So Im just messing about with the ED plug ins, Ive got 3ds Max 7, and I installed the plug ins just as the read me said, by dragging the .dlls to the root folder of Max and then dragging the files in the plugins folder to the plugins folder in Max. Everything seems to be working, then I make a small test model something like a box, and export it to a .lom file, no problems so far, I name the file F18A.LOM and replace the file that is located in the Bazar\World\Shapes folder. I then start the game up, load a custom mission with an F-18, to have a look at my "model", and nothing shows up... I have tried assigning materials to the model in max as well, but still nothing.
If anyone has any idea as to what I have done wrong Id be really happy if you can steer me in the right direction :)