

emg
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Everything posted by emg
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The changes would include a different elevator layout, catapult angles, island, deck shape, Kitty Hawk also had an extra antenna tower aft of the island. Maybe you haven't settled on a class yet?
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That depends on whether you want to navigate to an RSBN or ARK beacon.
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:megalol::megalol: :megalol: Anyway... do we have a feeling for what the community wants? Does everything have to be as detailed as Las Vegas or are people fine with low-detail towns/cities and geographical features in exchange for larger maps? I don't think I've seen a poll about that.
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Just pull the stick back when you start rolling, did some formation take-offs and landings in MP. No need to brake early when landing, just land at the beginning of the runway. Still it's nice to see the dev feedback.
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I've been bothered by the same thing! Such a weird decision to remove detail from the map?
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FishDoctor wasn't asking anyone to compare the Gazelle with the Ka-50, he was asking if you could fire HOT or TOW while the helicopter is moving... ED forums and its digressions... :megalol:
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First fast-moving ground pounder in DCS with interesting guided weapons and nav radar.
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LNS are also making a map for the F-14 :). But yeah of course it would cool to have a full IRIAF force with F-4E/F-5E/F-14A for the Hormuz scenario.
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It would be odd in that we are paying 50-60$ for a game module, and it should ideally have as many features as possible in the DCS context, where the upcoming aircraft carriers will be a big deal. For 60$ we could maybe hope for an F-4E and an F-4J (like the C-101EB and CC.)
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Making a Phantom that wasn't carrier capable would be an odd choice, considering the new carriers and LN's naval war theatre for the F-14.
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Remember when a bunch of guys joined LN? Remember what nationality they were? ;)
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IMHO if people want to play a strictly historical Spanish or French F1 without the radar guided 530, they can just make/modify a mission loadout with IR missiles only. For the rest of us, who are paying 50$+ for a module that we want to have fun with, it would be nice to have the Qatari loadouts available as well.
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AFAIK they didn't cause stress to the wing, they caused vibrations to the hung weapon which would reduce an IR-AAM's lifespan to about 100 hours. AFAIK they were cleared for use in wartime.
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On the ED forums, "speculation" seems to be a synonym for "wishlist" ;).
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First I went "what? that's a huge number", then I checked Jaguar loss stats and found it was at 33%... 181 losses out of 543 produced :shocking: Removing the ~5 combat losses don't change the stats much.
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Do you really think that landing a DCS M2000 without raising the seat and not strictly observing correct AoA = bad landing? This module is as easy to to land as an SFM plane, and yes I mean clean and controlled landings. Btw I do clean formation landings (by the manual) with friends in the MiG-21 so I really don't need your insults. I assume this is not his first DCS module, and anyone who can land a MiG-21 or TF-51 by the manual procedure can cleanly and safely land the M2000. In fact the error of margin is huge, which is why I said "anyone who can crash land a MiG-21 w/o killing pilot can safely land a M2000." Read the post carefully before you try to insult people. The thread starter said he's dreading to land the DCS Mirage, and I think he should just try it in-game, instead of trying to remember keybinds and proper AoA. That's what I meant by information overload.
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For immersion's sake it's nice to raise the seat, maintain correct AoA etc. But the reality is that if you can crash land a DCS propeller aircraft or MiG-21 without killing the pilot, you can safely land the M2000 in your sleep, even on grass. I think this thread is a case of information overload.
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Can't Razbam just make their own missile, like Leatherneck did? I guess that needs ED approval still.
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Talking about aerodynamics only, the Magics are very similar to the Israeli Python 4. When two separate def industries ended up making a similar missile, IMO we can assume their aerodynamics don't suck.
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AIM9M on the M2000C! (Simple Mod)
emg replied to OnlyforDCS's topic in Utility/Program Mods for DCS World
^I also read that Magics (like the much newer ASRAAM and IRIS-T) are supposed to be "plug and play" with AIM-9 rails and wiring, but I haven't seen a 100% source for it. -
^ According to http://www.airvectors.net/avav8_3.html#m5
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I use " ;) " to show I'm joking, maybe I'm getting old? :p Joking aside, it almost reads like a marketing piece, as if the 2nd gen Harrier improved on absolutely everything from the 1st gen.
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^ Nice marketing piece ;) http://www.airvectors.net/avav8_3.html And there's a lot of GR.5/7/9-specific information in that article for anyone who's interested.
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Didn't Leatherneck themselves make some of the in-game MiG-21 missiles? So I guess any 3rd party dev can always make their own missiles if they are unhappy with the stock missiles. Or would there be a conflict since the 530D is already in-game?
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The new 1.5 release downloader actually found my 2.0 folder, without me creating the local source.txt, and started copying files instead of downloading everything. Good software!