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Everything posted by Scotch75
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Yea, I agree. Maybe the AI can draw from a respective FM repository when they are within X nm of the client, rather than each of them having the FM individually all of the time. Cheers! Sent from my SM-G998B using Tapatalk
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I have often wondered why the FM of the full fidelity modules can't be used by the AI modules. At least the aircraft would perform as they should, but you would still not have the human factors component. Something would be better than the current UFO behaviour, though. Cheers! Sent from my SM-G998B using Tapatalk
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Ins Alignment bug?
Scotch75 replied to Mtsgtgarcia's topic in F/A-18C Operation Cerberus North Campaign
Check the date of the mission. GPS may not exist, so IFA will not work, and it is back to the old way of doing a navigational fix every now and then. At least the Hornet can use TACAN for fixes. Cheers! Sent from my SM-G998B using Tapatalk -
Is your flap setting to half? Sent from my SM-G998B using Tapatalk
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Lol... I've just been reading about the Reeperbahn in the George Harrison biography, where The Beatles (Quarrymen) did very early gigs before they were famous. Cheers! Sent from my SM-G998B using Tapatalk
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Possibly using SEQ 1, 2 and 3 in the flight planning. Cheers! [emoji1634] Sent from my SM-G998B using Tapatalk
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I've had the autoexec setting set to disable tracks for years on my install, but MP tracks always saved. It may be a "recording" setting possibly. Ie to reduce processing overheads during SP missions. Sent from my SM-G998B using Tapatalk
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I believe MP tracks always save no matter what the setting. That setting only affects SP missions. Cheers! [emoji1634] Sent from my SM-G998B using Tapatalk
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Thanks sleighzy, found it. Wow, still a lot of faffing around. Running DLAA and DLSS Quality from the stock game gives me terrible ghosting, even on 1080P, TrackIR5, on an RTX3060. Do you think it would be worthwhile for me? Cheers! Sent from my SM-G998B using Tapatalk
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Hey sleighzy, That link did not work for me. It said the page does not exist. Cheers! Sent from my SM-G998B using Tapatalk
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[emoji1787] FFS, could this be made easier please? I don't know where to start, except I have downloaded the latest dlss dll from techpowerup and replaced the ED one in /mt-bin/ Cheers! Sent from my SM-G998B using Tapatalk
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When you say you "cut the throttle", do you mean you go idle? That probably won't engage ATC. You should be configured for landing and on-speed, then engage. The ATC needs a reference point to adjust for. Possibly try that to rule it out. Cheers! [emoji1634] Sent from my SM-G998B using Tapatalk
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The first number is your expected fuel state when you reach that point. The second number is more for arriving at a TACAN (or Carrier TACAN) on the normal descent (Navy operations) to get you to six thousand feet (the usual first holding altitude in Case III operations). For example, if that number was 25, you would idle the engines, then nose over to 10° descent when you reached 25 miles from the TACAN (or Carrier TACAN). Cheers! Sent from my SM-G998B using Tapatalk
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Did you salute to start the process? The "brown shirt" should walk out and wait for you to start engines and be ready to taxi. When ready, you salute again, and he will hand you over to a "yellow shirt" to give you taxi guidance. Cheers! Sent from my SM-G998B using Tapatalk
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@Mach3DS Beautiful work mate, absolutely stunning. Many thanks for making these available. Cheers! Sent from my SM-G998B using Tapatalk
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It may be to "earth" the contact so there is no build-up of static electricity, which would be disastrous. Cheers! Sent from my SM-G998B using Tapatalk
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You have to press the NWS pinky button on the HOTAS stick to reset the refuelling door to "Ready". You just need to press it once only, everytime there is a disconnect. You don't need to close and re-open the door. Cheers! Sent from my SM-G998B using Tapatalk
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Ok, thanks for the reply @Yurgon Weapon status was definitely fully green and "RDY". So if I understand your explanation correctly, if the JTAC gives you a coordinate, which you then make into a steerpoint, STPT is shown in the HUD as SPI generator, I should be able to release a GBU-31 CCRP without seeing it (through clouds) and with no other sensor input. I did try this several times, holding the pickle button for several seconds with no release. I'll try again, maybe without clouds to get visual. Cheers! Sent from my SM-G998B using Tapatalk
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G'day @Sedlo , I just did this mission and thoroughly enjoyed it. It has fantastic immersion with great voice-overs. Well done to all involved. I was tasked with destroying the building with a GBU-31 (penetrator) with a delayed fuze. To ensure correct fuze settings, I went into the preflight editor and chose a fuze with a delayed action. Earbud gave me all of the information and coordinates for the structure, plus the instruction to bomb through the clouds. This seemed quite the challenge for the Hog, as I'm not sure there is a way to load the coordinates directly into the bomb (I'm happy to be educated) without using SPI from the TGP, HUD etc (requiring a TMS up long to send the coordinates). Even when I had STPT as the SPI (indicated in the HUD), the final action to send the coordinates to the bomb was unable to be performed as the only two SOI available was TAD and HUD. I flew in from the east on a CCRP profile, but the bomb would not drop after holding pickle for a few seconds. I then tried again on another session. I dropped beneath the clouds, used the TGP to refine the coordinates, TMS up long to send these to the bomb, then climbed above the clouds to complete a successful CCRP release, to devastate said building. I just wanted to let you know, as it seems this mission was ported over from the F-16 mission, where I believe you can punch the coordinates directly into the GBU-31 (as a PP). As I said, I'd be happy to be educated if the Hog can do the same. Cheers! [emoji1634] Sent from my SM-G998B using Tapatalk
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Hhhmmm, maybe check your keybinds. I used to experience this, and then I deleted my whole input file for all of my aircraft in an attempt to fix other problems. This meant a total rebinding or all aircraft inputs. I have since flown the A-10CII several times on both Syria and Sinai maps and have not seen this issue again. The aircraft has been stable all the way to touchdown. Cheers! Sent from my SM-G998B using Tapatalk
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I'm running a 3060 and use DLAA as the best image compromise (I have i5-6600K, 64GB ram). Even if I use the latest DLSS, it introduces far worse ghosting and poor cockpit instrument images. This running on 1080p, TrackIR5. Cheers! Sent from my SM-G998B using Tapatalk
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Hey mate, it is just a normal mission. Place it in your ..../"User name"/Saved Games/DCS/Missions folder. Then in DCS, it will show when selecting Missions and My Missions. Cheers! Sent from my SM-G998B using Tapatalk
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DCS Retribution - Dynamic Campaign Generator
Scotch75 replied to Starfire13's topic in Utility/Program Mods for DCS World
You'll need a login to github. Once logged in, use the latest beta link in the official Retribution Discord, it should be at the bottom of the page under artefacts as a .zip file. Sent from my SM-G998B using Tapatalk