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ChoSeungWan

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Everything posted by ChoSeungWan

  1. Super Tucano?
  2. What about double ugly = ugly duckling = F4 Phantom II?
  3. Within reason: Vietnam. Got to happen! Rolling Thunder and Linebacker campaigns combined with our first SAM simulator would be the quintessential DCS experience. Ridiculous: Western Europe stretching all the way to through Russia and onto the Eastern seaboard of the US. 12-hour SIOP marathons with a bottle taped to my peepee. :thumbup:
  4. When militaries prevent certain avionics from being modeled like laser mavericks, is that because there IS some sort of national security issue (exploitability) or is it a bureaucratic thing like the policy of the manufacturer of a certain component?
  5. Is there any way you could remove the button clicking sound when you fire the cannon? Something about it irks me.
  6. Nah... CS:GO addiction uhh I mean bronchitis is a terrible affliction.
  7. Get well sooner :mad: :P
  8. Cobra says it's delayed due to bronchitis :( :( :(
  9. Is this the april update? Any ETA? :music_whistling:
  10. Does your sound card have a buffer size option? If so, increase that.
  11. If we had a B2 I don't think anyone would bother to make any more modules, they'd just be background noise. :megalol:
  12. Agreed, this or SU-25a with clickable cockpit = :thumbup:
  13. Can we pleeeeease at the very least get a super-cryptic riddle about the next module to hold us over? :helpsmilie:
  14. Pilot and bombardier = player, co-pilot optional and defense systems can be either human or JESTER. :thumbup: Bah, who am I kidding, they're not gonna get systems data on the 160. :doh: Maybe when I'm a pensioner...
  15. If the duck thing was really a hint and not just a stock idiom, then add in the ground radar, what about a TU-160 i.e. 'White Swan'? They did say they had something mindblowing lined up...
  16. Is there even a SLIGHT chance we might see an SU-25 with clickable cockpit? Would even an SU-25A be too difficult to get information on?
  17. RIO would be my first choice actually, don't have to worry about flying so I can enjoy the new EDGE scenery :) And twiddle knobs like a mad scientist...
  18. I think there should be an incentive to not fly solo.
  19. How will the human multicrew be implemented to make pilots actually want a player RIO instead of an AI? Is there not a danger that if you can easily control the AI from the pilot seat that no one wants a human RIO? This is the case with multi-crewed tanks in Red Orchestra 2.
  20. How do you know they didn't start development on the other two earlier?
  21. Will we get a Pearl Harbour mission for this? :P
  22. I'm going to guess A6 Intruder and a Harrier. And the WW2 planes come later.
  23. ChoSeungWan

    Bombers

    With the announcement of Leatherneck's multi-crew and 'Jester' WSO AI, this is now feasible. :thumbup: I wonder what hurdles there would be for strategic bombers now that the multi-crew is sorted. Is having a massive array of avionics as simple as just adding more functions or does everything start to feed into each other making it super complex? With that many devices wouldn't a few be classified making it incomplete?
  24. Definitely agree the RTS side should come first, but I think if you look at Project Reality then there is definitely room for infantry combat. The most important thing to avoid lone-wolfing is streamlined communication. The way PR does this is Mumble tied to the .exe and an intuitive squad menu system. I believe this is the key to getting players that aren't in a clan to cooperate, TS doesn't cut it. If you bring in Receiver-style weapon mechanics, a manual on weapon operation & how to be a good boy and not piss off your squad leader you'd get people taking it seriously.
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