Jump to content

kirrasdad

Members
  • Posts

    123
  • Joined

  • Last visited

  1. I'll bet you have a controller double mapping issue, check and clear out the conflict.
  2. I believe in CPG/TEDAC LHG first detent will fire if within constraints, second detent will force override and fire even if not within constraints. RHG first detent is a one second laser range finder, and second detent is laser on as long as trigger is held in
  3. Under GPG controls, LHG needs trigger mapped, RHG needs trigger mapped also, I believe LHG fires weapon and RHG fires laser
  4. I can confirm, if I'm CPG and ask George to slow to 0 IAS. He pulls up, stops then we proceed to lose altitude and slam/bounce onto the deck. then we bounce back up and all is well, albeit some damage
  5. Changed my video setting to fullscreen and now can't access the "apply" button to change. I seem to remember a way to go into the game folder and manually change a configuration file but can't remember. Anybody else?
  6. I have both the Warthog and the new X-56. My preference for the X56 is the ability to twist the rotor without footpedals. Anyone come up with a profile yet?
  7. I knew when Wags completed his last quickstart video, it was going to drop!
  8. got it working by going to windowed mode and lining up all monitors side by side in windows. Thanks to all!
  9. Hello All! I have a frustrating amount of time trying to edit my LUA files to allow my new Cougar LCDs to display my MFDs for A10C, can anyone point me in some direction? Thanks! _ = function(p) return p; end; name = _('my practice'); Description = '3 monitors'; Viewports = { Center = { x = 0; y = 0; width = 3440; height = 1440; viewDx = 0; viewDy = 0; aspect = 2.38; } } LEFT_MFCD = { x = 0; y = 840; width = 500; height = 500; } RIGHT_MFCD = { x = 800; y = 840; width = 500; height = 500; } UIMainView = Viewports.Center LEFT_MFCD = Viewports.LEFT_MFCD RIGHT_MFCD = Viewports.RIGHT_MFCD
  10. question: I have a main monitor (I think that makes it the "center viewport) that is 3440x1440 and two 800x600 LCDs in cougar MFDs positioned below and to the left in windows. here is the LUA I created: _ = function(p) return p; end; name = _('my practice'); Description = '3 monitors'; Viewports = { Center = { x = 0; y = 0; width = 3440; height = 1440; viewDx = 0; viewDy = 0; aspect = 3440/2040; } } LEFT_MFCD = { x = 0; y = 1440; width = 500; height = 500; } RIGHT_MFCD = { x = 800; y = 1440; width = 500; height = 500; } UIMainView = Viewports.Center LEFT_MFCD = Viewports.LEFT_MFCD RIGHT_MFCD = Viewports.RIGHT_MFCD its not working and I don't know why, Do you?
  11. Done! My two small LCDs are both 800x600 and my main monitor is 3440x1440, thanks for the help, it's driving me bonkers!
  12. Hello All, Well I decided to complicate my life and start an A10-C Live MFD project for the Thrustmaster Cougar control overlays! Seems the Easy part was 3d printing and installing the LCD monitors and hardware: I can set them up in windows and that's it! Can anyone of you fine DCS folks point me in the right direction to setup in the notorious LAU scripts? BTW I would be happy to give all the details and material involved in the build
×
×
  • Create New...