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About SmirkingGerbil
- Birthday March 13
Personal Information
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Flight Simulators
Black Shark 2, A10C, A10CII, F-16, F/A-18, F-86, Mig-15, Mig-21, P-51, F-15, Su-27, Su-33, Mig-29, FW-190 Dora, Anton, BF 109, Normandy, Caucasus, NTTR, Persian Gulf, Channel, Syria, WWII Assets, CA. (WWII backer picked aircraft ME-262, P-47D).
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Location
USA, Midwest
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Interests
Triathlon, Geopolitics - Middle East.
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Occupation
Network Engineer
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Website
https://studio.youtube.com/channel/UCZ7FXIBz1Gl0L5RlsETCn5Q/playlists
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Just updated to latest bug fix. For both my client, and my dedicated server. All good, almost all stutter gone (just a bit on first taxi for a few dozen feet)! Running normal frames now, capped at 90 FPS below Monitor refresh of 165. My dedicated server is running MIST, and various code options for polygonal spawn areas, and AI units. Was a stuttery mess last two patches. Now the server is smooth, and my client is smooth. Thanks ED!
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CPU runs +20° hotter in idle after update to 2.9.16.10523.
SmirkingGerbil replied to Dmsea1's topic in Game Performance Bugs
System Ryzen AMD 5600, Nvidia 3080 RTX 10GB Vram, Corsair 1800 DRAM freq 32GB. Most settings maxed with DLSS etc. View range, preload maxed. Following some earlier advice, I moved my boot drive to a NVMe drive. Frame rates are back at VSync cap of monitor of 165 FPS, stutter is almost non-existent, even on initial load in and startup. Load in much faster (for obvious reasons). Back to running like it was on an old Mechanical HDD, prior to the last two updates. Now on NVMe, and running better than ever, except my CPU does run around 70 Deg C vs. about 55 Deg C before. TLDR: Moving Windows 11 Boot from Mechanical HDD to NVMe restored the type of stutter free, and initial load in stutter (or lack of) that I had prior to the last two updates. Not sure if that is helpful but FYI. -
Severe loading performance issues with 2.9.15
SmirkingGerbil replied to Nightstorm's topic in Game Performance Bugs
Same - following. This version broke everything that the last patch fixed, that the patch before that turned into a stutter fest. Sigh. -
Similar, same - posting to keep track of this thread. Prior to this update, running smooth as silk at capped FPS of 90, System is 32GB of RAM, 3080 w/10GB VRAM, Ryzen 5 5600 AMD, Asus mobo X570-PRO and DCS on NvME SSD stick. I could run 200 FPS theoretical, now barely able to maintain decent at Capped 60 FPS.
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Feedback Thread - F-4E Phantom II Update July 11th 2024
SmirkingGerbil replied to IronMike's topic in DCS: F-4E Phantom
Fantastic!! Everything seems smoother also frame rate wise. Having fun now with mod 25's against SA-2's! Seems like I am getting more cockpit shaking effects when in low speed maneuvering also. The WRCS entry in the BTC is nice. Just superb, thank you! -
Uhhh pinch me (as of update from 7/11)? Right now I am running only SA-2 scenarios with mod 25's, and I am definitely getting much better results, tracking, and hits. Now when I say "tracking and hits", I am not talking HARM's, but I am getting near hits, and proximity detonations damaging radar and taking it offline. Prior to this update, that happened so rarely that when it did, I fainted with joy. Yesterday I would say about 40% with testing. A volley of 4 off the rails, and some good AoA indications and holding the donut decently, would get at least one Shrike mod 25 onto target, using WRCS AGM45 mode. MT is default when I fly, tested in SP, and MP.
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Maybe you migrated your account, started over, but you seem fresh to the DCS scene. I have been flying modules here since the only one they had was the KA-50, that was it. You missed the entire Warbird Kickstarter dust up when Ilya blew town, and left all of us holding the bag, ED picked up a bunch of unfinished code, and brought them to life. As a Kickstarter, I was promised several modules, finally got the P-47 5 years later, and damn, if it wasn't worth the wait. Still waiting for my ME-262, but not upset about it. It will happen. Maybe you missed VEAO saga also, and others I have forgotten about. If you understood the depth and breadth of everything that ED has slogged through, and they are still here, while others have come and gone, you might get an inkling of the massive undertaking they are involved with now. Compared to the lonely KA-50 and the Caucasus map, which is where it started (even earlier actually), the pace and content they maintain is incredible. In the meantime, I fly the A-10C, P-47D, Dora, F-4E Phantom, Huey, and/or many more. I have dozens of other modules gathering digital dust I could explore while we wait. Yeah, the F-15 E is disappointing, but I am holding on to mine, it will get worked out one way or the other. Plenty of other things to do, so I get your point. But look around you, tell me, where else would you go to get this experience?? Fly another module, enjoy that new Kola map, fly Grey Flag or other Multiplayer servers, join a Discord DCS community. We will get all our toys in good time.
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All the new users advising that patches should be smaller, faster, and on a shorter schedule - That, is how we got here, no longer feasible. Basically 9 pages of: 1.) Those who have developed software, or worked on large complex projects - "Thanks for the update, would rather released clean and no show stoppers." 2.) Those that see anyone in the above group as "Shills and Fanboi's for DCS." I am in the first group. Thanks ED!!
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Running update on DCS Server, which uses the updater service. Keeps failing on: 00006.016 STATUS: Removing obsolete files... 00006.098 ERROR: Can't delete C:\DCS\DCS World OpenBeta Server\CoreMods/aircraft/F-4E/bin/F-4E-AI.dll: (5) Access is denied. attached autoupdate_log.text file. autoupdate_log.txt
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All Good ED Team - whatever happens, happens. Appreciate all the hard work, updates, and making sure everything is right.
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Insta buy. Whoops, just bought. Not worried about outcomes with recent dust up. Been flying birds with ED since 2011. Cooler heads will prevail, misunderstandings will get smoothed over, what ever needs addressed will be. Both parties have too much to lose, it will all work out. Buy MOAR modules.