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Everything posted by Davee
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Throttle defaults to full when starting mission
Davee replied to Grodin's topic in Controller Questions and Bugs
+1 -
Worst game performance after last OB update?
Davee replied to DeathAngel1's topic in Game Performance Bugs
From DCS: Run Clean Code: DCS_Updater.exe cleanup To Remove Any Modified/Unversioned/Unofficial Files from the DCS Folder Then Run Repair Code: DCS_Updater.exe repair To Replace any DCS Files that may have been removed or edited. The issue w/ just running repair is that it does not remove any files left by mods, and those files are likely still being loaded. -
Significant performance drop after last update
Davee replied to ExGreyFox's topic in Game Performance Bugs
Load ASUS AI Suite and it will do it for you as well as program your fans/coolers to your liking. I increased my OC by 21 percent. Press and click. No probs and AI SUITE is designed for ASUS gear. -
An example of using this switch as a modal switch so that you can move the Maverick cursor without having to press the TDC button see this. U/M/D are defined as Boatswitch. Forward middle and down can change what other switches do. I //BOATSWITCH// MapKey(&Throttle, BSF, PULSE+'1'); //AA Master Mode MapKeyR(&Throttle, BSF, PULSE+'1'); //NAV Mode //MapKey(&Throttle, BSM, PULSE+'c'); //Not Assigned MapKey(&Throttle, BSB, PULSE+'2'); //AG Master Mode MapKeyR(&Throttle, BSB, PULSE+'2'); //NAV Mode I use the CSU index finger hat on the throttle for slewing //RADAR MANAGEMENT CURSER with auto TDC Press for AGM-65F// MapKeyUMD(&Throttle, CSU, ';', ';', CHAIN(ENT, ';')); //Cursor Up plus TDC on MapKeyRUMD(&Throttle, CSU, 0, 0, ENT); //TDC Release MapKeyUMD(&Throttle, CSD, '.', '.', CHAIN(ENT, '.')); //Cursor Dn plus TDC on MapKeyRUMD(&Throttle, CSD, 0, 0, ENT); //TDC Release MapKeyUMD(&Throttle, CSL, ',', ',', CHAIN(ENT, ',')); //Cursor Left plus TDC on MapKeyRUMD(&Throttle, CSL, 0, 0, ENT); //TDC Release MapKeyUMD(&Throttle, CSR, '/', '/', CHAIN(ENT, '/')); //Cursor Right plus TDC on MapKeyRUMD(&Throttle, CSR, 0, 0, ENT); //TDC Release I already have my TDC mapped to the Throttle SC button. (I use the button only on the SC for RADAR tgt lock). I find it easy to use my left index finger for slewing and my left middle finger for lock/unlocking the RADAR target. //TARGET LOCK TDC// MapKey(&Throttle, SC, ENT); //Radar Lock/Unlock
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+1
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I have it working on my WH throttle without having to press the TDC button. However, I use TARGET SCRIPT. If you or anyone is interested, I've posted the script under the Thrustmaster threads or contact me.
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This is very strange movement-wise with the WH Throttle. I have to say that I am not having this problem. Even with my Target script for a single press (no TDC press) works smoothly in all directions using the keyboard characters. Have you tried moving the view using the keyboard? Just to see if it is directly related to the link between the WH and DCS configuration.
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Have you got the TDC button set to PULSE instead of HOLD? That is if you are using Target. If you are using Target script I have a solution if your interested.
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Perhaps you should indicate it is a VR issue for you? Better still, put it under VR. Then the rest of us wouldn't have to read through this.
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New Solution - See under Input and Output Thrustmaster. Title says it all. Please check my post in the TM section. Here #1 Thanks
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Here is a method I am using with my WH Throttle to enable one finger slewing of the AGM-65F - NOT having to hold a second TDC button to enable it. I have essentially built the TDC press into the slew control using a modal rocker switch. This is using TARGET SCRIPT. First, I enabled the thumb rocker modal switch Down/Back so it selects AG mode and the built-in slew/TDC control for the MAV only works in this mode. If you switch the rocker to Middle it reverts to NAV and UP/Forward gives you A/A mode regular RADAR slew wherein you have to press your already programmed TDC to lock a radar target. //BOATSWITCH// MapKey(&Throttle, BSF, PULSE+'1'); //AA Master Mode MapKeyR(&Throttle, BSF, PULSE+'1'); //NAV Mode //MapKey(&Throttle, BSM, PULSE+'c'); //Not Assigned MapKey(&Throttle, BSB, PULSE+'2'); //AG Master Mode MapKeyR(&Throttle, BSB, PULSE+'2'); //NAV Mode I use the CSU index finger hat on the throttle for slewing //RADAR MANAGEMENT CURSER with auto TDC Press for AGM-65F// MapKeyUMD(&Throttle, CSU, ';', ';', CHAIN(ENT, ';')); //Cursor Up plus TDC on MapKeyRUMD(&Throttle, CSU, 0, 0, ENT); //TDC Release MapKeyUMD(&Throttle, CSD, '.', '.', CHAIN(ENT, '.')); //Cursor Dn plus TDC on MapKeyRUMD(&Throttle, CSD, 0, 0, ENT); //TDC Release MapKeyUMD(&Throttle, CSL, ',', ',', CHAIN(ENT, ',')); //Cursor Left plus TDC on MapKeyRUMD(&Throttle, CSL, 0, 0, ENT); //TDC Release MapKeyUMD(&Throttle, CSR, '/', '/', CHAIN(ENT, '/')); //Cursor Right plus TDC on MapKeyRUMD(&Throttle, CSR, 0, 0, ENT); //TDC Release I already have my TDC mapped to the Throttle SC button. (I use the button only on the SC for RADAR tgt lock). I find it easy to use my left index finger for slewing and my left middle finger for lock/unlocking the RADAR target. //TARGET LOCK TDC// MapKey(&Throttle, SC, ENT); //Radar Lock/Unlock For me, it has been working flawlessly and very easy to become familiar with. I hope it works for someone else using TM Target Script. Cheers, Cats . . . .
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Look again at what I was replying to highlighted in blue and bold. When someone says everyone or nothing can etc. - that is an overstatement. I was indicating that the statement is incorrect because the gunfighter can do it.
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Is it just me or did the flight model change again?
Davee replied to Manuel_108's topic in DCS: F/A-18C
StormBat - so you've graduated from Spits to Jets. :) Nice to see you still around bro. ! -
Is it just me or did the flight model change again?
Davee replied to Manuel_108's topic in DCS: F/A-18C
If you get a chance, check out some Carrier landings from the cockpit and watch the pilot really working the throttle to stay on track. I've never seen a pilot just setting and forgetting or using auto-throttle right to the deck. It needs constant adjusting. So you are probably right on if you had to work at the throttles to stay on the approach. -
The VKB gunfighter can do it. It has a combination button slew hat.
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New and better assignments. One finger use of the slew and no TDC press and hold required. See Here: #1
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Here is how I solved the issue of (WH Throttle) holding the SC button down while moving the CSU control right beside it, at the same time. The issue for me was holding down the button while trying to slew. Either uncage the seeker first as normal. Or . . . . . keep it caged and boresight the target then uncage and then press the SC button twice quickly. Using Target Script, I programmed the SC button to stay down on the first press. This allows the button to hold and this will allow me to move the slew control (CSU) without having to physically hold the SC button down . When the crosshairs are over the target, I press the SC button a second time and it releases. This permits the AGM65F to lock. Rinse and Repeat Formula as follows: //RADAR/AGM65F MANAGEMENT CURSER// MapKey(&Throttle, CSU, ';'); //Cursor Up MapKey(&Throttle, CSD, '.'); //Cursor Dn MapKey(&Throttle, CSL, ','); //Cursor Left MapKey(&Throttle, CSR, '/'); // Cursor Right //TARGET LOCK TDC// MapKey(&Throttle, SC, SEQ(DOWN+ENT, UP+ENT)); //Radar/MAV - Radar Lock/Unlock - AGM85F Lock on Second Press
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MY BAD I had my TDC set for pulse in the Target software instead of press and hold. DOH! Works now. I've also reprogrammed my VKB stick to do the same. Working on breaking old habits. :) Thanks all.
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Slewing Maverick - unable :doh: SOLVED THANKS GUYS! Latest update: Can't get MAV to slew. Could someone explain the sequence please. Which button to hold while slewing? Thanks
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Thanks for the vid. I'm somewhat surprised at the clarity represented after reading so much about "screen door" effect and other complaints. FWIW you can add another 13 years to yours and my sooner than later comment was in regards to longevity. :) What is the resolution of your RIFT? Thanks again for this.
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+1 Very interested and because of my age - I think it will be the final big item in SIMS for me. Hopefully, a hi-res version will be available sooner than later and that DCS continues to improve the VR interface. Looking forward to the immersion.