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TripRodriguez

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Everything posted by TripRodriguez

  1. Nrgized you will also be getting much more realistic feel with hydraulic damping, proper displacement and angle, and a proper helicopter gimbal with y-axis gimbal pivot slightly above x-axis pivot. Sorry, I can't contain my excitement for finally having a really proper helicopter cyclic coming! Mine is supposed to ship two weeks from today!
  2. Opened up the SimPeds, looks like my original plan for dissecting them for parts is not as practical as I had hoped. Now I have to see what other free/cheap options I can come up with.
  3. Interesting if it's not a lack of low persistence, it sure looked like it. I understand this is a subjective opinion, but the "judder" when turning you head was so bad there's no way anyone could argue. I'm not talking about a minor thing here, it was awful! Of course I only tried one HDK so it's possible that unit was having an issue.
  4. Thanks guys! I'll have to report back with more detail as I proceed, I'll probably be opening up the SimPeds to check out the sensor today. I think I'm going to have a Bodnar running my cyclic, so if hooking up to that is an option that's probably what I'll want to do. The only reason I was going to use the SimPeds was to use the sensor and bearings since I already have them on hand and I need to keep costs to a minimum.
  5. Yogi I think when I receive my controller and post youtube video with "unboxing" and "assembly" it will clear up a lot of questions. =D
  6. Hey guys, I have an old beat up set of SimPed pedals that hook up to the Cougar base with the gameport type plug. I'd like to use these to build my helicopter pedals but don't want to have to use a Cougar to hook them up. I'd like to use the bodnar board or similar. I did some searching and didn't find any confirmed solutions, anyone know of a way to do this that definitely works? I don't need the toe brake function, one of the toe sensors is shot and I don't need them anyway for helicopters. The pedals use digital hall sensors so it's not just a simple matter of hooking pots to an arduino or bodnar.
  7. I tried fixing this post but the title seems broken, please delete.
  8. @Sokol1_br Can it generate an event when a button is released specifically?
  9. I think the main problem here is that using a physical toggle switch for a toggled function can be an issue depending on lots of specifics. So it's the difference of a toggle holding a function on and staying in a different position that is theoretically an indicator of the status of the controlled system vs. your finger pressing a momentary button and releasing it to toggle a function that is the problem. There are a number of pitfalls and also a number of possible solutions for using physical toggle switches with sim software that doesn't have adequate provisions. I know Okona is familiar, but for the sake of others: Thrustmaster TARGET has fantastic functionality for dealing with this, which is why I may use a Cougar PCB for operating my cockpit switches. It can generate momentary presses from a standard toggle switch and also generate momentary events on release of a switch as well. You can still wind up with with the physical position of the switch being out of sync with the sim though if you start a simulation with a physical switch in the opposite position of the simulated switch!
  10. Hey guys, hope you don't mind the necro. I was looking for exactly this, and hope it is still working. All I want is the pass-through camera to quickly switch to this view so I can flip switches in my sim cockpit without being blind! Ok, maybe that's not ALL I want, I'd rather be able to see my hands via Leap and flip the RL switches that are in the same locations as the in-game ones, but that is asking a bit much. Trip
  11. Thanks for the clarification Yogi. I'm sure when I receive my controller I can very much help with this by taking pictures of how everything comes and how to assemble it, I will photograph this and post in great detail! In the other thread I asked you about pedals. How long do you think to get SA-342 pedals made? Also, can you tell me total height from floor to top of the grip on the EC-135 cyclic I ordered from you already? I may need to adjust it, for me I need it to be SA-342 height of about 54.6CM unless you plan to ship it already with SA-342 custom tube?
  12. Very nice Yogi. I love the look of the EC-120 seat mounts, I already have my seats purchased and will have to make mounts to fit them. How difficult would it be for you to make me SA-342 pedals? Things I would most like to get are SA-342 style pedals, left hand "video" grip, Co-pilot cyclic grip.
  13. This is very nice! Happy to hear you are working on DCS integration as well. I love that you borrowed the seat out of your car for a while!
  14. @sinusoiddelta I very specifically mentioned and even linked FlyInside in the OP. @gotthold FlyInside already has this functionality so we know it is possible! It even works with every P3D and FSX airplane as far as I know so I assume it doesn't need to be individually mapped to each plane but is able to extract needed info on working switches from the sim software.
  15. @yogi149 I think I can clear this up. Plug and Play normally means you take it out of the box and plug it into your computer and it works. No assembly required more or less. This is how you would describe mainstream controllers like Logitech and Thrustmaster. Yogi, I believe what people want is detailed description of assembly of your controllers when they arrive. I will try to help. Cyclic has four components; stick, gimbal base, button box, joystick controller. Joystick base (gimbal assembly) must be installed to floor of cockpit, normally it is installed under the cockpit floor, so if this is not possible you will need to build a raised floor or build an enclosure box. Stick must be installed to base, I imagine this is simple matter of plug it on and tighten fastener? Button Box and Joystick Controller need to be connected, is it all ready and we just plug it together, no tools required? Do button box and joystick controller have enclosures or just bare boards that need mounting / protection?
  16. Looking forward to seeing your setup Yogi!
  17. Yes Yogi is working on a force trim module which if all goes according to plan will be available to add to your existing microhelis.de cyclic base. As far as complete plug and play controllers, when you put the cyclic in your cart it suggests the other three components to add as well, you just check the tick boxes. I would guess it would do the same thing when you add a collective to your cart. I'm not 100% clear on this but I think putting it together when it comes will be a simple matter anyone should be able to easily do but again, I'm not absolutely sure of that.
  18. It's the man himself! Yogi, how much height below the floor is required for your cyclic? Any guess how much extra for force trim when it becomes available? COPIED POSTS FROM OTHER THREAD RELOCATED TO HERE: --------------------------------------------------------------------------------------------- Greetings all. Some of us have been discussing microhelis.de equipment in an unrelated thread and I thought it was time to move the conversation over to a dedicated thread. My microhelis.de cyclic is on order, and I'm planning to do a review right here when it comes in about a month. I have been extremely impressed with microhelis.de communication and so far have heard only good things about their gear. Definitely check them out! Here are some quotes from the other thread:
  19. Friends, I think discussing microhelis.de controllers in this Komodo Sim thread has gone on long enough. I take the blame for this, I started it =P. That said, everyone looking to discuss microhelis.de sim gear please head on over to the new thread here: https://forums.eagle.ru/showthread.php?p=3039039#post3039039
  20. Review of EC-135 Cyclic by MicroHelis.de : (please note I will be slowly adding pictures and more detail as I finish my Gazelle cockpit build). 1- Ordering: Ordering from Microhelis was quick and painless, and the staff there are very quick to communicate and a pleasure to work with. Yogi is very much available to discuss and answer questions. 2- Delivery: MicroHelis shipped the item when they said they would. This might seem like no big deal unless you've purchased from one of the many other suppliers of sim hardware who frequently run months late. The package did take a while after being shipped to arrive in the US, and DHL's tracking left something to be desired, it never updated after leaving Germany! 3- Unboxing: The cyclic was very well packed, and would have been nearly impossible to damage it unless you dropped a car or something on it! 4- Assembly: Assembling the Cyclic was MUCH simpler than I expected. 4a- Though assembly is simple and most of us could figure it out easily on our own, instructions would be nice. (NOTE: Keep in mind that if you have any trouble or questions Yogi is quick to respond to questions so this isn't a big deal!) Yogi has since started adding some tutorials on his site and I plan to offer to create for him a simple instruction sheet to include. Hooking the wires from the controller up to the Bodnar boards was quick and painless with the nice terminals on Yogi's version of the boards really making it a cinch. You connect the black ground wire to the common ground and then just connect all the other wires to button input terminals. For the Cyclic base you just plug the connectors right onto the board. 4b- Tools: Some people will not have the tools required to assemble the controller. These include a couple very small metric wrenches or sockets and a couple metric allen keys. It would be good for Yogi to give a list of needed tools when you order so you can be sure to be prepared when the unit arrives. This is a minor convenience item, but it would be a nice thing to do. 4c- You will need a couple USB A/B cables to connect the boards to your computer which are not included. These are the type typically used for printers for PC. 5- Appearance and Finish: I was very pleased with the appearance of the item given the knowledge that much of it including the grip is 3D printed. Clearly a high end 3D printer is used, and then Yogi applies a textured paint that really makes the item nice. Many of my friends were very suprised when I told them the grip was 3D printed, though if you really look at it you can see that 3D printer pattern a bit. In very bright light it is very visible. 6- Function: The function of the cyclic is fantastic, and the only improvement I could ask for is in the works. Like every other Cyclic on the market, it lacks force trim but Microhelis has a force trim module in development with a working prototype already. Very exciting. 6a- The buttons feel like good high quality units with nice spring action and feel. Equal to or better than any other stick I've used save the high end Thrustmasters. 6b- The grip feels very solid and makes no squeaks or anything like so many retail sticks. Most importantly it doesn't feel like a toy, which to me so many others do. I think this is partially owing to the fact that the grip is apparently glued together rather than screwed together. This of course comes with a down side, if you eventually wear out switches it will probably not be a very simple task to replace them. 6c- Cyclic function- It's amazing how much better it feels to be using a hydraulically damped stick! The cyclic feels amazing when you use it, and is also extremely accurate owing to the high end sensors and Bodnar board Yogi uses. Stick travel is good and long for accurate control. If you are using an off the shelf stick, you will be AMAZED at how much easier it is to fly a helicopter with the right equipment! The springs are very very soft (and adjustable) so they are completely unobtrusive. I thought I'd be removing them but I won't. Also note that Yogi has a force trim module coming for his cyclics to add that last bit of realism! Conclusion: Overall, the Microhelis.com cyclic is a really fantastic item and I'm very satisfied with the purchase. Satisfied enough that I now intend to purchase Microhelis.com pedals and maybe collective. NOTE: Copy/Pasted contents from the other thread are now relocated to the third post in this thread.
  21. Thanks, again you've been very helpful Ramsay!
  22. @Chic , She likely might. Really I was mostly kidding and said that just because I had spoken with her via email only a day or so before and she was very pleasant. It should be pretty cool for those of us here who have (or are going to) ordered MicroHelis.de controllers to compare notes once we start receiving them and can put up a genuine dedicated review thread for them.
  23. @yogi149 Your english is excellent but often more technical things can be confusing! When you say "shipped isolated and has to be prepared for plugging by yourself", the word "prepared" makes it sound like this may be complex task not everyone might be comfortable in doing. I suspect this is not the case and is very simple, no soldering or anything? PS- Also thank you for posting here to answer questions. I am always very happy to see vendors who communicate with us!
  24. There is a thread all about getting higher FPS with VR though it is vive focused mainly most applies to rift as well. Here is a link: https://forums.eagle.ru/showthread.php?t=172537
  25. Ah this makes sense to me as well. Very good sir!
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