Dagger71
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Everything posted by Dagger71
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Yes I stand corrected. 6rpm long range 12 rpm short range. Apparently, default is 12rpm for more frequent scans for incoming missiles, so still not a bug.
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AN/SPS-49 Has two rotation speeds, 6 Rpm (short range) and 12 rpm (long range) The Tarawa in your video, is leaving dock so it would most likely be set to short range. not a bug
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ahhhhh!!!!! ok first the names are actually of the cities, BUT yes the missing icon seems to be a map bug from long ago (I think even since DCS 2.0 came out). They seem to appear/disappear at various zoom levels. But this isn't an MP bug, it's a map bug that is present in SP or MP.
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ok.. I don't see any hostile icons. what are we supposed to see? Actually i don't have Normandy map loaded so I can't see your track, so we might not even be talking about the same thing.
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you have it right there, third option F10 View options This info was also given to you in the previous thread you posted.
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It's a server setting.
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More realistic Tor SAM missile selfdestruct-logic
Dagger71 replied to D4n's topic in DCS Core Wish List
Power requirements have NOTHING to do with computational power. You do realize the first SA2 were produced a decade after the end of WW2 and where were basically dumb missiles controlled via RF signals. they had no course correction nor any "computational power" ", it will have enough computational power for such easy algorithm." Daniel I have to ask, where do you get your information that "rocket science" is so simple? To give you an idea of how complex , I've worked on "autonomous systems" and the programming in just providing level flight in windy conditions was enough for the original designer to have his work published through a major university. There is nothing easy in automating systems. BUT having said that, yes I do believe that there can be work done to improve AI of ground units. But I believe no matter how SAMs get changed, you will move the goal posts every time EI: lets say new SAM model will allow missile to fly 300-400 m passed the limit before detonation, you will end up here again complaining. -
More realistic Tor SAM missile selfdestruct-logic
Dagger71 replied to D4n's topic in DCS Core Wish List
Yeah it was ALWAYS 6000meters, I even remember you shooting down people in MP in you TOR after having driven, what must have been hours to get to the top of the mountain. Only once someone flew 6000 above you, could you not kill them. But there is an easy to test, download an older version and check the file. The onus is on you to prove your point. As for your request, it's not necessarily unreasonable, BUT that would require DCS get very specific operational information on each SAM, which is very very unlikely. I am sure one day we will get some better AI, but for now, what we have is a compromise. -
More realistic Tor SAM missile selfdestruct-logic
Dagger71 replied to D4n's topic in DCS Core Wish List
Daniel not all SAMs can re-aquire a lost target. That is simply not true. But again these points are moot because of our discussion the other day, of how all SAMs in DCS work. Since the days of LOMAC, ALL SAMS, have 3 parameters (Can currently be found in lua files) that cause an instant self destruct Life_Time = (in seconds) Range_max = (in meters from launcher) H_max = (in meters above launcher) If at any moment these limits are exceeded, it selfs destructs. All SAMs have always done this in DCS. This is not a TOR issue, nor an issue that just started happening. -
Servers can allow ANY language they want and they don't need need ED's or your approval. Not sure what you are getting at here. All server CAN allow any language. But some non english servers will only allow their own language and this is completely up to the admins. It is NOT up to you to join a server and demand members that YOU want to speak in english and therefore everyone must adhere to YOUR request. This is getting into the ridiculous now.