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ThorBrasil

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Everything posted by ThorBrasil

  1. If you repair the static model of Mirage F1. You will see that the hatches are open in front of the rear landing gear.
  2. In the video below. At 8:10 time. When the pilot starts the aircraft, a compartment in front of the rear landing gear closes. Is there any way to add this animation in the future? Thank You!
  3. What I didn't understand is if dynamic shadows were already implemented in version 2.8 in PG. Thank You!
  4. Thanks ED for the great work on 2.8. I have a question about the newsletter. Dynamic shadows not implemented yet? Thanks!
  5. ThorBrasil

    Correct FOV

    According to the data you provided, the "recommended" fov is 66 degrees at the 24 inch distance or 61 cm for the 34 inch monitor with an aspect ratio of 43:18. I recommend you use the FOV of 107 degrees which is equivalent to the industry 90 degrees on the 16:9 monitor. For you to do the conversion, you have to compare the FOV Vertical. The horizontal FOV is what will vary according to the type of Aspect Ratio of each monitor. The industry standard is 16:9. There the games are always at the correct 90 degrees. There are games like DCS where it doesn't correct the Aspect Ratio of each monitor and 90 degrees may not be correct. That's why you always have to check. 16:9 monitor = 90 degrees, 21:9 monitor = 105 degrees which is equivalent to 90 degrees in 16:9 and 73 degrees in 4:3. Games that don't make the correction. Example: DCS World, X-Plane, Hell let Loose, Squad among others. Game that makes the correction. Insurgency Sandstorm, rFactor 2 among others. Old games that were created at a time when 16:9 monito did not exist. Euro Truck Simulator and Amarican Truck Simulator. He uses the Aspect Ratio 4:3 because that was what existed at the time. I like to leave a default FOV for all my games. If I use 90, then everyone has to agree. The site I used to do the conversion was https://andyf.me/fovcalc.html
  6. Any news for the dead zone correction on the throttle? This issue still persists in DCS 2.8 OpenBeta. Thanks!
  7. ThorBrasil

    Correct FOV

    I've also tried to find out, but the answer is the same as everyone else said here. Now if you want to know the gaming industry standard FOV on 16:9 monitor is 90º and 21:9 monitor is 105º (21:9 Monitor has to add 15 degrees to 16:9 in DCS World. X+15º) . Put the value at 16:9 vertical on this site and the same value at 21:9. You will see that there is a difference of 15º from 16:9 to 21:9. Of course if you use a 21:9 monitor. https://themetalmuncher.github.io/fov-calc/ https://andyf.me/fovcalc.html
  8. Help! Added a symbol at the bottom of the mission editor that looks like this... 6M+X.Xº. The X.X would be a value that changes according to the coordinates. Would that be the magnetic variation? It appears on top of the compass inside the F-10 map in Persian Gulf. Thank You!
  9. @BIGNEWY or @NineLine Can you ask the team for an option to limit the internal FOV of the aircraft? The same has been added for the external FOV in the options. I say this to avoid the famous fisheye. So I can limit the options. Thanks!
  10. @BIGNEWY Can you ask the team for an option to limit the internal FOV of the aircraft? The same was added for the external FOV in options. Thanks!
  11. I believe that with time all problems will be solved. I wish the team success. I didn't buy the module because of financial problems, but I would love to fly with it. I think the MB339 is beautiful and if all goes well with sales I would love to see the MB339CD version of this beautiful aircraft.
  12. https://www.instagram.com/reel/CjIhvP2JFSs/?igshid=YmMyMTA2M2Y=
  13. @BIGNEWY Will the Ka-50 v3's ABRIS receive any changes or will it remain the same as the Ka-50 v2? Thanks!
  14. I'm not going to buy it, not because I don't want to, but because I don't have money at the moment. I would love to support the developers. In the future when things improve I intend to buy. I hope it sells a lot and is very successful!
  15. Added MB-339A to Steam database. The launch should be later this week. https://steamdb.info/app/2147490/
  16. Independente do terceiro que faça o F-104 espero que tenha o som gravado da aeronave real. O som do F-104 é lindo e único. Um módulo sem o som gravado da aeronave real é o mesmo que a Fórmula E em comparação com a Fórmula 1. Perca toda a emoção!
  17. Good Morning! What improvements regarding shadows have been implemented? I wanted to know in detail. If possible! Thanks!
  18. The new clouds will arrive in DCS 2.8 OpenBeta.
  19. Hi! Any news on the F-5E update @NineLine? Thank You!
  20. Thank you very much for the update and for including the Channel map users. I will buy on the first day.
  21. Isn't it the same location? That's why I believe it's the junction of the two maps.
  22. I believe ED partnered with Ugra to bring the two maps together and expand it. In the future we will find out. The important thing is that I will buy the Normandy 2.
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