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theropod

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Everything posted by theropod

  1. after installing 1.2.7 update today, my facetacknoir settings changed in game and in cockpit wiev ,getting sudden flashing cockpit textures. according to my joystick axes movements this flashing textures happens. my cockpit camera shakes too. is there anyone has the same problem?
  2. my facetracknoir also have some problem after 1.2.7 patch. i have sudden texture flashing in cockpit. i found that flushing texture screen is related to forcefeedback.
  3. at first ,sorry for my poor english:( and i know fsx and dcs cant be compared. i just wanted to get feel or understand the landing bump effect on joystick. i know this is not happening on real aircraft but i have no ffb pedals and i am not flying on real fuselage,only way to feel this on joystick. am i landing soft or hard? all i wanted to feel this effect. thank for your attention.:)
  4. i wished that because i use to it on fsx. and there is good applications for it like fsforce program. little buzz runaway effect could be cool! anyway thanks for answers.:)
  5. yes like in fsx. for example runaway surface effects can feels realistic for ffb joysticks. only touchdown effect can be enough. please:)
  6. wow what a landing challange! i wish they improve the force feedback landing and take off effects for ffb joysticks. ground ffb effects are missing on dcs series.
  7. we all desperately waiting for fix:( till the fix no flight for me.
  8. Originally Posted by zaelu I FOUND iT!!!!!!!!!! Go to "bin" folder and move/copy the headtracker.dll file from the "Headtracker" folder directly in Bin folder. it is not working with flaming cliffs 3 aircrafts. is there anyone found the solution?
  9. same big problem here. facetracknoir is not working after 1.2.6. :( i hope they fix this very big problem very soon.
  10. maybe someone can make an addon like 'fsforce' program for flight simulator x. or, ed can add this effect on future updates.. On air everything is fine but landing forces are missing to feel. this is important detail for simulators which supports ffb effects.
  11. landing gear touchdown and runway surface forcefeedback effects are missing on dcs products. is there any mod or way to add this effect?
  12. i am using g940 and i have the same vibration bug since they released afm for a-10a. it is like stall vibration but i am on runway start:) aoa indicator also showing false status when vibration happens. this problem not occurs with other planes.
  13. i was in formation flight with mustangs and during the flight they often sliped left to right,but i didnt try with other planes. if it same they should fix it on future updates.
  14. after hotfix, my game cant turn back to menu after i finish flights on single missions and mission editor with A-10A , i'm always getting 'dcs stop working' error after flights. but i am not getting same crash with other planes of fc3.
  15. i have the similar problem. After 1.2.5 hotfix, my game cant turn back to menu after i finish flights with a-10a, i'm getting dcs stop working error.
  16. yes i have the same problem. because of high angle of attack shake effect, my g940 vibrate very powerfull at runway start. i think at the same time it affects forcefeedback. definetly a bug!
  17. thank you friends:) its updating now!
  18. hi! my game didnt update the hotfix! it is still 1.2.5 15586. is there anyone has same problem?
  19. i had just downloaded the update and had a test flight with a-10 which included in fc3.on air there is a difference on flight model but i really know i took of and landed with SFM model. is it really included in 1.2.5 patch?
  20. why? it is the same map since 2005. based on my observations since they started, they only improved the field textures . but now the year is 2013! yes they overhauled perfectly their aircrafts and systems but i cant say the same things for land graphics and elevation.
  21. now that is sign of hope thank you!
  22. is there any developer working on freeware project for dcs world? i know developing for dcs is more complicated ands needs more time than the other simulation projects but maybe a little hope?
  23. any answer about possibility of ground force feedback? after take off everything about forces work perfect(for me as a g940 user) but touch down and runaway surfaces forces missing. thanks
  24. can we expect this kind of improvements on future updates? gear brakes, touch down,runaway surfaces vibrations can be good.
  25. thank ED:) 6192 has better fps than any version you released before. for me it has very stable performance.
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