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X-man

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Everything posted by X-man

  1. Thanks again guys!! :)
  2. They made some really bad penalty kicks, but still, Id hope for them to go through to the semi :(
  3. Poor Ghana. I was so sure they would win when they got the penalty... :(
  4. Brazil out! A little bit surprising... Congrats NL! :)
  5. Thanks guys! :)
  6. Oh, Im so sorry AS, I didn't realize you were posting all this to defend the freedom of speech. That you had to post such an honorable and honest comment against a new member to the community, in order to preserve the freedom of speech and show him what the community is made of. This kind of posting and attitude from such a senior member as yourself, is sickening and your only making a fool out of yourself. There's a big difference in saying something is not good and giving advice on how to make it better compared to just throwing out harsh and trolling comments. Honesty is one thing, but at least I would like to keep the ED forums civilized. But, Im sure your way of treating new members will make the community grow and flourish....
  7. Why even post then AS? Your first post didn't provide anything but trolling, or maybe trying to increase your post count? If you dont like it, at least come up with some constructive criticism... Or better yet, just dont post at all. To claim 'I was just honest' is beyond stupid...
  8. That was so retarded.... :doh:
  9. That and England vs Germany will be the most interesting games of the Round of 16! :thumbup:
  10. Bye Bye Bafana Bafana! :P
  11. My experience from 1.12 is that moving units affect the server a lot more then stationary units. I would assume this is the same for FC2
  12. Often due to settings of the server. Like views not being set, server messages being on, ATC being on and a few times LRM. I cant really recall a scrapped event due to mission design. (Usually LOCERF missions were fairly light) Infact, I can only remember a handful of events that was actually canceled due to issues, out of the 30+ events (Not only LOCERF) that were held.... Most, eventhe ones that started off with some tech issues, were flown and finished as intended.
  13. Quite a few actually ;)
  14. I also think this is the way to go. And as SFJackBauer suggested, we can introduce different parameters to gradually push the server...
  15. We're not targeting ERI or LEAVU, but all of the exports (tacview, LOVP...). My question to you or Yoda, has this been tested on 50+ players or is it just in theory? Remember LRM which was also not suppose to give any effects, yet when put into events like this, things went to ****. We should test it and only then rule it out. Not just say it's not that.
  16. Indeed, we dont know whats the cause at this point so every potential bottleneck should be tested.
  17. What the **** is France doing? :doh:
  18. Good stuff Case! :thumbup:
  19. I agree with what some of the 104th guys have said, there were way to much trash talk going on in HL. Anyway, I have the same concerns which Yoda brought up. If HL supports FC2/DCS, will we then have two separate lobbies to go through or will we see all servers in both lobbies? If it's the first, then it's gonna be very confusing and stupid... Tbh, Im just as happy the way things are right now as if HL was online for FC2/DC. What I really want the is some kind of lobby that can handle server mod packs. Now that would be great :)
  20. Sweet!
  21. Oh, indeed I was, and I do have the track/acmi :D It seems to be a case of the usual FC2 behavior, where a burning bandit is still able to fire his missiles. PA, while he's burning, he gets a 73 off at you. :( So most likely, you just didn't get the packets with that info... My ACMI/Track: http://www.mediafire.com/?qxmooatedmy
  22. Tacview/tracks dont record lasers :D But seriously, my theory would be lag. The data just didn't reach you...?
  23. Very nice!!! :thumbup:
  24. Had this happen top me as well one time, though not that big. I was flying online when I suddenly see a huge fire at Kirovskoye... Images: http://www.51st.org/gallery/main.php?g2_itemId=2427 I had the same fate though, my game crashed shortly after....
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