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xxJohnxx

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Everything posted by xxJohnxx

  1. +1 for comustibles
  2. Yes, the huey and the Mi-8 have moving pilot/copilot/fe. When you switch from one crew seat to another, you will see that the crew member you 'controlled' previously, will still be looking in the direction you have been looking. Also, when looking at another player controlled aircraft from the outside, you can see head movements based on the players viewing direction. So it shouldn't be a problem to implement this feature, as it is possible to implement that into the 3D models of the caracters and the data is available in the netcode.
  3. I guess that works, but it doesn't seems to be very realistic...
  4. Probably dropped an external fuel tank bevore it was empty?
  5. The RP-22 Sapphire can do fixed beam. I am not sure where you are getting from that it can't.
  6. Whats about that I wonder?
  7. After I ran into PC problems, possibly beeing related to PSU power issues with a 750W unit, I went for the Corsair AX1200i. It has plenty of power to drive my setup, including dual graphic-cards and a custom water cooling system. Also, under normal conditions it is silent, as the fan will only turn on if the load exceeds 50%.
  8. Nope, I don't think that should happen wiht the gunsight, as their focus is infinate distance, preventing any parallax error. Would be quit hard to manage any shot if there is a parallax possible due to a slight missplacement of your head.
  9. When cutting the throttle over the runway there is an even bigger problem than the loss of thrust: At rpms lower than 56% the turbine won't be able to provide enough bleer air to keep the blown flaps (SPS system) going, causing a sudden loss of airflow over the wing, resulting in a rapid descend. In the real MiG however, a pilot wouldn't be able to make this mistake, as a mechanical interlock system prevented the throttle to be reduced below the required minimum rpm necessary for the blown flaps.
  10. I hope this was just performed as a joke, and not meant to be serious...
  11. Hey guys! It has been a long time since I uploaded a video about the MiG-21 (or any aircraft for that matter!). Finishing my GCE A-levels and starting community service (instead of joining the military) as an EMT kept me busy in the recent weeks and months. However, after finally having made myself comfortable with the new editing software and having regained some energy/motivation (:P), I was able to finally record another tutorial that was requested: The video shows how to perform a Big Box approach using the RSBN station of the destination airfield. Hope you can enjoy the video! Best regards, John
  12. Correct, the jammer on the MiG currently does not work against AI and player controlled aircraft. Neither does it work against SAM systems. I fear the way how jammers are currently implemented in DCS World, they still will be just dead weight even after an update.
  13. A manual way to add this functionality: {combos={{key="M"}},down = iCommandToggleMirrors, name = _('Toggle mirrors'), category = _('General')},This can be put into the MiG-21\keyboard\default.lua and can be used to toggle the mirrors on and off like in the other modules. Best regards, John
  14. I thought the RN-24 was just a training weapon while the RN-28 was an actual nuke? Could be wrong on that though!
  15. Well, I guess it actually is a full autopilot which can control the aircraft around all axis. It can also perform more advanced stuff like flying an approach using the PRMG. However, it has no means of guidance like waypoints.
  16. There is actually no APU in the MiG. The information in the manual is misleading. The switch actually arms the starter / DC generator used for engine start and power generation once the engine is running. Not entirely sure about the exact ones, but most of them are fuses or switches usually actuated by maintenance personnel.
  17. Last time I checked it wasn't implemented. Pretty sure not much changed since then.
  18. Yes, it is just red/blue. There is no advanced IFF functionality that would mimic real world behaviour. It "simulates" the behaviour a (ATC) IFF system would have. My tests showed, that light will only blink if you have a RSBN station tuned. There could be some more possibilities now. But at least back then AI aircraft and SAM systems didn't trigger it.
  19. Well, you can use differential braking if you are only braking 10%. With a button you are always braking 100%, independent if you need all the braking power or not. Anyway, after a landing, just slightly tapping the brakes is sufficient to slow the aircraft down to a safe speed. No need for full braking all the way.
  20. The IFF systems aren't really modelled. You can switch the related systems on and your radar will be able to identify friend or foe, however none of the settings will have any effect on the actual behaviour.
  21. Yep, this is how it is supposed to be. The MiG-21 only can steer on the ground by the use of diffrential braking.
  22. Yeah, I guess that would be the correct height! :smilewink:
  23. Oh, yeah, I confused that. Thank you for the correction! :thumbup:
  24. Yeah, the radar scan zone looks somewhat like that: Note: Excuse my paint skills! Too late to bother booting up Photoshop... Basically the red shaded area is the theoretical scan zone. The blue part resembles a zone that mathematically is further than 30km away from the radar, and therefore outside the radar range. The orange arrow would be the highest point with 9,17km, however that would be outside of the scan zone. I guess it probably would come down to about 8,5km to be within the scan zone. But all that is theoretically speaking. Given how vintage the radar is, I don't think my simple mathematics and drawings will apply. :D EDIT: Angle in the drawing should be 17° not 30°.
  25. No, the tangent of 17° is 0.305. 0.305 multiplied by 30km is 9.17km.
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