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ericoh

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Everything posted by ericoh

  1. Hey, I've been running the X-52 for quiet a while and i have to say i was pretty happy with it. The only problem for me was that the X-52 was soft, you didnt need no force at all to move it, i didnt like that, i wanna move something when i fly. However i see alot of people that actualy make the HOTAS Warthog softer (whyever). A few months ago i moved to the HOTAS Warthog, first off all the build and material are stunning. It's like it has been forged by heavily armed elves in war simulation wonderland... Immersion wise it doesnt get better i believe. I have had no Problems with the Warthog so far, but you should know that not all buttons are 100% useable as they are for the A-10C. Hope this helps you a little, Greetings
  2. there we get the interesst conflict, you fly at 30k. It is not sufficent if you fly at 100feet.
  3. I like number 2, hes a quality man.
  4. AHAHAHA NO WAY!
  5. Uhh okay, some top secret going on here :D
  6. Where does that CDU come from? Nice parts.
  7. Thats some scarey S*!§ right there.
  8. From that standpoint i think your right :D
  9. Do you realy think i dont want bigger maps? I only know exactly that they will keep looking as inferior as they do or even worse. Be realistic.
  10. I think we all agreed on that allready? Stop the airqauker thing, ever played HAWX? lol
  11. Well, i see your approach. However this is a game be it simulation or not. You have to give up one for another. I dont know about you, but im spending alot time close to that trees in dedicated ground attack aircraft and helicopters. P.S.: Please dont nail me at if its 3 or 4.7658434 Hours.... thats not the point...
  12. Lol okay thanks, i think nobody who plays any ED product could be called a "airquaker" then. Thats realy far far off.... I get the point, but dont you think that can be solved with creativity while creating missions? Rather then giving up detail on the maps?
  13. Haha, hillarious. It would be cool to have Birdstrikes here and there without fatal damage.
  14. Well okay for sure, if people wanna go through the agony of 5 hour autopilot flights. For that kind of approach you would need a simplified terrain, such as in the Outerra engine. Out of couriosity, what are "Airquake" people? I hear people in this forums hitting alot on them and i dont even know what it is lol
  15. Heh, your welcome!
  16. Exactly thats why i wrote what i wrote, see the context of my full post. I dissagree that we need bigger maps then DCS currently offers, if you wanna do trans-atlantic flights go play FSX, my 2 cents... Again, was there word how big nevada is going to be?? P.S.: Detail is extremly important for a sim, camo etc. does not work if tehres not enought detail.
  17. Hey, this one! File is simply called uh1.psd, from the templates.
  18. I agree that they mostly simulate smaller areas, but check out the up-coming arma 3 map, it is huge. AND! What i think and said is that DCS does not need the quality level of those maps, it could be extremly downscaled but it would still look a magnitude better. P.S.: The Battlefield 3 (Frostbite 2) Engine sucks, their trees in the scenery are lower poly then DCS World trees^^ thats what they call a good engine.... tz...
  19. Was there word on how big the nevada map is?
  20. Look at all the engines the past 10 years brought us, it does not need a super computer anymore to have decent looking landscapes. These times are over. Look at what the Outerra engine can do, look at BI's new arma 3 engine or even the old arma 2 engine ( chernarus was not ugly). you can even look at all revisions of the cryengine. These engines are visualy all far beyond, you could scale them down a ton and still have way better looking scenery. It is just wrong to argue that theres no way. it could be WAY better. :huh:
  21. Flying for me is also scenery. Combat or not, without a nice scenery the feeling goes down the drain, imagine flying without landmass under you... It would be empty space. Besides, who doesnt like low level high speed hunting?
  22. Lets not fight over geometrical shapes :D
  23. If they invest more in easy access for modders, im sure alot of people can do some magic for terrains!
  24. Thanks for the templates!
  25. Hell yea! No more deserts no more afghanistan or iraq, game devs are puking this crap out on daily bases, give us europe and uk!
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