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About Kelevra9987
- Birthday 04/29/1993
Personal Information
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Flight Simulators
Digital Combat Simulator
FalconBMS -
Location
Germany
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Interests
Sims everywhere, everytime!
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Occupation
Salesman
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Would be way cooler if you'd just used to the other Thread that you have that bug too. https://forums.eagle.ru/showthread.php?t=222098
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1. Should be a Bug. 2. That page appears if you slew the TDC on the Range-Thingie and disappears as soon as you select a range like you'd lock a target AFAIK. 3. That's the Ghost Flight Path Marker. It's not bound to the A/A Mode but to the caged HUD. The HUD automatically cages with A/A Mode selected. EDIT: Damn. Sniped by backspace 340 :D
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Sure you can patch back and forth between Beta and Release. Been doing this for years now. I'm currently on my phone, so I can't give you a link but there is a Patcher Tool from NineLine (I think) that can do this for you. I do it the oldschool way with commandline. In "/DCS/bin/DCS_updater.exe update @openbeta" or if you want a specific Version you can put the Version number after the @-Sign
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But if you do that, everything is showing on all three monitors. So comms menu is on the right monitor, comm messages get shown on left monitor. I mean, yes it works but it's just inconvenient, especially after it worked for Months, even Years with the Old Setting of: UIMainView = { x = 1920; y = 0; width = 1920; height = 1080; aspect = 1920/1080; }
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multi monitor new menu bug (patch DCS 2.5.3.23788 Open Beta)
Kelevra9987 replied to salling772's topic in Multi-Display Bugs
No, it's not different. If you would look on page 2 of the other post, you'd notice that. -
Maybe a Dev could chime in on this. Is it known, that it's still bugged? Will it be fixed tomorrow?
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Go to your MonitorSetup Folder found here: /DCS/Config/MonitorSetup and open 1Camera.lua and change it till it looks like this: _ = function(p) return p; end; name = _('1 Screen'); Description = 'One monitor configuration' Viewports = { Center = { x = 0; y = 0; width = screen.width; height = screen.height; viewDx = 0; viewDy = 0; aspect = screen.aspect; } } -- UIMainView = Viewports.Center UIMainView = { x = 1920; y = 0; width = 1920; height = 1080; aspect = 1920/1080; } Ofc. if you are allready using a custom Monitor Setup .lua then you have to change it accordingly. Also since you have a different Resolution than I have, you have to change out the UIMainView resolutions to yours. Greetings Kelevra
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And I thought I am too stupid for the LMAV but no, I have the same issue starting cold and dark from the boat.
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Same issue here!
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On behalf of Evilfisher I wanted to ask when the stream starts. Do you have an ETA?
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Every Turbine Engine has a Nosecone and in this cone there are built in heater pipes/wires to heat up the cone,blades and the air passing by to prevent an icing condition within the engine or on the blades. In case of the Hornet, you can't actually see the cone but it's there. Now the Icing Sensor is somewhere at/in the air inlet. That sensor itself isn't heated. So when Icing occurs, you flip the Engine Anti-Ice to on but that won't affect the Icing Advisory.
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On the IFEI you have Internal and Total Fuel displayed, If they are equal, externals are empty.