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Everything posted by Bourrinopathe
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Yes. Latest update. It sounds like an ongoing bug. Don't bother watching the first track then. In the second track, I landed roughly centered but the replay puts the Flanker on the right side and it ends up in the grass with full AB instead of re-centering + T-O + having fun. And I don't recall hurting the nozzles but it may have happened. Just for reference - here are my mods (nothing that could break the replays imo):
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Thanks for the info about the max landing pitch, Rich. I tried to keep a few replays of my landing experiments but that function seem to mess with me every time (wrong alignment on the runway and such). I was using the short runway near Kutaisi. Two tracks are attached. One with a standard successful landing (but the final alignment is wrong - I was perfectly aligned) and the other one is a successful landing + take-off and improvised aerobatics (with a fun looping + short touch-and-go on the rear wheels) (everything lost after the landing because the alignment is wrong :( ). Anyway. The Flanker is a delight to fly and land since the PFM! (I'm using the DCS Missiles 1.2 mod) SU27 - Short landing_Kutaisi_3.trk SU27 - Kutaisi_Landobatics.trk
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Smooth landing ShuRugal :thumbup: Congratz! And I didn't see the nozzles plowing the runway. BTW, what is the maximum pitch angle to avoid paying the bill? I usually try to stay below 12° (aiming for 10°). The next level could be a cobra landing on the Kuznetsov (with a Su-27) ;)
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[MOD] Vehicule Pack CA Ready
Bourrinopathe replied to Lilkiki's topic in Utility/Program Mods for DCS World
JSGME-ready? CA-ready? Bomb-ready-limo? Servis sur un plateau ! Thanks a lot Lilkiki! -
Taran :thumbup: I love that little buddy! And I just discovered what happened here is called "taran". It must have been my third flight in the MiG-15 and I missed a lot of shots on that E2-C (Instant Action -> Intercept). I finally rammed its tail and it crashed :) Lil'buddy landed safely afterwards. :wub:
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New Site Layout Up...Nice new look!
Bourrinopathe replied to Eight Ball's topic in Forum and Site Issues
Very nice improvement! The download section is easier to navigate and Vimeo is a great choice. A video loop top banner would be eye-catching and well worth the additional loading time! It would be a good way to show the world how beautiful that flight sim could be ;) Here's a recent example (Elite Dangerous). -
The Ekran would check and report the integrity of the on-board system. Same as the one in the Ka-50. Nothing that useful for an FC3 level aircraft. It's not combat-focused anyway. I assume it's why it's not simulated in the current Flanker. The cockpit model seems to have everything it needs to come to life though.
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The nozzles now remain partially closed when you decrease the RPM below 77% (from what I've quickly tested you can go as low as 70% RPM). (the RPM has to reach 77% first before the nozzles start closing) The thrust now decrease more slowly from 77% to 70% (thanks to the nozzle "automatics"). Robin_Hood has updated his >>> graphic <<< Taxiing is much smoother and easier. You won't need to adjust the throttle all the time. The thurst should also be more gentle at low speed and low RPM (landing) (even if it's less noticeable from what I've experienced).
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It's the public release. (changelog) You'd better not missclick the update invite as soon as you launch DCS ;)
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Yes, it's still a fine emergency recovery mode (best placed on the stick like the Su-27 control stick). It's also a very comfortable "stabilizer" if you need to check the systems on the fly. The RESET button/mode is its buddy. If you can afford the buttons your stick, I assume they really reflect how they're supposed to be used with the Su-27 and provide a very comfortable control. Also, the general autopilot is on a primary trigger. >>> Su-27 control stick configuration <<< ------ I've just tried the new nozzle "automatics" and taxiing is much smoother. When you raise the RPM to 77% the nozzles partially close but they remain partially closed if you lower the RPM right after (as low as 70%). It's only a quick test but it feels more comfortable. The new RPM dependence is also a very nice touch. It now depends on the altitude and (presumably) temperature (I didn't have the time to test different temperatures). At 14000 m the reheat is activated around 95% RPM. (and I just finished the audio on a training mission with the "old" static 69% idle RPM :D - back to the black board then…)
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"double Russian missile ranges" ?! Ouch. "Slightly" unprofessional, indeed. :doh: Thanks for all the details GGTharos. That's helpful. I'll take a pint of salt with the articles I may read here. ------ v1.2.16.38601 update for the Flanker : Gear and speed brake drag is tweaked. The nozzle automatics is corrected. Dependence of engine RPM by environmental parameters is corrected. That could be interesting. (also: R-27ER/ET. Decreased a weapon system calculated launch range in upper hemisphere. (is there any details?))
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Oh ok. Was there some kind of controversy or doubtful analysis? I thought (and hoped) it was well documented (and sourced). I'll push the criticism-throttle, just in case ;) Thanks for the input.
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Good reads on the Su-27 are very hard to come by if you're after technical information and precise flight characteristics. I'm not even thinking about the avionics ;) Speaking about big pictures and tiny descriptions, but still interesting: Sukhoi Su-27 Walk Around No. 47 by Squadron Signal Publications is a pleasant read with tiny details: Pretty expensive for the content, so it's more like a pretty book for the collection. I think the one by Yefim Gordon is also a classic (2007). It's about the history and the Su-27 family. Not heavy on the technical data. Also: Air Power Australia has some very good articles. (it may be the closest thing to what Jane's was) And there's the Su-27SK Flight Manual around.
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2015 Spring Sale Discussion
Bourrinopathe replied to Roadrunner's topic in DCS World 1.x (read only)
Both MiGs are great deals and faithful simulations of two Russian aviation wonders. I know it's all about financial balance, but buying them now also means a stronger pat on the devs backs ;) I couldn't resist even if I know I won't fly them before long. -
:megalol: Good one! (and perfectly accurate ;) ) (I'm french) Efficiency is an art form. (…taking a sip of that exquisite wine while returning to the mission editor…)
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So I was testing a home-made Scramble mission: Fireworks: CHECK Michael Bay T-O: CHECK "I'm not a fighter pilot, Tex, I'm a murderer": CHECK ( ;) ) After T-O I immediately pointed the Flanker @70-80° pitch (thanks, amazing beast), Archer-ed the B-1B's arse out of the sky (bombs still dropping), managed to land on the damaged runway and look who's proudly standing on the grass right where I was taxiing? Not the dodgy type apparently. :D
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The AI may be afflicted by some kind of chivalry syndrome then, because that's bashing the horn while you're sneaking behind your target to slit its throat. "Thanks wingnut… they're all yours." "Katapul'tiruysya!" he says… (the R-27ET=39 kg TNT equivalent, the R-73=7,4 kg TNT equivalent - we'd prefer the ET to hit safely ;) )
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2015 Spring Sale Discussion
Bourrinopathe replied to Roadrunner's topic in DCS World 1.x (read only)
Hang in there! The summer sales will be there soon enough ;) (and you may have a chance to buy an updated module). I don't even have the time to fly that wonderful MiG-15 myself… I need some serious deal on "spare time". I'd like to buy bundles of them. -
2015 Spring Sale Discussion
Bourrinopathe replied to Roadrunner's topic in DCS World 1.x (read only)
Thanks for your suggestion SilentGun. Fortunately, it was just a wink ;) The "low quality" screenshots are from the exterior model, not the actual "first person" cockpit view. The MiG is THAT insanely detailed! They even included 3D bolts for something you would see from afar in a split second (in flight/combat conditions). Their model must be "10k monitor-ready" :D I just love BST's exquisite sense of detail. Imho $30 for the MiG-15bis is a huge deal, even if there's no campaign and such. -
2015 Spring Sale Discussion
Bourrinopathe replied to Roadrunner's topic in DCS World 1.x (read only)
Typo. The news letter is wrong ;) 49.99*0.6=29.99 (40% off) With all the love BST put in that MiG it would be a crime not to jump on that sale :music_whistling: Do you see those bolts? And that's what they advertised: :D Did I get the wrong module? A cheap alpha version perhaps? :mad: Well… We're supposed to see those bolts and that level of details from that distance: (exterior view cockpit 3D model) :doh: So much love. Barely legal. You won't resist, so go for it! -
X-55 Mouse Nipple Modification - PART ONE
Bourrinopathe replied to BrassEm's topic in PC Hardware and Related Software
Excellent modification and detailed guide, BrassEm! Thanks for sharing! A firm tactile feedback on that switch is a huge enhancement. The mouse nipple really feel flimsy and has a terrible feedback. Even with the bands I still struggle to find an efficient function to bind on that thing - not reliable enough. Your guide is very helpful. You should upload it to Instructables, it may help many X-55 users. Congratulations! Also your toggle switches caps look neat. Would you recommend a brand or website? (those are pricey and the exact size is unknown) -
DCS World Encyclopedia for Android
Bourrinopathe replied to Meldir's topic in DCS World 1.x (read only)
Thanks for the update and new feature! I've just bought the Premium version and I can now add my own description/data (aircraft radar detection range, missiles data, notes, …). Lovely! It's also possible to copy/paste from a .pdf, .txt, etc. I had absolutely no problem editing the entries. Congratulations for the app! -
Thanks for the correction, Rich. At first I was expecting the aircraft to vibrate before falling abruptly. The current PFM is deliciously close to the real behavior then. As it's not a scripted performance, I can only imagine how difficult it should be to achieve that level of accuracy with so many variables. I have no doubt ED won't use the term "professional" lightly when it comes to the heart of an aircraft simulation (PFM). Even if it's still in beta, most of the flight envelope should be polished enough and close to reality. Of course, we should not be able to pull a looping at Mach 1.2+ (using direct control) without being immediately smashed into a pulp and seeing the poor Flanker sprayed like a giant chaff, but it's certainly temporary as ED is still working on the supersonic part of the simulation (F/A-18C). If anyone is interested, I tried to generate two T-O performance graphs from the Su-27SK Flight Manual. It's not 100% accurate as the source material is definitely "old-school": Refreshed version (using pixels measurements to avoid too much "reinterpretation"): Blue is for military thrust / Orange is for AB. Not super-smooth, but it should be accurate enough to run some tests. ;) (what I'd like to compare is the rotation performance in relation with the T-O run - no idea how useful those graphs could be for our current Su-27S)
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What's frustrating is that most of us are very ignorant about the real Su-27 capabilities (at least I am). I was about to create a thread asking about the lowest speed sustained in a linear flight. I was fooling around with the Flanker and I reached a stable 170 km/h IAS with a 25° AoA, low altitude (below 500 m) (I think it was a winter mission with about 0°c). I was wondering if it was realistic, but I have no clue (the "official" stalling speed is 200 km/h if I'm not mistaken). More studying ahead, for sure! :book:
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Imho, the response curves settings really depends on the control stick, precision, position, resistance and such. All it does is sending your muscular inputs to the aircraft flight control system (even virtual). The length of the stick is the r component of an angular motion: the longer the stick, the longer the arc length for the same input. It may be why even the modern russian fighters use a central column control stick instead of a lateral ministick (except for the familiarization factor, and other considerations). For example, I use my Black Mamba as a lateral stick and at first I tried linear response curves with the PFM. The problem was the BM was so precise it transferred some "noise" due to my breath and the micromovements from my arm (near the center position). I had to raise the curves to 20 (X and Y) to avoid holding my breath during precise maneuvers ;) Of course, a longer stick will provide a better control but it will also change the movements/piloting style (as seen in the Flankers pilots videos). The transition should be fast but it must be different. Something to consider (in my opinion). The best thing should be to experiment both and try our best to fly as precisely as our fellow Dell_Murrey-RUS :thumbup: