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Zeus67

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Everything posted by Zeus67

  1. These will be fixed in due time. We have so many thinks to check and review that small stuff like the tanks fins get pushed to the back of the TO-DO list.
  2. MS Word error. Fixed. New update is available folks.
  3. It will be released in the last days of November.
  4. Just an error. The missile will be available on day one.
  5. There is a "runway unavailable" timer in DCS that indicates that the runway cannot be used for a while. It is assumed that the runway is repaired after the timer runs out.
  6. Not despised just obsolete although still very effective, but from what I have read there is a high percentage of MK-20s that are misreleased and thus the bomblets either do no deploy or the covered area is quite small. It seems that cluster bomb release is more an art than a science.
  7. Not necessarily. 10 is the max number that can be displayed. If you have more than 10 vehicles, only 10 will be shown. If you have less than 10, for example 4, only those will be displayed (4 "V"s in the example).
  8. Since the Intrepid Tiger II is a current heavily classified system, we do not know what its current capabilities are. We do know that the USMC wants it to be a full spectrum jammer so they can retire their EA-6B fleet. The IT II is being fielded as we speak. The USMC requested the upgrade in 2013 and now we are in 2017. It is possible that now they have their full spectrum jammer pod. Specially since it seems all it requires is a software upgrade.
  9. Zeus67

    A-A

    Doubtful, and if it can then it is a classified feature, meaning we do not know its capabilities.
  10. The Harrier main cluster munition is the CBU-97 with GATOR mines. This weapon does not exist in DCS so we only included the MK-20 Rockeye.
  11. Nothing. They are not rated to use HARMs. Instead they are now using advanced ECM pods. The latest one is the AN/ALQ-231 Intrepid Tiger II, that has evolved from a communications jammer to a full spectrum jammer (radar and radio). In this way it can provide the same ECM coverage of an EA-6B Prowler. https://www.globalsecurity.org/military/systems/aircraft/systems/an-alq-231.htm
  12. The reason why the increased IR sensitivity for the hot spot detector is not possible to simulate: 1. There are no true hot spots in-game. 2. To check for a hot spot the sensor would have to interrogate everything in its FOV (Field-Of-View), both terrain and objects. 3. This interrogation would take too many computer cycles and will severely hit DCS overall performance, not only on FPS but on everything else and it may even bring down DCS by grabbing all computer resources on mid or low end computers. 4. It is easier to just interrogate the active vehicles list to see if the vehicle is within the sensor's FOV. I talked at length with ED's development team about the hot spot detector. I even proposed to have it also get buildings and some scenery vehicles, but they said that the problem is to do that they would have to go back to interrogate the entire environment again. DCS does not have a scenery list. It does have an "Active Vehicles" list, because those are under DCS and player control, and only active vehicles have the "heat" value that can be used for it. So, in order to create false positives, which are not that difficult to discern anyway, both ED and us must find a way that does not impact DCS performance. The hot-spot detector can only show up to 10 spots on the HUD or MPCD. What the false positives do is fill these 10 slots making possible for you to miss a real target that could not be displayed because the slots were all full. This video shows the hot-spot detector in action. The "V"s are spot with a higher temperature than the surrounding area.
  13. One of the available documents indicate possible weapons loads, which does not means authorized weapons load. So it is poasible to load 12 GBUs but it is unlikely such load is authorized.
  14. Vol 3 is Classified.
  15. :lol:
  16. Still, many times it is better to have a printed version by your knee as opposed to be searching for a page in the computer screen.
  17. All I can say is that AI AV-8B NA behavior is being tested right now.
  18. I am aware of them, but ED is the one who needs to create the hotspot detector in the first place. As soon as it is ready, we will include the "v".
  19. Very nice. Thanks.
  20. We can't say.
  21. Pocket Guide has been updated: - Warning/Caution/Advisory Lights section included. - Updated Instruments panel maps. - AN/ALQ-164 DECM pod section included. - AN/*AAQ-28 Litening II pod section started (WiP)
  22. The calling of the MFD display into a corner is available. The yellow alignment tool, that looks like a crosshair, is the one that won't appear in the release version.
  23. The targeting pod is available, but its functionality is incomplete so at this time it is more of a hindrance than help. We will finish the functionality after early release is out.
  24. Zeus67

    A-A

    The AV-8B NA is a dedicated CAS aircraft with secondary A/A capability for self-defense. This is the version that will be released. The AV-8B Plus is also a dedicated CAS aircraft, but in this case it has the AN/APG-65 radar which allows it to use AIM-120s, so they can take the role of air interceptors. The Plus CAS capabilities were degraded if you compare them with the NA, since the ARBS sensor was replaced by the APG-65. The PLUS makes heavy use of the LITENING II pod in order to enhance its CAS capabilities.
  25. Pocket Guide has been updated: Aircraft Limitations charts are included. Check them out carefully to know how far you can maneuver the aircraft.
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