the runway.. and they were not in TS just flying and locking friendlies. I would say that only players that are connected at TS and respond back should be allowed to join the server. FYI I have no idea how to implement this is just a suggestion and please let say again thanks to everyone that makes this possible... this is the best thing I experienced in DCS since I bought FC1 in 2005....
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Question, today with 1.5.3 there was any update to the mig21 because I don't see the change log.
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Would this dedicated server able to run DCS?
NaCH replied to NaCH's topic in Multiplayer Server Administration
Thanks I asked the DC vendor support team and the intel GPU has a max 1.7gb for vmem. I think this explain why is not running. Thanks everyone. -
Thanks I did not know about universe, thanks. http://tacnoworld.fr/universradio/
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Awesome job from your side man.
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First, let me say THANKS to xcom and everyone who put effort on making this. This is the best thing that could happen to DCS. IMHO this is even better than any plane module. It give us and objective in DCS!!!! finally!!!! after 12 years and is coming from the community! This needs team coordination and put STRESS on the pilots with objectives that are not only "fragging". I did fly cap for 1 hour with not a single contact and I WAS happy because I was protecting our CAS guys and choppers. Also huge thanks to everyone who does GCI and Heli drivers. --------------------------------------------- These are some point that I think are affecting us on the red side: - The majority of red are "Lonewof" and I think that is impacting our coordination as blue have squadrons already organized that know each other. I can see that when we have the 51sq guys on our side that they actually have coordination on their flights and you can see the difference. - What the GCI guys are doing is great but we need some kind of brevity on the TS.. most of the time we have people asking, how do I turn on the chopper or yelling about how he got killed or where is the FARP or how do I drop things?? !!! I would suggest ask in TS chat or in game chat but don't start talking about it. - Improve the coms in TS, Have the flights in their own channel that GCI can contact them. Sometimes is impossible to hear the GCI guys because of all the reports commings from the pilots. ---------------------------------------------- As to balance team yes all the times I have been on, Red have been outnumbered 2 to 1 or 3 to 1. I guess I will leave that to the dev of blue flag so see if there a way to balance this or needs to come from our side. ---------------------------------------------- As a MIG21 driver I'm happy even thou my success chances are the lowest but I love to fly the plane and the challenge. Here are some great moments that happen yesterday:
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Would this dedicated server able to run DCS?
NaCH replied to NaCH's topic in Multiplayer Server Administration
Thanks guys, still no luck... crashing at start This is the log from wintel: Faulting application name: DCS.exe, version: 1.5.2.49392, time stamp: 0x56a0d4ea Faulting module name: dx11backend.dll, version: 1.5.2.49392, time stamp: 0x56a0a47b Exception code: 0xc0000005 Fault offset: 0x00000000000419c3 Faulting process id: 0xf00 Faulting application start time: 0x01d165c800d32517 Faulting application path: C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe Faulting module path: C:\Program Files\Eagle Dynamics\DCS World\bin\dx11backend.dll Report Id: 7a059250-d1bb-11e5-80d7-e840f2ecfbf8 Faulting package full name: Faulting package-relative application ID: And here is the log from DCS: # -------------- 20160212-190442 -------------- # C0000005 ACCESS_VIOLATION at 10C419C3 00:00000000 00000000 00000000 0000:00000000 10C419C3 0050F150 0000:00000000 ??1DX11Renderer@RenderAPI@@QEAA@XZ()+34E03 10C4AFFB 0050F1B0 0000:00000000 ?createFrameBuffer@DX11Renderer@RenderAPI@@UEAA?AV?$Ptr@UIFrameBuffer@RenderAPI@@UDeleter@12@@ed@@AEBV?$vector@V?$Ptr@UITexture@RenderAPI@@UDeleter@12@@ed@@V?$allocator@V?$Ptr@UITexture@RenderAPI@@UDeleter@12@@ed@@@2@@4@V?$Ptr@UITexture@RenderAPI@@UDeleter@12@@4@@Z()+5B 12D31C2C 0050F270 0000:00000000 ??0MaterialParams@enlight@@QEAA@XZ()+A6C 12D33657 0050F3F0 0000:00000000 ??0MaterialParams@enlight@@QEAA@XZ()+2497 12D35827 0050F430 0000:00000000 ??0MaterialParams@enlight@@QEAA@XZ()+4667 13745603 0050F520 0000:00000000 ??0SceneManager_Implement@@QEAA@XZ()+A63 1375050A 0050F560 0000:00000000 ?CreateSceneManager@smSceneManager@@SAXXZ()+2A ED0611BB 0050F630 0000:00000000 ED060419 0050F6B0 0000:00000000 ED1293D1 0050FD60 0000:00000000 ED12C5B5 0050FDA0 0000:00000000 29F913D2 0050FDD0 0000:00000000 BaseThreadInitThunk()+22 2C9254E4 0050FE20 0000:00000000 RtlUserThreadStart()+34 Any ideas? -
I second this! BodyOrgan great GCI and Rage and rest of the guys did rock! I was not able to help much but man IT WAS FUN!
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Chuck these are great guides! thanks a lot!
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Question, this past Friday, 1.5.3 was not supposed to be pushed with the fixed already implemented in 2.0.1? I needs that air leak fix! :D
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Would this dedicated server able to run DCS?
NaCH replied to NaCH's topic in Multiplayer Server Administration
Is too much of a problem If you explain me what config files did you modify ? -
Would this dedicated server able to run DCS?
NaCH replied to NaCH's topic in Multiplayer Server Administration
Thanks, I will try this! -
Would this dedicated server able to run DCS?
NaCH replied to NaCH's topic in Multiplayer Server Administration
It has DX11 support.. and is not a laptop is a dedicated server in rack in DC in Canada with nothing attached to it... http://www.intel.com/content/www/us/en/support/graphics-drivers/000005524.html -
Would this dedicated server able to run DCS?
NaCH replied to NaCH's topic in Multiplayer Server Administration
http://ark.intel.com/products/65702/Intel-Core-i5-3570-Processor-6M-Cache-up-to-3_80-GHz -Graphics Specifications Processor Graphics ‡ Intel® HD Graphics 2500 Graphics Base Frequency 650 MHz Graphics Max Dynamic Frequency 1.15 GHz Intel® Quick Sync Video Yes Intel® InTru™ 3D Technology Yes Intel® Insider™ Yes Intel® Wireless Display Yes Intel® Flexible Display Interface (Intel® FDI) Yes Intel® Clear Video HD Technology Yes # of Displays Supported ‡ 3 Device ID 0x152 -
Would this dedicated server able to run DCS?
NaCH replied to NaCH's topic in Multiplayer Server Administration
yes. -
Hey guys, looking for help. I have a intel i5 3570s with onboard intel 2500 that supports DX11. The server has 16gb of ram. I tried install DCS with all the recommended configs "render3d = false" but 1.5 is start and then goes into black screen and "stop" responding. I asked because I want to know if I'm doing something wrong or it will never work with this HW. Thanks.