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Vekkinho

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Everything posted by Vekkinho

  1. I can't believe noone of you noticed angled vertical fins in this pic?!? Is it the camera fisheye lens or is it something new here?
  2. Nice to hear that!
  3. Please go for it, no matter how and when!
  4. Time to go DCS:World 3rd party project with this one!
  5. No humidity no rust...Nice find!
  6. ^^^^ Interesting, do you have any links to this story? I ask because few days ago Croatian MiG-21bis stationed at Pleso AB scrambled to intercept DA42 that flew in from Slovenia heading to Zagreb not responding to any comms. However, upon realizing they're in Croatia the plane U turned and landed at Cerklje Slovenia.
  7. Nice, 3d model is more detailed than a real aircraft
  8. PAK-FA: http://www.youtube.com/watch?v=3WpwpX5f_g0&feature=g-vrec
  9. How 'bout some secondaries?!
  10. Thanks 4 reposting ;)
  11. Cockpit in a second photo is a very strange, some gauges are differently arranged. Is that an early A-10A pit or a twin seater A-10B version?
  12. Looking good!
  13. There's many of P-51 screenshots here. There's many DCS: P-51 beta testers I guess!
  14. Yak-40 template please, default Aeroflot Yak-40 skin is full of bullet holes...
  15. OK thanks for clarifying... I believe ED are using Valery / Gys' F-15C model but it's converted to EDM.
  16. Is this template for Valery/Gys' F-15C model?!
  17. FC3 is to be compatible with DCS:WH so You'll have F-15E as an AI unit.
  18. ^^^^ It probably would! I saw one of the F-22 displays on YT and it really kicks ass!
  19. Always create a Copy of Lock On folder, rename default one to whatever you wish: Lock On original is my choice then rename Copy folder to Lock On and install any mod you test or wish to explore. This way you can always revert to original settings (folder)... I've got a 250mb partition on my HDD used only for Lock On, FC, FC2 and BS. just in case of FC2 there are several copies of original FC2 folder, one of them is used for testing new mods I wish to use (3D vehicle and aircraft models, Airforce packs, VNAO, VEAO, AdA etc) one of them for testing various environment mods (terrain textures, static objects, skins, airbases) and one is active where I finally implement mods I'm certain with. Installation used for MP is, of course, a separate folder with stripped scenery and optimized for high FPS.
  20. Perhaps already posted: http://www.check-six.com/lib/NavEdTra-14313.pdf
  21. ^^ I'm beginning to like it!
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