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Everything posted by some1
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After recent changes to model/lighting there's something wrong with radar frame
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Nah, it's a thankless job, often more frustrating than it's worth.
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Yeah, overall they did a good job on the MiG, fixed most issues and even added some extra features post-beta-release. This may be the last "big" issue with the module, so sad to see it left that long without any attention.
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This is not how shadows look in real life. And that amount of flickering will ruin any motion smoothing algorithm in VR. It's a problem with all helicopters in DCS since one of the graphics engine updates. But to make matters worse, the Hind has glass canopies instead of solid roof that shields from the sun, so the shadow flickering will be an almost constant thing.
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[CHECKING] Propeller is unrealistic and bent prop discussion
some1 replied to SmirkingGerbil's topic in Bugs and Problems
Classic case of an armchair expert arguing with people who have real world experience. I spent a few days in a prop plane on a cross country flight and never noticed the propeller affecting my vision in any way. Recent DCS prop planes in VR look so bad, I feel fatigued after 5 minutes of looking at that flickering mess. -
reported earlier FLIR Screen totally black-white after bomb explode
some1 replied to Solo_Turk's topic in General Bugs
It is replicable in track replay for me, but simply not every time I start DCS. I also get this "intermediate" corruption more often than total whiteout. Which may be harder to notice and some people may have the issue not realising something is wrong. But once you know what to expect, it's easy to spot: Good: https://i.imgur.com/7KKGNAK.jpg Bad: https://i.imgur.com/pfPqbSQ.jpg -
The only navigation system in the MiG-19 is nearly unusable since day one. Every aspect is bugged. There are problems with the artwork: https://forums.eagle.ru/showthread.php?t=234657 Problems with controls https://forums.eagle.ru/showthread.php?t=233607 https://forums.eagle.ru/showthread.php?t=263185 https://forums.eagle.ru/showthread.php?t=242058 And problems with actual operation according to real manuals https://forums.eagle.ru/showthread.php?t=233686 Does Razbam have any time estimate when these issues will get fixed, or just happily ran away with the money? 20 months to sort out basic issues like these sounds ridiculous, yet here we are.
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reported earlier FLIR Screen totally black-white after bomb explode
some1 replied to Solo_Turk's topic in General Bugs
I also checked on a different PC (a laptop with GTX1050) with a vanilla DCS install, having only Hornet, PG and the Harrier installed. 2 out of 5 DCS runs, I got the issue. Not the total whiteout, but the intermediate issue where the smoke doesn't blend correctly with the background. (https://i.imgur.com/pfPqbSQ.jpg) -
reported earlier FLIR Screen totally black-white after bomb explode
some1 replied to Solo_Turk's topic in General Bugs
Here are my settings, no reshade or any shader mods (or any mods I can remember). The issue seems to happen in both VR and 2D: -
reported earlier FLIR Screen totally black-white after bomb explode
some1 replied to Solo_Turk's topic in General Bugs
I played the attached track several times, restarting DCS with each attempt. Just start DCS, replay track, exit to desktop, start DCS, repeat... Not changing anything in the system, no shaders reset or anything. And I randomly get one of the three results: 1. everything looks fine. 2. medium garbage, but usable. 3. completely useless as soon as smoke gets in the view. Sorry if I sound annoyed, but this game breaking issue is still here despite being reported almost a year ago. flirWhiteout.trk -
reported earlier FLIR Screen totally black-white after bomb explode
some1 replied to Solo_Turk's topic in General Bugs
And the FLIR went completely south on me today. What a waste of time. I have a suspicion the smoke from Maverick launch can trigger the issue, just like the smoke from chimneys (which I have disabled).. but it's just a suspicion. -
reported earlier FLIR Screen totally black-white after bomb explode
some1 replied to Solo_Turk's topic in General Bugs
This is still an issue in various planes, today the display in A-10C went full white after Maverick got in the view (maybe smoke effect is a culprit?). When I restarted the game the image was better, but there are still weird white blobs instead of smoke from burning objects in both A-10 and F-18. IR: CCD: -
Nope, the movement still stops randomly. It may be even worse in today's version.
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[CHECKING] Propeller is unrealistic and bent prop discussion
some1 replied to SmirkingGerbil's topic in Bugs and Problems
DCS P-47 has broken cockpit shadows, errors in the artwork, engine temperatures make no sense and have zero effect on the performance and there are many other issues reported in this forum. I wouldn't put too much faith in Nick Grey's Quality Assurance. So far you have several pilots that commented that's not how it looks in real life, yet you still try to explain poor DCS graphics by some obscure phenomenon you've found on wikipedia, which requires certain conditions to happen. Like your eyeballs need to vibrate at multiples of object RPM - seriously? That absolutely does not explain why in DCS the prop looks like that all the time at every possible RPM. -
[CHECKING] Propeller is unrealistic and bent prop discussion
some1 replied to SmirkingGerbil's topic in Bugs and Problems
A spinning propeller would "flicker" (obstruct the light source, reflect the sun on each blade, etc) at a frequency of: number of propellers X prop RPM. Which in case of P-47 would be around 4000 Hz. That's way, way above the flicker frequency that's perceptible to human eye (low hundreds) and also way above the frequencies for subjective stroboscopy you quoted from wikipedia. Unless you put the propeller of a working engine under an artificial lighting or try to record it on a camera, it won't appear as it does in DCS. -
[CHECKING] Propeller is unrealistic and bent prop discussion
some1 replied to SmirkingGerbil's topic in Bugs and Problems
That is still above the frequency used by many "flicker free" light sources, and way above the numbers in that "Truly continuous illumination stroboscopy" quoted from wikipedia. I've never seen a propeller that flickers, stops and changes direction like the ones in DCS, neither from the inside or from the outside of the plane. That also applies to rotors and rotors shadows in helicopters. -
[INVESTIGATING]DDI, UFC, HUD, Cockpit lighting brightness
some1 replied to KLaFaille's topic in Bugs and Problems
The MFD's are still broken in the sun. That's TGP on the right one, good luck finding anything. Also note how the text on the right TGP (but not the cross) goes darker than sun reflection. That's not how real life works. -
A quick question re. Polish 'lacquered' NM skin.
some1 replied to Art-J's topic in 3D Model and Cockpit
Yeah, that's what also got me wondering a bit. There was a paint like that on one of Polish MiGs (or several), but it's not very typical. -
VR headset vs Track IR - Which do you prefer?
some1 replied to razorseal's topic in PC Hardware and Related Software
I use VR for combat sims like DCS, IL-2 or racing simulators (AC, ACC). Trackir for more relaxed stuff like FSX, P3D, ETS2. -
The easiest way to tell if asw is off, is to move your head sideways in the cockpit. If the gauges become blurred when you move, then ASW is off. Even if it's off, the fps can remain at 45 if your game can't generate much more, it's just how oculus software works. Try looking up into the empty sky, that should show more fps.
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The gunsight and dashboard don't have any geometry at the front, and that creates a lot of weird shadows and light bleed in the cockpit.
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IIRC the tutorial asks you to arm the wing bomb stations, but the aircraft carries only a single bomb on the centerline. Anyway, the tutorials and detailed and very nicely made, well done.
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Do you plan to fix the cockpit shadows as part of phase 1? The geometry in current DCS versions has to be enclosed to cast shadows properly, and the MiG cockpit has plenty of holes on the outside.
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Yes, it's very bad with ASW/Reprojection. https://forums.eagle.ru/showthread.php?t=275911
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DCS Mi-8 is 7 years now, time for an update ?
some1 replied to Hueyman's topic in DCS: Mi-8MTV2 Magnificent Eight
They could at least fix the broken shadows in the cockpit, sun shining through the roof and rear wall. Older ED models are still not fully updated to current DCS rendering.