Jump to content

TripRodriguez

Members
  • Posts

    681
  • Joined

  • Last visited

Everything posted by TripRodriguez

  1. Review coming soon guys, my Cyclic is shipping today! Super, super excited! :pilotfly: I imagine it will take a while to make it's way across the big pond and through customs but I had to share my excitement. =D
  2. Additional note: It runs beautifully in 2.0 Nevada. Stable at 45 fps with the occasional drop to 43 or so. I never saw less than 40.
  3. Hey guys. I've got a serious issue here. For some reason no matter what I do with settings my frame rate flying the Gazelle drops to the low twenties after a minute or two of flying (v 1.5) around. With the same settings in the huey my frame rate is steady at 45FPS. I have even removed my mods and turned every setting down as low as it can go and get the same result of low 20's frame rates within a minute or two of takeoff. My system specs: Oculus Rift CV1 i7 4790K overclocked at 4.5 Ghz GTX 1080 with a little overclock 8GB texture memory on video card SSD for Windows SSD another separate one with DCS on it 16GB System RAM The Gazelle is the only module I'm having problems with =(.
  4. I haven't had a chance to test yet but I'm wondering if having a dedicated server on the LAN will add additional latency between the two computers actually playing DCS. This might be an issue as the whole idea here is to have minimum latency between the gunner who is riding on the motion sim which is being run by the pilot machine! Latency in the motion is a little noticeable with the pilot machine hosting but acceptable IMO. If using a third computer to host adds any additional latency though it probably won't be ok. I'm going to go through the post on getting good frame rate in VR and see what I can do to improve frame rate on the main (pilot) gaming machine tonight.
  5. Just FYI guys, there's one of these on ebay right now for $190.00! It took me forever to hunt one down, they generally only show up once or twice a year. Trip
  6. Hey guys can I get a step by step on installing this? This is my first time trying to install a community built campaign. I do have JSGME if that can be used.
  7. Thanks guys, sounds good! I'm going to give it a try hopefully tomorrow and see how it impacts my performance. As I fly in VR I need to get my frame rates as high as possible and I also have the motion sim software and SimShaker running that is a challenge. I think adding hosting a server to the list might have contributed to my low frame rate.
  8. Another quick question: When I create a server for doing the multi-crew via LAN the server starts off paused and only the computer that is hosting seems to be able to un-pause it. This creates a bit of a problem for me for reasons I won't go into, the short version is I need it either to start off not paused or be able to un-pause with the non-host PC/account. I'm also thinking about using a third computer as a dedicated host, but it would be a DCS account with no add-on modules so not sure how this would figure into that. Any help appreciated.
  9. I know this is a little off topic, but PolyChop gave us multi-crew! They deserve lots of love just for that. i hope they continue to work on that functionality as well as the flight model but they get lots of love from for what they've accomplished so far.
  10. Yep I did it without mounts too. My build merging two FFB2's both with the "give your FFB2 steroids" mod was very successful. =) I'm very happy with the feel.
  11. Another +1 here. Communication from devs makes me happier than just about anything else. I feel like this thread might be a lost cause though. =(
  12. I originally bought the Teensy for that reason but my friend who knew C language unexpectedly died shortly afterward so it has sat on the shelf. I'm very happy to know I can use it for what I need so easily! I might have to look at encoders I guess for more buttons than pins right? That will get me in over my head immediately and leave me completely at the mercy of folks on the internet to walk me through it! I will have several dozen switches and controls in my Gazelle cockpit, with separate computer for weapon control side multi-crew when it's finished. As for my clone Arduino Uno, This appears to be it right here: http://www.gearbest.com/development-boards/pp_62975.html?currency=USD&vip=760186&gclid=CjwKEAiArIDFBRCe_9DJi6Or0UcSJAAK1nFvnDn9SAejTOEc-nq7ObDLGN15bUXO1nTEsfAnljoNBBoC6RDw_wcB
  13. Turned out the cheap arduino copy didn't have the functionality to run UnoJoy so I was forced to move to the Teensy 2.0++ and boy am I glad I did! Contrary to what I read online a few hours ago (wait, you mean not everything on the internet is true!?) I found the Teensy easier to deal with thanks to good instructions on their site. Of course, it helps that I had already fumbled around with the Arduino software and figured out the extreme basics as I am using TeensyDuino and still have to work with the Arduino software. Anyway, My Teensy 2.0++ is now a joystick! All I have to do now is wiring, but it's time for bed. Hopefully I'll have a working collective tomorrow! I'm going to mount my crosswinds and modded warthog for some test flights this week! :joystick: Added bonus, this isn't wasted effort as I will use the Teensy to operate some of my switches and rotaries that will be going into the Gazelle pit over the next couple months.
  14. I need to get my home made collective working while I wait for my microhelis.de cyclic (with Bodnar board) to come so I can hook up to that. I have an Arduino UNO off brand copy so going to try using that.
  15. @Heloguy I'm sure Yogi linked that video, and specifically mentioned my name because he knows that the real life behavior specifically of the Gazelle controls is what I'm most interested in. That said, I am also interested in the behavior of other helicopters, especially the Huey. I could open another whole can of worms and get us talking about that cyclic in the KA-50!
  16. Any real helicopter pilots here, and also those who have access to real heli pilots to ask questions: We are having a similar conversation over in this thread https://forums.eagle.ru/showthread.php?t=182256&page=6 and I'm seeking additional input from people who can set us straight on realistic behaviors of helicopter controls. Thanks, Trip
  17. Very interesting IceBear, I would love to hear other helicopter pilots discuss this to have it confirmed if possible. Let's remember to stay mostly on topic though, so keep it related to upcoming microhelis.de FTR module. I still have one question pending; if a pilot prefers not to use trim (in real helicopter), does he turn all related switches off and there is no "spring force" at all as long as hydraulics remain operational? I ask this for two reasons. Assuming my statement is correct I would want the option to turn off the FTR module for simulating this behavior in real aircraft. Also it would more or less mean that if we fly in DCS with trim deactivated and have little to no spring centering on our cyclic (just damping) that we are having a realistic experience no? Trip PS- Also I would like to hear about similar things with pedals and collective. Collective is just pure damping/friction so it stays where you put it, is that correct? Pedals I read in the Gazelle test done by US Government, had no centering force. This I think means just damping/friction would be realistic on pedals? The way it was written seemed to indicate this might not be the same across all helicopters so details on what different helis are like would be appreciated as well. Are there helis with spring centered pedals, and if so which ones? Are there helis with trim force on pedals, and if so which ones?
  18. This is great info guys, keep it coming. Icebear, don't get frustrated! You are doing quite well in english, and I see even native english speaking people have difficulty communicating especially about technical things. I have a talent for mediating, helping two people to understand one another better. Let me know if you are still looking for more explanation and I'll see if I can clear things up. My summary of real helicopter behavior: (please let me know if any of this is wrong) The stick generally stays where it was when the helicopter was fully shut down. Most often this will be somewhere near center simply because that is where the pilot most likely left it. The stick can be moved while the helicopter is shut down. It will take significantly more force than under normal running conditions with hydraulic power, but MUCH less force than if the rotor is spinning but without hydraulic power. @Yogi I think having a startup like you suggest that puts the stick near center is a good idea for one reason. In DCS often our flights end in disaster! It would be desirable that when we next start a flight it is assumed the helicopter was shut down normally and stick was near center when hydraulic power was removed as this seems to be the most common position to find the stick in real helicopters. Trip
  19. @Heloguy Thanks for weighing in here. I too want absolutely the most realistic behavior possible out of my controls but I have never piloted a helicopter so I'm counting on folks like you to help make this happen. I have two questions for you: First, can you explain the "balance spring system" for me? What is it's purpose, what does it feel like, and what helicopters/how many helicopters have this? Second, I've read about at least one helicopter pilot who no longer bothers with the force trim when he flies. Does this mean there is force trim applied "centering" to wherever it was last set, perhaps by another pilot?
  20. That is strange, I have never had any problems like that with my CV1 so not sure how to help. The good news is this doesn't affect everyone so you should be able to get it fixed!
  21. This sounds great, I hope I can add your FTR when it is ready!
  22. Thanks Okona. I actually think I am going to be able to use the SimPed parts for my pedals after all. I cut them in half tonight :blink: and mounted the sensor half behind where my pedals will be mounted. Now I just have to see if my half ass plan for linkage works out. :lol: Assuming that works out, when I get my microhelis.de cyclic I'll try hooking them up to the bodnar.
  23. Exactly =D. I didn't expect to be able to hook up the SimPed as simple as this. I did try hooking it up just like a POT a year or so ago and didn't seem to get any signal from it. I think I hooked it up to the throttle pot axis of a T16000M PCB most likely. I don't quite recall. I did just hook it up via the Cougar, and it does still work fine. I'm still looking at what I've got to figure out how I can build my pedal rig using only things I've already got, I'm flat broke for the rest of the month. :doh:
×
×
  • Create New...