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Wizard1393

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Everything posted by Wizard1393

  1. Any official word on this? Just started flying the Viggen again and AKAN bullets is falling consistently short if you fire right when wings appear, Mode ANF, Radar ranging used. Tested mostly on Syria map. Targets close to sea level.
  2. Nothing on the MSFS2020 forums about this? Maybe they have a "tool" aswell? It's extra ironic given how MSFS2020 VR was released exclusively for WMR / Reverb G2 first.
  3. Well exactly? So DCS is not applying the calibration values stored in the headset, while other SteamVR games apparently do.
  4. I can't agree with this. If the core issue was in fact in the hardware / headset calibration, why is it not apparent in WMR Portal, and other SteamVR games? It's very apparent to me it's a software issue, where DCS (and MSFS2020 apparently) either does not read/use the headsets calibration values at all or doesn't read/use them correctly.
  5. Confirming had this several times the last few days. A2G Gun Pipper ~ 20deg too low. AGR mode or not made no difference.
  6. Ah OK, I',m not doing something wrong then, thanks. I hope it gets implemented soon, as to me, it makes even more sense to use the TERM data for JSOWs as they are glide weapons.
  7. Is this not implemented or am I doing something wrong? JSOW in Too mode. Designate target with TGP. Enter JSOW Dsply and change TERM HDG data to a heading. Release weapon. Now I understand it won’t do a 180 turn or anything crazy but I don’t seem to get ANY adherence on the HDG entered.
  8. It's been a while since I flew the M-2000C now, but in general: The HOTAS controls section refers to buttons and switches on the actual throttle and stick in the aircraft. What the HOTAS buttons and switches do, differs between aircraft. Some are often similar, e.g. "Nose Wheel Steering" is often connected to a button on the stick for several aircraft. HOTAS layout and actions is most often pretty well documented in the aircraft manual (which resides in e.g. %DCS installation dir%\Mods\Aircraft\M2000C\Doc). The HOTAS section in the M-2000C manual starts on page 30.
  9. Haven't been browsing the bug report forums as much as I usually do, haven't had a DCS crash since the first 2.7. May be related to specific module(s). I'm flying mostly the F/A-18 and F-14B.
  10. Yeah I hope so, fingers crossed! Appreciate it's maybe a complex issue what do I know, I'm just eager.
  11. Ok No jittering clouds,
  12. Is that confirmed somewhere that it's not coming today? I've only seen comments that they're working on it. And it's a priority issue. Never seen "not this month" or the likes...
  13. Yay planned OB today! Crossing my fingers for a jittering clouds fix!
  14. I have to agree, but for me it's been even before 2.7. Started a patch or two before 2.7. People complained about it then but it was apparently shut down with "correct-as-is" iirc, as in, it was deemed too powerful/stable before. For me it's almost impossible to keep a stable tws bug on a target >20nm away. Even if its hot on you and prf is on INT or HI. EDIT: Here's the thread I was referring to
  15. 1. I was not referring to the absolute majority regarding what they think about a KA-50 feature. I was referring to the majority already trying to balance FPS and Eyecandy. Also, it was my very own armchair opinion that it probably would be taxing to implement a proper contrast locking system. 2. Perhaps the statement "It's already a very fine balance between realism/eyecandy and FPS for the absolute majority of us. " were somewhat exaggerated for emphasis, but probably not far from the truth. Just because you're sitting on a 3090 doesnt mean everyone is. The majority isn't, ergo, my statement holds true.
  16. This. This is it. Worked for me when it gets stuck and unable to undesignate.
  17. This. Have torn my hair many times because of this. Turn on electronics and start engines, wait 3 minutes before moving the aircraft.
  18. Just had this also. A2G Gun was hitting way, way above the pipper. I had just released my last JSOW and switched over to Gun. Hit nothing but dirt.
  19. A properly modeled contrast locking system would be really cool, but I honestly think that is years and years away, simply because it probably would be very taxing performance wise. It's already a very fine balance between realism/eyecandy and FPS for the absolute majority of us.
  20. Hi all, So trying out the new ATFLIR, I'm thinking it seems a bit wonky with slewing when coming from HMCS designation. Whats the correct workflow here? I go HUD/HMCS SOI -> Look at ground target -> TDC Depress -> TGP SOI -> Cant slew -> Whats the correct next step, change TGP mode with SCS? Also seem to be getting some wonky behavior overall with the ATFLIR when changing modes, it sometimes comes into a "fixed angle mode" where its not locked to the ground anymore, like an SP mode, and I lose my target.
  21. Got a small performance hit (around 5fps) with my 2080. Still in the OK region, FPS wise...
  22. This. Already on a fine line between performance and visuals on a GTX 2080 in VR. I hope the impact won't be like 10 FPS less, that would be catastrophic.
  23. The smaller hardened shelter parking spots are too small for the F-14 resulting in explosion on mission start. You should not be able to place the F-14 in those spots.
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