Well our group uses Teamspeak when we 1st join the server to sort out what channels we will be using in SRS so what we are going to do instead of Moaning about this new feature we will be dropping teamspeak and testing this feature and provide feedback to ED to help bring it along.
There are plenty of server options out there that will run dcs no problems at all. I think the problem is how you are making the missions. Our missions do run better when they are running on the server however but you really need to learn how to optimize the missions.
Good evening Marek. I think maybe you need to be a bit clever when it comes to how you use all of these units. For example we use triggers to activate units when we are near an area rather than all the units being active when there is really no need for them to be. You may also find that some units effect the fps more than others. We recently found that certain AI helicopters impact fps a fair bit. Its all about experimenting really. What i usually try to do is test the mission for FPS whilst building it so that way you can see how units effect fps. Another tip is that you may find that the FPS will be different when testing you mission on your own machine compared to a dedicated server...
It can all be disabled in mission editor. We run our server so you are only able to see your own aircraft on the F10 Map and no ground units what so ever??
We have been flying the Harrier since release here at UK Navalops and we think it's a fantastic plane. Sure there are a few features still missing but SHOW STOPPING BUGS?????? Just don't listen to these people as they are the same people who moan all the time and frankly probably don't know their elbow from their ass so just don't listen to them...The harrier is great at no matter what price
Recruitment is now closed as we will be deploying to the Persian Gulf in a few weeks. Will re-open recruitment when we are back at our home plate and settled. Everyone who missed out on this recruitment drive, we will look forward to your application next time.