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JST

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Everything posted by JST

  1. Tried this myself
  2. :thumbup: The darker shade does look nice, but you should give it some weathering on the instrument board, looks incredibly monotone atleast in the screenshots. Real K-4 cockpit in colour:
  3. Modified the folder structure so that JSGME support is now automatic, just add to your _MODS folder and activate. No sound file updates.
  4. 2-point, yes.
  5. Can anyone post a video of a real-life 109 landing level? I can only find videos where they 3-point. Like they should, as any one of the pilots will tell you to. E: Typo
  6. 3-point, stick fully back and brakes fully down.
  7. JST

    Skin updates

    No problem, I'm glad this helped.
  8. JST

    Skin updates

    Addition to the pictures, from K-4 handbook November 1944 (Note 13):
  9. JST

    Skin updates

    So that's a no? Here, various pictures of actual K-4's from several production blocks: http://imgur.com/a/9NLPN If you want more: I don't think there's a misunderstanding, just you not willing/allowed to share. Can you atleast give me a single logical explanation or even a picture of a 109 F/G/K with cowling latches on the bottom right (Hinge side) or G/K with the top wing caps being on the right wing.
  10. JST

    Skin updates

    Can you share bits of these blueprints? Or atleast tell the date on them? I guess this is just the difference of what is considered reliable source material, then. It's not black and white, but I'll take even few dozen photographs over what was drawn on paper. Empennage aside, only consistent difference in build? Circular cap on section 2.
  11. JST

    Skin updates

    - Mid-fuselage filler cap on right side - Filler cap sizes - Radio hatch is incorrectly shaped - Right side latches on the bottom engine cowling - Oxygen filler cap next to the battery port - Filler caps near the wingroot on the right wing - Rivets on tailplane - Vents below the canopy No blueprints, but I can upload a ton of uniform photographs. E: I'm curious as well.
  12. JST

    Skin updates

    Would help me if you showed the blueprint first.
  13. JST

    Skin updates

    What about all the incorrect and poorly shaped filler caps? Still, good to see improvements.
  14. If you want more definition and detail at distance, you need to increase your rendered and displayed resolution. LoD improvements can help, but at the end of the day, this is what it comes down to. Which is exactly why I have a 24" 4k monitor coming in to replace my 22" 1080p monitor. I don't have any problems spotting with my current display, but better is better.
  15. The 109 has 65 shells and the tracer shell is literally the same mineshell it alreayd has, with a tracer. E: It does have less explosive content. http://robdebie.home.xs4all.nl/me163/weapons15.htm
  16. Irrelevant, there should be a loadout option for a belt with tracers or no tracers. Or any other belt loadout used. But even the Pony doesn't have a tracerless option yet, so might be an engine limitation.
  17. :thumbup: Glad to know people find use for my work.
  18. Yes, now I can connect.
  19. Previously the server started loading, now it just directly says "connection interruped" when I double-click to join.
  20. Tracers work, no other mods installed.
  21. Yes, JSGME is properly installed and setup, and I even installed the mod directly later.
  22. Does the game folder have to be "DCS World"?
  23. Well, I tried using JSGME and installing the files directly, can't connect to the server either, getting "Connection interrupted" every time.
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