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Everything posted by ThorBrasil
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If you repair the static model of Mirage F1. You will see that the hatches are open in front of the rear landing gear.
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In the video below. At 8:10 time. When the pilot starts the aircraft, a compartment in front of the rear landing gear closes. Is there any way to add this animation in the future? Thank You!
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DCS Newsletter discussion 4th November 2022 - Halloween Sale | DCS 2.8
ThorBrasil replied to BIGNEWY's topic in DCS 2.9
What I didn't understand is if dynamic shadows were already implemented in version 2.8 in PG. Thank You! -
DCS Newsletter discussion 4th November 2022 - Halloween Sale | DCS 2.8
ThorBrasil replied to BIGNEWY's topic in DCS 2.9
Thanks ED for the great work on 2.8. I have a question about the newsletter. Dynamic shadows not implemented yet? Thanks! -
According to the data you provided, the "recommended" fov is 66 degrees at the 24 inch distance or 61 cm for the 34 inch monitor with an aspect ratio of 43:18. I recommend you use the FOV of 107 degrees which is equivalent to the industry 90 degrees on the 16:9 monitor. For you to do the conversion, you have to compare the FOV Vertical. The horizontal FOV is what will vary according to the type of Aspect Ratio of each monitor. The industry standard is 16:9. There the games are always at the correct 90 degrees. There are games like DCS where it doesn't correct the Aspect Ratio of each monitor and 90 degrees may not be correct. That's why you always have to check. 16:9 monitor = 90 degrees, 21:9 monitor = 105 degrees which is equivalent to 90 degrees in 16:9 and 73 degrees in 4:3. Games that don't make the correction. Example: DCS World, X-Plane, Hell let Loose, Squad among others. Game that makes the correction. Insurgency Sandstorm, rFactor 2 among others. Old games that were created at a time when 16:9 monito did not exist. Euro Truck Simulator and Amarican Truck Simulator. He uses the Aspect Ratio 4:3 because that was what existed at the time. I like to leave a default FOV for all my games. If I use 90, then everyone has to agree. The site I used to do the conversion was https://andyf.me/fovcalc.html
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fixed Strange deadzone with throttle axis
ThorBrasil replied to ataribaby's topic in Bugs and Problems
Any news for the dead zone correction on the throttle? This issue still persists in DCS 2.8 OpenBeta. Thanks! -
I've also tried to find out, but the answer is the same as everyone else said here. Now if you want to know the gaming industry standard FOV on 16:9 monitor is 90º and 21:9 monitor is 105º (21:9 Monitor has to add 15 degrees to 16:9 in DCS World. X+15º) . Put the value at 16:9 vertical on this site and the same value at 21:9. You will see that there is a difference of 15º from 16:9 to 21:9. Of course if you use a 21:9 monitor. https://themetalmuncher.github.io/fov-calc/ https://andyf.me/fovcalc.html
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Help! Added a symbol at the bottom of the mission editor that looks like this... 6M+X.Xº. The X.X would be a value that changes according to the coordinates. Would that be the magnetic variation? It appears on top of the compass inside the F-10 map in Persian Gulf. Thank You!
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@BIGNEWY or @NineLine Can you ask the team for an option to limit the internal FOV of the aircraft? The same has been added for the external FOV in the options. I say this to avoid the famous fisheye. So I can limit the options. Thanks!
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@BIGNEWY Can you ask the team for an option to limit the internal FOV of the aircraft? The same was added for the external FOV in options. Thanks!
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Pre-release status update and known issues list
ThorBrasil replied to 6S.Duke's topic in DCS: MB-339
I believe that with time all problems will be solved. I wish the team success. I didn't buy the module because of financial problems, but I would love to fly with it. I think the MB339 is beautiful and if all goes well with sales I would love to see the MB339CD version of this beautiful aircraft. -
DCS: Roadmap (unofficial - NO DISCUSSION HERE)
ThorBrasil replied to Silver_Dragon's topic in DCS 2.9
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https://www.instagram.com/reel/CjIhvP2JFSs/?igshid=YmMyMTA2M2Y=
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I'm not going to buy it, not because I don't want to, but because I don't have money at the moment. I would love to support the developers. In the future when things improve I intend to buy. I hope it sells a lot and is very successful!
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DCS: Roadmap (unofficial - NO DISCUSSION HERE)
ThorBrasil replied to Silver_Dragon's topic in DCS 2.9
Added MB-339A to Steam database. The launch should be later this week. https://steamdb.info/app/2147490/ -
Independente do terceiro que faça o F-104 espero que tenha o som gravado da aeronave real. O som do F-104 é lindo e único. Um módulo sem o som gravado da aeronave real é o mesmo que a Fórmula E em comparação com a Fórmula 1. Perca toda a emoção!
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DCS Newsletter discussion 14th October 2022 - DCS: La-7 | Weather progress
ThorBrasil replied to BIGNEWY's topic in DCS 2.9
Good Morning! What improvements regarding shadows have been implemented? I wanted to know in detail. If possible! Thanks! -
The new clouds will arrive in DCS 2.8 OpenBeta.
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Hi! Any news on the F-5E update @NineLine? Thank You!
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DCS: Roadmap (unofficial - NO DISCUSSION HERE)
ThorBrasil replied to Silver_Dragon's topic in DCS 2.9
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Thank you very much for the update and for including the Channel map users. I will buy on the first day.