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Danneskjold

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Everything posted by Danneskjold

  1. I have it bound to my keyboard. Maybe I should have been clearer. I send out the call, but no one shows up.
  2. Maybe it's just me, but ever since this last DCS patch since upgrading to 1.01.1, I can't contact ground crew in this plane. (I haven't tried other planes yet, though.)
  3. Finally got a chance to sit down with it, and I am impressed!
  4. Skatezilla isn't too clear with what he's saying. Basically, we'll get the F-18 when they release the newest patch, despite it appearing like we already have it.
  5. With the F-14 out soon, the Mig-28 already being out, the A-4E soon to be released as a mod, and Nellis being out, and rumors of a sequel soon... How long until we get a Top Gun campaign?
  6. Do you have a custom mission you can upload to help the rest of us out?
  7. I'm getting lag / mega-stutters while online. Both in the Su-33 and the M-2000C. I do have an SSD, and the stutters don't seem to happen offline. Also, during one of my mega stutters, I probably hit the ground, which probably caused the game to crash. I say probably because I was turning, but near the ground when it froze, but unlike my previous stutters, the game crashed. So that's why I'm thinking Stutter + Lawn Darting = Game Crash.
  8. Hi there! I looked for a bug forum, but couldn't find it, so I assume I'm supposed to put it here. Anyway, I recently went into a mission at night, and couldn't see anything (reasonably well). Turning on the flashlight in my M-2000C, I had to zoom WAY in, and crank up the cockpit lights just to get anything readable. I decided to fly out anyway, couldn't see the ground, and stumbled my way into shooting at the enemy. I never actually saw them, except on radar, and only saw a few missile explosions. The HUD was the worst, though. Something about it made it opaque at night. I had to cant my head over just to barely see the runway when I RTB'ed. Reading up on it, it was posted here and there that Deferred Shading [ON] was causing the issue. I played around with several of the Deferred Shading options, to no success. So I turned Deferred Shading [Off], and I immediately could see at night! My flashlight was bright and useful. I could *almost* see everything in the cockpit without it. I turned the cockpit lights up to a low setting. The ground was visible, and I could see through the HUD. However, it may cause an issue with the clouds. Turning Deferred Shading [Off] seems to have made clouds bright gray. I'll investigate further. If this isn't the proper bug reporting area, feel free to move my thread. I have a GTX 760 for a graphics card with Windows 10 64bit, an I-5 4690K and 16 gigs of RAM.
  9. You should stencil his name on the head rest, or somewhere else in the cockpit.
  10. Is there any way to use the regular bombs in CCIP mode? I can use them in CCRP, but I've found that to be a cumbersome way to release explosives. The drop bar always seems to come up so fast, and I can never get it to be reasonably accurate. -Dan
  11. Mental Gymnastics? No. Expecting the most expensive module yet to be compatible with current already existing tech, or at least a promise of such, is simple.
  12. I'll make this simple, if the Stennis is usable, even in a crude state, I'll buy the hornet right now. If it's promised to be usable by when the Hornet early-releases then I'll buy that as well. $60 now for a plane that can use in-game assets that are already there is a great deal! But $150 (estimated full price) for the plane and the only usable carrier just gives me pause.
  13. So that's a "no," the stennis doesn't work.
  14. I've seen videos where the Stennis doesn't work at all. Has it been fixed?
  15. For $80, the most expensive DCS module yet, I expected it to come with an aircraft carrier. I will be taking a hard look at purchasing it, even with it being $20 off (for now).
  16. You mean like this stuff? https://ntrs.nasa.gov/archive/nasa/casi.ntrs.nasa.gov/19930089750.pdf http://www.alternatewars.com/SAC/F-84F_Thunderstreak_(W-3_Engine)_SAC_-_7_March_1957.pdf http://www.alternatewars.com/SAC/F-84F_Thunderstreak_(W-7_Engine)_SAC_-_2_September_1958.pdf http://www.avialogs.com/index.php/aircraft/usa/republic/f-84-thunderjet-thunderflash-thunderstreak/t-o-1f-84-1-flight-handbook-f-84f-aircraft-thunderstreak.html http://www.avialogs.com/index.php/aircraft/usa/republic/f-84-thunderjet-thunderflash-thunderstreak/t-o-1f-84-r-f-1-flight-manual-rf-84f-5-and-later-aircraft.html
  17. IMO, one of the greatest faults with DCS has been the piss poor planning when it came to choosing aircraft, especially Gen 4 stuff, and earlier. Having X plane is cool, having Y plane is great, but if it doesn't have its enemy counterpart, its ultimately pointless development. The F-84F had a fine outcome in the war, with the exception of a few hiccups (that a few other planes encountered as well). The first of which is that while Russia and North Korea put a lot of resources into the Korean War (at first), America never expected anything more than a "backwater" conflict, and ultimately got caught with its pants down putting up the JV team against the Varsity Migs. The F-84 series really isn't to fault for this. Second, the early F-84F series (Blocks -1 through -20) had discovered that with the increase in speeds that swept wings brought, the all flying tail became a required component for transonic flight. The F9F Cougar series ran into the same problem, and was delayed until it could be fielded with the all flying tail. The Mig-15 series ran into catastrophic controlled flight failures approaching and passing through transonic regions, so much so that late model Mig-15's could only survive this problem by literally rigging air brakes to prevent transonic flight. The Mig-17's fixed some of these problems by better airframe design and lifting surface location, but even then it wasn't until the Mig-19 was the problem actually solved with the inclusion of an all flying tail. Lastly, even with the increase in power, the F-84F series retained the nickname "The Lead Sled" due to the abysmally slow and long take off run. A clean F-84D had a ground run of 9/10ths of a mile. A clean F-84F-25 had a ground run of 1.25 miles. RATO units lowered that to almost a mile for the F-84F. These problems are not an indictment of the F-84F series. I could go on about other problems that other jets had. These are just teething issues for all plane development that went from jets that could barely stay airborne to supersonic jets in 10 years.
  18. That's not the way the gunsight worked on those early jets (like the F-86 series or the F9F series). The gunsight was the simple inertial sight like found on the P-51D and other late WW2 American planes. What you would do is dial in the wing span of the plane you are chasing, and then you'd adjust a knob on the throttle so that the pipper fit over the wing span, giving you the correct distance set for the inertial gunsight. Then, as the range in the dogfight changed, you'd adjust it and fire when it was on the target and the correct size. What planes like the F-86's, F9F's, and F-84E+'s (I see nothing that says that the F-84A -> -84D had it, even as a late model retrofit) did was to tie a simple radar ranging box to the range knob (that changed the size of the pipper), so that the pilot no longer had to adjust the knob on the fly and in the middle of a dogfight. (If the system broke, he could use the knob as a backup to the radar.)
  19. Yay! Fully clickable cockpit? If so, does that mean it'll not be based off a FC3 module?
  20. Basically flight model testing, systems testing and research. I know a little bit of aerodynamics, but all of it was focused on subsonic piston engined stuff. Only just getting into transonic regions.
  21. Hell, yeah, F-23! I was thinking about it a lot. To me, this plane and the A-4 are two of the most exciting prospects expected. But it does go a step above all the available and planned modules. Do you pit the PAK-FA against the F-15? The F-18? And then I stumbled on this: http://www.avialogs.com/index.php/en/aircraft/usa/northrop/yf-23/4104ntm1f-23ya-1northropyf-23autilityflightmanual.html (I was looking for another aircraft.) The F-22 would be a good match, but with this information for the F-23, I think it would make building a new module easier. I'd volunteer to help with the Black Widow.
  22. Once you get done with the PAK-FA (I'm really excited), how about taking a stab at the F-23? The PAK-FA needs a dance partner...
  23. Well, I figured it out. Basically the changes weren't happening in game, but in the X-52 external app profile. That changed all the bindings to match the default keyboard bindings in game. Still I never got those 3 .diff files loaded.
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