

kobeshow
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Everything posted by kobeshow
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Searching somebody for flying Campaign through Hamachi
kobeshow replied to silenthunter183's topic in DCS: Ka-50 Black Shark
If you really want to learn something, take Reaper up on his offer, best KA-50 Pilot in all of Redfor ! -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
kobeshow replied to gregzagk's topic in Multiplayer
Here we go again, "people saying" ... now somebody is going to read this and think there is an army of dudes who said it (forum snowballing 101). It's just me, and I only worded my response like I did not to show disagreement, but in fact to express that I believe it is futile. I tried the very same thing you are doing now, as you can see without success. So good luck with your request, I support it and would certainly welcome it. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
kobeshow replied to gregzagk's topic in Multiplayer
Changing things on the fly, during rounds and without much of a notice/explanation has been the modus operandi since I have joined the fun in round 5, you better get used to it. Edit: Buddyspike team also tries to accomodate as much people as possible, so that might be a reason for it. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
kobeshow replied to gregzagk's topic in Multiplayer
17 PM? damn how many hours are there in your day? :D -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
kobeshow replied to gregzagk's topic in Multiplayer
Try http://5.189.162.17/ -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
kobeshow replied to gregzagk's topic in Multiplayer
Thanks to twitch I saw a way for Eagles to fuel up and rearm quickly, I had stopped using the trick for the Flanker but I'll be using and abusing it again now. Certainly good to know that I was an idiot to give in to the "fair play" appeal -
Preach, I will try to get my 25 skills up to par again before the weekend, god yesterday was embarassing (;
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I just find it amusing that people fly high fidelity systems aircraft where you even have to cool the damn sensor of your heatseeker, but apparently refuse to use the radios in their cockpits, I just can't come up with a logical explanation for that.
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I think an important thing to consider is that right now we are testing and everything is chillaxed and people don't give a hoot, but once the real round starts and it is about "winning", cluttered coms and ergo less coordination will be the reason operations fail and frustrate people more often than not, at least that is what I have expirienced in previous rounds.
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oh come on those are not really that hard to figure out, just from reading the SOP. On here : http://gadget-buddyspike.rhcloud.com/ you can find SOP, radio info and some links to red/blue HQ, but to accommodate you even more and show you how we truly want to help new people: Don't worry about IFF, this round blue/red don't share any assets. Lives are reset on a 6h cycle, type "-lives" into the ingame chat to see a message about your live's status and the reset timer, type "-time" to see when the server restarts
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I don't know why you would bother to escort a 21 anyway, unless it could carry nukes of course, but that would be ridiculous.
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I read the SOP again and there is no mention of 80's scenario, just NATO vs. Russia, none the less the aim should be competitive balance, and with the fact that high fidelity modules are tilted towards NATO you just have to be a little creative with the setup. I understand that Red comes off as whiny apparently, but it should not be too hard to step back a bit and think about the capabilities of Blue/Red in the current setup.
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If you want to switch to redfor you can still do so during the testing phase, but I am not sure if you can do that on your own or you need an admin to do that for you, contact Xcom in TS or create a post on the Buddyspike website, should be no problem.
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So another thought that I have in my mind for quite some time, since SimpleRadio was announced (I love it btw.), I was worried about people splitting up even more in terms of communication/coordination. The idea is great but there is still no policy to make people use the available communications channels, and with TS & SimpleRaido the potential of people splitting up and not communicating with each other is even greater. Combine that with the openness of the server and the basically meaningless registration process and I see thigs becoming even more of a cluster than they are now. I feel like since I joined in round 5 it has gotten a little worse every new round coordination wise, SimpleRadio is a great step in the right direction but it would be nice if there was some kind of way to force people to use it (or just TS with proper coms structure).
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I don't think you can use any fancy stuff in the FC3 planes, but you can always select an airfield as a known location and then look on the HSI to determine your position, and to find a FARP you just need to know the vector from your selected airfield.
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I don't think it ís about that "super hardcore" realism, all one really needs to do is learn how to read their HSI and select the correct waypoint/beacon, no one is advocating hour long pre-flight planning, at least I'm not, but reading the HSI and drawing a mental image of where you are on the map is really just basics in my opinion.
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And honestly, I don't see the problem with that. This is supposed to be organized pvp, or at least in my mind it is, and if you can't navigate in your aircraft of choice your preferred server should be virtual aerobatics.
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ahahahaa this is hilarious :thumbup: if you followed the flamewar of previous rounds this is a must see, sense of humor required
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Hi, My suggestion: use the Mode switch on the throttle so you have more available buttons and can even group them together. Generally what I do is Mode1: Combat bindings Mode2: Navigation Bindings Mode3: Takeoff/Landing bindings I think you are using ingame bindings, hence your modifier, which with my method would be unnecessary. You should use the programming software for the HOTAS to get even better functionality, for example: I use the slider on the throttle for 3 functions that need holding down a key: Mode 1: Countermeasures, just slide it up and spam them until you slide it back. Mode 2: Kneeboard Mode 3: Wheelbrake Generally I find that it is worth it to put the time in and use the software, so my main suggetion would be to do that (;
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I don't understand what kind of fun could possibly come from a thread like this, but sure go ahead.
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Can't find contacts at close range
kobeshow replied to VAF [136] Striker's topic in Su-27 for DCS World
you are correct, the radar is stabilised horizontally, so when your target gets closer you need to be moving the antenna down if he is below you. -
Can't find contacts at close range
kobeshow replied to VAF [136] Striker's topic in Su-27 for DCS World
the range you are setting works in combination with your radar elevation. you know how it tells you "1...2...3..." the further you move the radar up and the same with negative numbers when you move it down? this number shows the altitude difference relative from your position, and relative to the range setting you have selected, so you might be looking at +2km at 25km distance for example. the radar range setting is merely for display purposes, and does not affect what your radar cone does whatsoever, that remains the same whatever you do. you can check this by looking at how muss less pitch movement there is for an altitude difference of 1km when you increase the range you want to be looking at. so to "look around faster" I leave my distance setting at 10km in most cases. sometimes when i have the time I use a precise range setting for the target to find his exact altitude without locking him up, but that is rarely necessary (in the Game of course... reality is probably a lot different) -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 7
kobeshow replied to gregzagk's topic in Multiplayer
I don't know who you were talking to, and I think there are a lot of misconceptions about the EOS. In my experience it is much easier to find a chopper on radar, you go for the killshot with an IR missile but locating them is mostly radar work for me, even in close I combine EOS and radar. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 7
kobeshow replied to gregzagk's topic in Multiplayer
I keep telling this to everyone, RED coms are a cluster, but language barrier is not the problem, it is organisation and com discipline. If everyone split up in their respective channels, formed flights, kept commander channel clean and stuck to brevity code, we would not have those problems. This would also better allow for the GCI to play the role of a general (that requires a commitment from the pilots aswell, be ready to follow orders, don't be a special snowflake). If we do this we might actually be able to come up with a plan to finally conquer Tibilisi. link for reference to the system I'm talking about: http://buddyspike.net/forum/m/32856486/viewthread/26232096-suggested-teamspeak-hierarchy-whisper-use-improving-our-ability-to-organize -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 7
kobeshow replied to gregzagk's topic in Multiplayer
Yes it is true, people will struggle with the concept, even now it is impossible to get people to split up into groups and use teamspeak's own channel commander function, which would be somewhat similar, I can only imagine the chaos if they have to take care of an extra application and radio frequencies. I know it is the aim to keep the event as open as possible, but in my opinion it is too open now, people who have no idea what is going on join the server, they are not even required to be in TS, read the SOP or be in any way disciplined about the way they approach the campaign.