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Scotch75

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Everything posted by Scotch75

  1. Probably drift from a strong crosswind. Not much you can do about it, and I don't know if the A-10C had a drift correct for the hud (like the viper and hornet do). Cheers! Sent from my SM-G998B using Tapatalk
  2. Your drop calculations are probably in CCIP, which is a visual process. If you change it to CCRP, you should get your AG radar and TGP back to normal operation with a SPI. Cheers! Sent from my SM-G998B using Tapatalk
  3. Definitely Marianas and Syria have sloping, non-level runways. I'm not sure about Nevada though. Cheers! Sent from my SM-G998B using Tapatalk
  4. Which map and airport? Newer maps support sloped runways and taxiways. Cheers! Sent from my SM-G998B using Tapatalk
  5. No, I think it was before the IP as I thought they had reported "Target at xxx for xx." I'll try after the IP on the next mission. Many thanks. Sent from my SM-G998B using Tapatalk
  6. Hhmmm, AI wingmen (flight) can't find the mission targets in current PG crisis - blue. When instructed to "Engage mission target then rejoin" they can't find targets even when close to the target waypoint. They fly off on a heading then rejoin. Cheers! Sent from my SM-G998B using Tapatalk
  7. Also make sure your parking brake is off. Cheers! Sent from my SM-G998B using Tapatalk
  8. That update was superb. Well done to the Flying Iron team. I can't wait for the SLUF. Cheers! Sent from my SM-G998B using Tapatalk
  9. I have the same happening. The glow of the wands are there (against clothing etc) but there are no physical wands in the crew's hands. Running on 2D 1089P, Track IR 5, latest OB single thread, only the A-4E and HMAS Melbourne mods. Cheers! Sent from my SM-G998B using Tapatalk
  10. Yes same here, as above, the convoy stops, I keep eyes-on orbiting overhead but nothing progresses. Cheers! Sent from my SM-G998B using Tapatalk
  11. There have been reports that you need to go full afterburner for the launch to proceed. Try that. Sent from my SM-G998B using Tapatalk
  12. I'm running i5-6600K CPU, 32GB DDR4 ram, DCS and saves on SSD, 3060 12GB, 2D TrackIR 5 on a 1080P 22" monitor. MT is unplayable no matter what settings I try (DLAA, DLSS, SSS on or off, CPU unparked etc.). When I run ST back on MSAA x4, all smooth again. Such a drastic difference. Sent from my SM-G998B using Tapatalk
  13. I've had the same symptoms on a 3060 gpu. I'm running i5-6600k and dedicated DCS SSD. Sent from my SM-G998B using Tapatalk
  14. I have the same issue too. Even going back to MSAA (which used to be smooth) has unplayable stuttering. I'll post a log and track in discord when I get back home. Sent from my SM-G998B using Tapatalk
  15. Haha, we still have the "Australia tax" on everything though because we are the "lucky country". Cheers! Sent from my SM-G998B using Tapatalk
  16. Many thanks for the info. With heavier loads or shorter runways, will it still be beneficial to use the supercharger for take-off (even with water injection too), or is it a cost/benefit ratio thing? Does the supercharger take too much HP out of the engine for take-offs? Cheers! Sent from my SM-G998B using Tapatalk
  17. Fantastic work, Minsky, many thanks. I've a quick question. Can day and night kneeboards be selected by time of day in DCS? ie If it is a night mission, only night kneeboards will display etc. Cheers! Sent from my SM-G998B using Tapatalk
  18. You can change it in all missions to cold and dark in the Mission Editor [emoji106] Sent from my SM-G998B using Tapatalk
  19. There's nothing more satisfying than pounding a light armoured vehicle with those 8 x 50 calibres. I find the jug very stable for stafing. I still can't dive bomb accurately yet, but I'm getting there. It's definitely worth the buy, especially at 50% off sale. You'll get many hours of enjoyment out of it. Cheers! Sent from my SM-G998B using Tapatalk
  20. I pull the control column back full, then zoom the view in on the compass to operate it when on the ground. Gets me pretty close to actual mag heading to set the DI gyro. In the air, I look through the control column as best as I can in straight and level flight. Again, close enough is good enough in this situation. Cheers! Sent from my SM-G998B using Tapatalk
  21. The "\" menu can only be considered an intercom or "talking" to the ground crew when on the ground. Several updates ago, the keybinds were changed to include VOIP buttons for HOTAS binds. So, to use your radio (or comm 1), try "RALT \" and ensure you are on the correct frequency. Sent from my SM-G998B using Tapatalk
  22. Yes, I encountered this the other day. All air gauges froze, so I was thinking maybe a static vent froze. To clear it and get the gauges back, you have to descend into warmer air. Cheers! Sent from my SM-G998B using Tapatalk
  23. Yep, that sounds about right for me too. Laser accurate gunners. Even trying to do Boom & Zoom, I can never get the geometry correct and I end up a sitting duck on their six [emoji1787] Sent from my SM-G998B using Tapatalk
  24. I did it the other day, and I followed my aircraft ok for over 30 mins. The track seemed to hold together. The only thing I'm unsure of is if you see players spawn in or out. I was on the server by myself, so I couldn't confirm. Sent from my SM-G998B using Tapatalk
  25. You can change the track file (from your Saved Games/Tracks/Multiplayer) into a mission file by changing the .trk extension to .miz , then open it in mission editor. Change mission settings to allow views, then save. Change .miz back to .trk, then watch the track with external views. Cheers! Sent from my SM-G998B using Tapatalk
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