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Everything posted by The_Fragger
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The module simulates the Airbus Helicopter SA-342M Gazelle Viviane HOT for DCS World. Systems and Flight model. All systems and the flight model have been simulated from available data in the manuals and tuned to fit real pilots and technicians feedbacks. Rotor System Normal flight phases and autorotation are simulated. The OA209 airfoil has been taken as a reference and then tweaked to fit the real blades lift and drag. Lift and drag coefficients of the OA209 airfoil have been recorded from a wind tunnel simulation. Then the rotor lift and drag are calculated in real time in game. Blades flapping is simulated regarding the real time flight parameters. Rotor Rpm fits the charts when in autorotation. Fuel System The fuel system follows the available charts from the manuals. Fuel consumption is calculated depending on aerodynamics (external loads), weight, atmosphere density, temperature and altitude, flight phase ... Flight model All flight phases are simulated : Hover, Linear flight, turns, autorotation Vortex effect during hovering is functional. Ground effect is functional. Navigation System All real Gazelle navigation devices are simulated : NADIR, ADF Radio, ADF/Sight/NADIR gauge (horizontal situation, ADF and waypoint indications) Radio communication system The AM radio and the Intercom are simulated The FM radio (PR4G) is also simulated with custom datas and procedures due to its classified aspect. Sounds Sounds of the cockpit have been extracted from original videos recorded by a Gazelle technician. Sounds of the Turbine and the rotor are original as well. Weapons This gazelle simulation features the HOT3 missile and the needed devices to fire it. Video display : The TV displays a moving map and the Viviane sight datas Video command : The Video command allows to use the moving map or to display the Viviane sight datas. HOT missile console : it allows to make the missiles up to fire and is linked to the Video command console. Viviane (APX 397) sighting device : external camera linked to the weapon system. HOT3 missile : wire guided missile, the user has to guide the missile manually to the target until the impact. Warning Receiver The warning receiver system is simulated through the sensors and a display (DRAXX 33) The real symbology is not used due to its classified aspect, a custom symbology is used instead. Flare dispenser The Flaredispenser system includes the Flaredispenser cockpit command (MATRA B0) and the external launcher. Lights system Cockpit lights and external navigation/anti-collision lights are simulated. Damage system The damage system is simulated and includes external visual damages (rotor and blades, fuselage, main cockpit glass...) The effects of the damages are taken in count and change the flight conditions (aerodynamics, lift, speed ...) All systems include the damage effects too (electric, fuel, engine ...) Multi-Crew The player can swap from the pilot position to the board commander position. Missiles can be fired only from the board commander position. Performances Maximum speed during linear flight fits the charts. Ceiling fits the charts. Maximum vertical velocity fits the charts. The start-up procedure follows the pilot manual. Autopilot More than a real Autopilot, the Gazelle features a SAS (Stability Augmentation System) This feature is simulated as well in the module, and follows the real functions. Lights All available lights systems from the real model have been simulated, including navigation lights, formation lights, strobe light, extend-able landing light. The cockpit features instruments internal light, UV light and a roof lamp with a move-able red lens so you can have a white or a red light. All this is subject to change and will be updated in time.
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Dear Simmers, Since its first stages of developpement the module was planned to be free. Things have changed now. The Polychop-Simulations team has been working hard at the module for 2 years now (3 years total for the module today) to bring it at the DCS standards, 3rd party status, licences costs etc ... all this makes it impossible now to release it free. So, the DCS Gazelle module will NOT be free.
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Will this version be modelled as well?
The_Fragger replied to 1.JaVA_Platypus's topic in BO-105 PAH1A1
As far as I know, the minigun was only attached for the Airshow...I may be wrong. If you can provide us with the neccesary information like: - how the gunsight looks like - Cockpit Intruments layout (Center/front/ Roofconsole) I would give it a go. Paintscheme of the dutsh airforce will be done also ... -
Thanx a lot, guys :)
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Trimming is implemented.
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Dear flightsim enthusiasts and all other members of the flight community, We are proud to announce that Polychop-Simulations made its first official step to a bright future with some ambitious plans for the upcoming years. At the moment we can announce too, that we made the step to become 3rd party of Eagle Dynamics and the Flying Legends (-> The Fighter Collection) and have to thank them for their trust and patience as supporter of our future. As flight enthusiats ourselves our goal is set to provide the most accurate modules as possible, in regards to military restrictions and basic licence agreements contracts of the real aircraft producers. As some of you may have noticed, we are on our way to release our first module hopefully soon. We do plan to release the 'SA342M Gazelle Vivane HOT' hopefully within this year but as always, plans are made to change and we hope to surprise you as customers of Polychop-Simulations too. https://www.youtube.com/watch?v=9EQ_2_dBQ2I&feature=youtu.be There are also other modules planed but at the moment we try to focus on the SA342M to get this bird finished and polished for you guys out there that are awaiting to get hands on the collective and stick of this beauty. About our team: We are 3 members at the moment as there are: Pat01 (Lead Coder) borchi_2b (Lead 3d Artist) The_Fragger (Lead Texture Artist and secondary 3d artist) on demand: Towsim (Coder and retired military Air Traffic Controller with an 30 years expirience) We hope to welcome you on our DCS-journey in the future.
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Thanks, guys :)
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Thanks :) This should be set up in the next few days.
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Thanks :) I'm also not that familiar with facebook, but the it says that it is set to public
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Thanks guys :thumbup:
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Aginor, you're the man :thumbup:
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Ok guys. Can anyone provide me with a good photo of the complete lower fuselage of the BO-105 ? I recognized some attchements there (some holes for the ventilation) and an attachemnet close to the skids. I know it's difficult. Maybe someone have photos :) Thanx in advance
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Thanx :thumbup:
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We've sent them an huge presentation. Where everything's explained. We need the the Pilot's flightmanuals of the military version on both modules. Which includes essential datas on flight behaviours and tables of fuel consumption , and other stuff Airbus helicopters needs to give a clearance on that, even on that, that we want to sell it all over the world, because it will be also sold in None-Nato-Countries.
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Thanks :thumbup:
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Dear Simmers. Yesterday, I was reworking the textures on the Tailrotor (looked too dirty to me). Next Week, I will unwrap and texture the weapon carrier, Mainrotor-protection and the rear bay. Final touches will include: adding the remaining rivets and panel lines. Then, the external model is done. Furtheron, I will switch to the Cockpit model and improve some stuff here and there. Finally, we're waiting for an answer from Airbus helicopters where we expect a go for the Military Version of the Gazelle and Bo-105. Thanx for your patience. Olli
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Dear DCS Simmers ...here's the finished external Frontpanel....some tweaking here and there left :) ...enjoy. http://puu.sh/isEuE/f9244b040a.jpg http://puu.sh/isEFo/344901bec7.jpg
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Damges / Hit points on the glass, have also been implemented :thumbup:
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Correct. It's for simulated Tank attack/Targeting practice AGDUS = Ausbildungs Duellsimulator (Duel Training Simulator)
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YES ! Because it's bavarian . Mir san mir :thumbup:
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Who knows ;)
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Thank you all guys :thumbup:
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Yes. I'll create: - Dutch - Swedish - Red Bull
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Dear DCS Simmers, small progress ... only 3 big Groups left to texture...enjoy and thanks for your patience :)