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The new sounds are less than impressive. The same sound is produced equally from the sides and back in front of the nozzles. Cutting to the front those sounds disappear and you are left with a sound sample that has very audible clues that loop, that are jarring. The planes should sound different from the side- the front and the back, and the crossfading between these should be soft and overlapping to make a realistic sound picture. This does not. Hardly any audible difference between idle and full mill from the side. The Hornet and Viper (and I am sure others) does this VERY well. The old AB sound has audible clues (you can hear it looping) still. The Tomcat still has absent sound when you press fly-by the first time (It pops in after a few seconds). This is an age old issue that ONLY the Tomcat has and has had since day 1. Before someone comes to smack me around for daring to fault HB; I think Heatblur is THE premiere 3rd party developer and love how they push the envelope. That said; sound wise after a "full rework", I still think it needs tuning....
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Care to share the file once you landed on your preferred setting?
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Very interesting discussion. I have also been obsessed with color grading in maps, but lack the knowledge or background to critique it as constructively. I was always mind boggled how especially Normandy (Even V.2) looked so wildly un-natural and un-european in it's tones that it needed mods to fix it. I indeed see the point here as well and hopefully it is something that will be tuned out in later Orbx updates. Regarding the leaked vid: I kind of suspect that it was a 'fan trailer' leak made by a tester. The standards were WAY below DCS marketing standards, and the technical aspects of it were sub-par. Multiple super close ups of aircraft and only one shot highlighting the scenery, all done in low light, mostly overcast weather.. Hopefully, and official trailer will come in the quality we have come to expect to give the map a proper showcase.
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I have a mission where enemy units (flak) activates when a blue AC enters a given zone. This have worked fine before in my mission- but now it suddenly seems to have stopped. Remains in un-activated state. I also Linked a zone to a blue unit. The zone moves around with the unit in the ME (So it seems indeed linked) But when I set up: "Part of coalition (Red) in zone - MSG to all XXX" it does not trigger.
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In the 2nd engagement leads tells me to take a cut away south. When he tells me to turn in- he crashed in the water. I just RTB'd, but the same voicelines keept repeating at uneven intervals. "Take a cut away south... etc".
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VIVID NORMANDY 2.0 by Barthek
REDEYE_CVW-66 replied to Barthek's topic in Texture/Map Mods for DCS World
New airfields means new "Missing textures" problems. Dunkirk and High Halden this time. Hope that Barthek, or failing that (I see he is busy with Caucasus revamp) Morpheus can help out. One of my favourite maps but can't stand it without this mod. Fingers crossed! -
Does this work currently?
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Weather mod v17 for DCS
REDEYE_CVW-66 replied to bandit648's topic in Utility/Program Mods for DCS World
Mind boggling... Let's hope this wakes them up, and thanks for helping out in the meantime. Just had a flight over England in hazy conditions with low clouds and it is the best it has ever looked.- 322 replies
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Weather mod v17 for DCS
REDEYE_CVW-66 replied to bandit648's topic in Utility/Program Mods for DCS World
This is incredible. This should be baked into the main game. Excellent presets, and I have been waiting for the ability to create haze for a very long time. Thanks for sharing this, and hope the devs take note.- 322 replies
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VIVID NORMANDY 2.0 by Barthek
REDEYE_CVW-66 replied to Barthek's topic in Texture/Map Mods for DCS World
Looks fantastic mate- many thanks! Seamless blending. Finally time to get back to this map:) -
VIVID NORMANDY 2.0 by Barthek
REDEYE_CVW-66 replied to Barthek's topic in Texture/Map Mods for DCS World
Would you mind sharing yours Morhpeus? Looks like a good blend. While we wait for Barthek and all. -
VIVID NORMANDY 2.0 by Barthek
REDEYE_CVW-66 replied to Barthek's topic in Texture/Map Mods for DCS World
When I add the files (the airfield fix) as described, each airfield is a blurry mess. Only Biggin Hill look half-decent. Am I doing something wrong? Could someone show a pictures of these newly added fields with Taildraggers fix files? -
I was unsure of where to post this, so my apologies if it should be elsewhere. I noticed when playing a 'another' popular sim, that TAA gave me great and smooth visuals without ghosting. When 2.9 dropped, the ghosting was so bad it was not an option. However, knowing that in theory it could work, I was hoping for improvements. For me, the shimmering is the big issue, in which TAA helps a lot (at the cost of some blur). EDIT: If combined with FSR (Don't have new card for DLSS), the MFD issues persist. In the current patch a slight improvent indeed seems to have happened. YES- the ghosting is still there, but the MFD screens seem better and overall results are much better overall. I am imagining this or have others noticed it? Hope this is an indication of progress being made and that others have had similar or better results.
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The White Cliffs of Dover is one the most iconic location of the European air war. For this reason, having them looks as they did matters a great deal. They provide the backdrop for many of histories epic clashes of warbirds in the period. In the current version of the Normandy 2 map, it shows the cliffs between Dover and Deal with substantial forest growth, right up towards the cliffs face. This is incorrect. These trees had been removed long before and were now all cultivated. This great site shows a ton of period aerial photos of the region: Historical photos of England: https://historicengland.maps.arcgis.com/apps/webappviewer/index.html?id=2626ed0c37484d96b8954dd33187084e&mobileBreakPoint=300 Photos showing the Cliffs of Dover without forested areas: https://historicengland.org.uk/images-books/archive/collections/aerial-photos/record/EAW020459 https://historicengland.org.uk/images-books/archive/collections/aerial-photos/record/EAW020468 https://historicengland.org.uk/images-books/archive/collections/aerial-photos/record/EPW035426 I know that the map is WIP, but I just want to help out getting it as accurate as can be. Many thanks for the great map and the continuous support it receives!
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