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Everything posted by ghostdog688
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Leatherneck Simulations Monthly Update - Februamarch 2015
ghostdog688 replied to Cobra847's topic in Heatblur Simulations
thats more likley their web server struggling with the page requests :D -
Leatherneck Simulations Monthly Update - Februamarch 2015
ghostdog688 replied to Cobra847's topic in Heatblur Simulations
they should be afraid lol :D craziest fans every, right? -
Leatherneck Simulations Monthly Update - Februamarch 2015
ghostdog688 replied to Cobra847's topic in Heatblur Simulations
error indicated they had hit bandwidth capacity (too many f5's the world over) -
Leatherneck Simulations Monthly Update - Februamarch 2015
ghostdog688 replied to Cobra847's topic in Heatblur Simulations
jesus,their site is pushing bandwidth limits. Let's not cause another delay folks... -
Leatherneck Simulations Monthly Update - Februamarch 2015
ghostdog688 replied to Cobra847's topic in Heatblur Simulations
Don't put the idea in somebody's head, I need the next words out of cobra's mouth to start with 'We are proud to announce...' -
Leatherneck Simulations Monthly Update - Februamarch 2015
ghostdog688 replied to Cobra847's topic in Heatblur Simulations
I think the only way this hype will ever be beat is if a phantom comes along :D -
Leatherneck Simulations Monthly Update - Februamarch 2015
ghostdog688 replied to Cobra847's topic in Heatblur Simulations
I'll be interested in the day one preorder figures lol when they announce. -
Leatherneck Simulations Monthly Update - Februamarch 2015
ghostdog688 replied to Cobra847's topic in Heatblur Simulations
dammit,. you made me actually check the site for that one (im stupid at 1.20am) -
Leatherneck Simulations Monthly Update - Februamarch 2015
ghostdog688 replied to Cobra847's topic in Heatblur Simulations
Either that or the gemini space capsule :D -
Leatherneck Simulations Monthly Update - Februamarch 2015
ghostdog688 replied to Cobra847's topic in Heatblur Simulations
I'm just looking forward to some NavOps with a clickable pit! -
Leatherneck Simulations Monthly Update - Februamarch 2015
ghostdog688 replied to Cobra847's topic in Heatblur Simulations
Probably enjoying the frenzy. :D -
MiG-21Bis Dynamic Campaign: Guardians of the Caucasus
ghostdog688 replied to MBot's topic in User Created Missions General
I aprreciate the extra effort It'll take, but If this can be expanded to other aircraft or a combined arms approach, It would go down great over here at UOAF :D -
As per before, I'll happily throw you some lines if needed. You have my details, email/PM me or get me on the UOAF forums.
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The Enemy Within SP Campaign FULL for A10C
ghostdog688 replied to baltic_dragon's topic in User Created Missions General
It was a pleasure doing the voiceovers and working with you, Baltic; I'll look forward to working with you again. After a little practice, I'll be attempting a let's play over the next week, showcasing the work and my (awful) flying. -
The f-8 achieves close parity performance wise to the mig 21, but the f4 I think has greater appeal because it can be so much more diverse and appeals to many different preferred roles - it has performed Naval and AIr force, can be mid-air refuelled, is capable if deploying a wide range of ordinance, from bombs, rockets and gun pods, guided missiles to PGMs and ARMs as well as fox 1/2/3 (model dependant of course). It has been used by Some of the major airforces present in this community (USA, UK and Germany are all full of flight sim fanatics, to name just a few), and are still in use to this day in some countries. It's great news not just in terms of the modelling, but the skinners, and adds more naval aircraft to the inventory for those who want the extra challenge of catching a wire. Fair to say that the challenge in flying the Rhino will be at least as tough as making it for sure, but being able to make use of the upcoming multiseat work developing by ED via the L39 will pave the way for many great aircraft. Once the work is underlined, we can truly entertain aircraft like the a6, the f111, the -105... Surely even tankers (with a human boom operator) and other vehicles such as tanks and ships (multi crew tanks, SAM sites, even the carriers)... The opportunities go on and on and on... I just hope they can beef up the networking code to handle this on MP.
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Situational awareness: any tips?
ghostdog688 replied to blackbelter's topic in DCS World 1.x (read only)
To echo many of the sentiments here, turn off the sensors and use your eyes first. Make constant use of visual references. Trying to shoot something on the ground? Place the symbology/sight on the patch of land where the contacts are, and look at the ground. See that building/tree/river/field/hedge/etc etc? Mental note it and shoot with reference to that. -
MiG-21Bis Dynamic Campaign: Guardians of the Caucasus
ghostdog688 replied to MBot's topic in User Created Missions General
I don't suppose 1.15 has addressed the glitches? If so, we might not be able to update and keep MP campaign. -
MiG-21Bis Dynamic Campaign: Guardians of the Caucasus
ghostdog688 replied to MBot's topic in User Created Missions General
Thanks very much. Will this new version be fully compatible with the latest updates or are we still stuck with an older version? -
The huey would make a fine stand-in. Now the Thud for DCS? that would make my day. TBH, any of that last would be awesome, but as an adversary to the mig, a -100 or -8 would be acceptable if multi-pit isn't gonna happen. Of course once-multi-crew truly works, the phantom or F105G (the wild weasel varient) would be great fun
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F-4 Phantom Who Wants it Poll That or the a7 - often confused for each other. Or it could be the f100 - also a great choice
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The thing is that with the phantom, there are other organisations who have tried and politely declined. They always say something akin the lines of 'it didn't work out with the licence restrictions'. VEAO tried to get the rights for the A4 (also made by McDonnell-Douglas), but quite honestly said that the licence fees made it too expensive to justify development. Given that the f4 is still in active service (although not for long), I would think the fees would be even more expensive. Also, to get the the level of fidelity we expect, we would really need to see true multi-crew support come up.
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As much as I'd LOVE an f4 phantom, multi-crew needs to be properly done to really make it worth it. However, in the context of DCS, the GIB simply needs to direct and operate the radar (the front screen is a duplicate of the RIO's screen for reference and guidance on intercepts. workaround for 'single player mode' If you flew it single player, a 'sensor slew' set of keys ( like on f-15/a10c, would, allow the pilot to get weapons parameters, although being able to 'check six' would be compromised. alternatively, using the intercom (say, f8 for 'ground crew' changes to 'WSO' in the air), and directing the AI WSO's workload could perhaps also work. I'd love the phantom to multi-crew, but if this is the reason devs are reluctant to produce the phantom, then I'd consider not having multi-crew on immediate release (as with the huey); However, I would expect a serious stab into its implementation as soon as DCSW makes it doable. It's multi-role platform as fighter, interceptor, bomber, recon, SEAD, and naval defense aircraft, used by many nations must surely potentially bring so many flight sim fans to the brand, ED/3rd-parties have a huge oppertunity to make their fans/customer base absolutely EXPLODE. I bought mig 21 because the allure of a cold-war legend was too good to be true - and the radar's implementation (weather, ground clutter etc) is something that in my opinion is nothing short of amazing. A faithful, high-fidelity representation of the Rhino would be an easy choice for me, and an RAF model would be an impressive bonus (though it's absence wouldn't be a dealbreaker) The first developer to put a serious effort/announcement into an f4 phantom will get a release day purchase for me, regardless of model type. The flight data is out there, there are bound to be pilots around to help describe/test the AFM (hell, Turkey and Greece still employ them), most of the weapons are either already in DCS (sparrows and sidewinders, CBU's, Mk20s, Mavericks, Dumb/LGB's), leaving only the job of possibly adding in ARMs (-45's,78's and 88's). The NAVOPS folks out there would love to have a NATO aircraft they can then fly Navy vs Navy attacks. C'Mon devs! Tell us what's stopping you? Perhaps if its openly discussed you can guage whether or not your target market would buy your product missing a certain 'key' feature??