

lmp
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Looking for an advice regarding where to start
lmp replied to BEB's topic in DCS World 1.x (read only)
If your ultimate goal is to learn the A-10C, I'm guessing knowing the A-10A should help. The flight model is almost (or exactly?) the same, so you would have learning that out of the way once you decide to upgrade to the C. Having the labels in Cyrillic in the Russian planes can be a chore or an interesting challenge, depending on how you look at it. I know Cyrillic because I learned it when playing Flanker 1.0 :). To me, it's always easiest to learn the planes that I have a genuine interest in. I'm just more enthusiastic about it. The main reason why I never properly learned the A-10C is that it's just not my thing. I just like Russian planes and helos more. -
This is the "Art Issues" part of the "Bugs and Problems" forum. If you don't want to read about bugs and problems with the art of the module, you don't have to visit it.
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I would really appreciate it if some work went into the cockpit of this otherwise great module. As of now it simply looks worse than other 6 DOF cockpits in the game. Here are some examples: "Overflowing" reticle Weird lighting on the overhead panel Badly joined cockpit elements with low resolution textures Strange blue spot More weird lighting Sky (I think) showing on the levers and cables
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I wouldn't wait for the F-18. We have no idea when it's going to be released, there are no screenshots, videos... It could be years for all we know, I wouldn't hold my breath. BelSimTek's releasing an F-86F probably some time soon. There are some screenshots in their forum section. I don't know if that coupon's good for BST modules (I still haven't used mine ;) ), but if it is, maybe that's another option for you? These guys released two good helicopter modules already and did the new FM for the F-15C, so I'm sure the F-86F will be worth it. If that's not your thing however, the F-15C is probably the only Western jet fighter we'll see in the near future. If I didn't want anything besides one, I'd go buy it now (or the FC3 for added "training material").
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Hmm, maybe a sticky FAQ thread would be a good idea? Same questions show up over and over again.
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Steel Beasts Pro PE has something like that since version 3 I think?
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Because the other settings do power it on, but that doesn't mean you'll immediately get any indication on the display. I think the ПНK is only used for ground tests and normally you would use the К-041 switch to provide power to the weapon and nav systems. I may be wrong about this though.
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Where did you get this from? After you turn the rotary to РАБ mode, press the АЭР button on the left side (it should light up at this point) of the panel and then 1 (you should see you take off airfield's coordinates). If you have a take off airfield in your flight plan (you didn't start in the air) and it still doesn't work, let me know.
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In order to maintain a constant velocity at a constant altitude, your thrust needs to equal out your total drag. Total drag is a sum of parasitic drag and induced drag. Parasitic drag is a result of the airplane "cutting" through the air and it increases with velocity squared. The faster you go, the more parasitic drag you have. Induced drag is a result of generating lift and increases when velocity drops. At lower speeds, when you need to pull more AoA to get enough lift to stay in the air, you'll be generating more induced drag. At high speeds, the total drag will increase with velocity (parasitic drag will increase faster than induced drag will drop). But at low speeds, the change of induced drag will be faster than that of parasitic drag, and your total drag will decrease as speed goes up. This is mostly a consideration when landing (or flying at landing speeds for some other reasons). Throughout most of the flight, you're in the "high speed" region of the flight envelope. So if you want to slow down, you pull the power a little, airspeed drops and drag drops with it, until it's again equal to the new thrust, and the speed stabilises. But at some point during landing you'll go into the "slow speeds" part of the envelope. Then if you want to slow down, you should pull power, let the airspeed drop, then add power again beyond what you had in the beginning to equal out the increased drag. If you fail to do that, airspeed will continue to drop and drag will continue to increase, until at some point you won't have enough steam in your engines to recover without trading altitude for speed.
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What do you mean by "195"?
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Done: http://forums.eagle.ru/showthread.php?p=2043780#post2043780
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I say don't let anybody tell you how to play the game "the right way" :). I run the game in 1080p on a 21 inch screen and spotting targets can indeed be a problem. What really helps though is some good planning. Before a flight I spend a bit of time in the mission planner learning the geography of the target area. Stuff like, say, there are two towns and a hill, and the target group is in the middle, but a little bit closer to town A. Then once you reach your IP, you look for the big landmarks first then narrow down the search area to something more manageable. This tactic works for me in the vanilla Su-25.
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So... anybody wants the honor of reporting it in the beta forum? ;)
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Civil aviation is not just IFR flying for thousands of kms in a 747.
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Hi Cibit, Good work, I'm sure the community will appreciate it! :) Now to the nitpicking... :P You didn't mention the frequency tune dial (next to the 100 kHz and 10 kHz rotaries). It's bugged right now, but you can't select a frequency that isn't a multiple of 10 kHz without it. Switching the radio - intercom switch to radio isn't necessary. Since you don't want to transmit anything on that frequency, you can leave it in intercom. You are a little inconsistent with your naming. You alternate between ARC-9 and ARK-9, and you use both Latin names for the switch positions (comp) and Cyrillic ones (РК1). I would suggest sticking with ARC-9 (because that's what's in the tooltips, otherwise I'd say ARK is the more proper transliteration), comp and RK1, and giving the Cyrillic names in brackets. You set the ADF to receive on 430 kHz, not 430 MHz. And while we're at it, Hz should be capitalized, because it's named after a person, and the kilo- and mega- prefixes should be k and M respectively. I understand you're trying to keep this as simple as possible, but maybe explaining that the Б - Д switch positions correspond to the left and right sets of frequency dials and rotaries would be a good idea. Knowing that you have two ADF channels available is handy ;). Hope I'm not being too nerdy with all the spelling corrections :unsure:
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The post and table have been updated and now Su-27's PFM is listed as "(in development)". Also, Fw190-D9 was added to the list (with PFM and ASM naturally). I might be wrong, but isn't it the first official mention of the MiG-29 and Su-33 receiving a flight model update in the future? I know it's not a huge surprise, but it's always nice to know for sure ;).
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Oh, pretty much any round from a tank gun will kill a chopper if the gunner can hit it.
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Oh, I think it was in since Black Shark 1.
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I'm guessing it's because the antenna isn't tuned exactly or the signal is just too weak. Also, another ADF bug I reported: http://forums.eagle.ru/showthread.php?t=122684
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My bug report was confirmed by a tester :). Keep your fingers crossed for a quick fix, guys.
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Regarding the three modes... 1) Комп stands for compass and is your normal operating mode. 2) Ант stands for antenna and is a test mode. The loop antenna is disabled and fixed in the forward position, and only the nondirectional sense antenna is receiving. You can use this mode to tune the ADF, because you should get a clearer reception, or to test if the loop antenna realigns correctly by alternating between комп and ант mode. 3) Рамка comes from рамочная антенна which literallymeans "frame antenna" but I think the proper English term is loop antenna. It's a backup mode. What it does is it disables the sense antenna and lets you rotate the loop antenna manually with a switch next to the mode knob. To get a bearing you want to point the antenna where the signal will be the weakest. Then the RMI will be pointing either towards the NDB or directly away from it.
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Done: http://forums.eagle.ru/showthread.php?p=2037102#post2037102 Hopefully they'll fix it. This thing is fun to use when it works.
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Well, there is one, only it's in Russian ;). I'm having the same problem with the ADF - some beacons work just fine, some don't show up at all, some I can hear, but I can't get the needle to point at them.
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It's been confirmed many times that yes, they will.