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Aluminum Donkey

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Everything posted by Aluminum Donkey

  1. That's what I thought, hence my reply :) One brand-new Spitfire IX went 525 1/2 km/h, another one went 532 5/8 km/h, another went 529 11/16 km/h, then there was that "magic" one that went 541 km/h and maybe a little more on a good day. In actual combat, it made no difference whatsoever--what the real pilots often noticed was the slight difference in handling qualities between one airplane and another of the exact same make, model and variant--even when they were new. The differences probably increased with the number of hours put on each airframe and engine combination. If the OP squeezed about 520-522 out of 'er near sea level, that's about right. It's within 1% of the official max speed of the real aircraft, and those same real aircraft probably varied quite a bit more than that 1%. If the DCS Spit went 540 km/h, nobody would have brought it up. :) Just like overclocking CPUs, or GPUs, or memory, everything is manufactured to a tolerance--including aircraft. AD
  2. While we're being nitpicky, the flaps can only be lowered to the 50% position. You can't lower them to 100% for landing. The external model for the MiG-29 is spectacular, it would be awesome if they released a really accurate, detailed PFM for this fighter! Fine details of the systems I'm not so picky about, as long as the radar, weapons systems and general flying-around related stuff all works :) Of course, I'd love a full-fidelity MiG-29 module, even if it's the A model with the crappy radar... but wouldn't we all? That being said, I'd still prefer it if ED fixed all the stuttering first, and then got Miggy wit it. AD
  3. So, essentially, someone here has to win big in the lotto or strike it big in business, and instead of buying that private jet, donate the millions to Eagle Dynamics :) Sounds like a plan... When I have several million bucks kicking around I don't need, that's just what I'll do. But, only after I get that nice new GTX 1080 Ti, and maybe another 16 GB of memory :) AD
  4. All good points. I'm hesitant on grabbing more RAM to try and sort this out; it still stutters when I turn down all graphics settings and it uses much less RAM. So, it's probably something else. You're right about ED needing to make money, but DCS already has loads of great content. I've been playing with this sim for ages and hardly seen all of it :) It would be nice if they could diagnose *and solve* the stuttering problems so we could enjoy all the great stuff they've created! AD
  5. Close enough, don't be so picky. In real life, no two aircraft have exactly the same shape, exact same dry weight, exactly the same engine power etc. etc. etc... It boils down to manufacturing tolerances. No two handle and perform identically, and the differences probably become greater the older the aircraft are. Specifying max speed to within 1 km/h is pretty funny, I'm surprised it was ever done like that. AD
  6. GTX 1080 Ti is a great card and DCS will make use of it. Claiming that an i9, 64GB of RAM, a terabyte M.2 SSD are somehow "better" is nonsense. DCS seems to want more than 16GB of RAM, but that's a bug (until ED claims otherwise). Four cores is fine. The i3-8350K processor should be great for DCS, and won't break the bank. It's the latest generation, is very fast out of the box, and can be overclocked. Get the very best video card you can afford, 1080 Ti is a great one, but there's absolutely no point in going ridiculously heavy on everything else just for gaming, not even for DCS World. It's just going to burn a lot of cash, it won't make anything run better. Just some honest input. AD
  7. THIS is what I mean. It's probably an internal problem/shortcoming with the fundamental sim engine's coding (not that I'm a coder.) Kudos to ED for producing so much excellent content--and while that's all fine and dandy, they need to get off the pot and work on the core sim engine itself, and iron out these problems, instead of worrying about new maps and modules. New stuff is always nice, but with the introduction of 2.5, we already have more that we can ever use. It's time for the dev team to iron out the bugs instead of bringing new content to a flawed core program. Frankly, I wonder what's taking them so long. EVERYONE's complaining about this, and I can't blame 'em. AD
  8. I don't have a TrackIR, but I do use Opentrack, both generically and as a TrackIR emulator. It makes no difference if it's enabled or not. Stuttering is still there. If you use TrackIR or another headtracker, and notice stuttering while moving, then it's probably always been there and you only notice it so much because of the headtracking :) AD
  9. Thanks for the tips! I believe this is called a 'dynamic link', could be wrong... but sounds like a decent idea to try. I think the newer vid card driver (390.77) is better. Looks better too (I'm comparing it to 385.69 in the same mission, a furball over Normandy). AD
  10. That's what I always thunk, myself. 1.5 generally didn't do it, 2.0 did it a bit, 2.2+ does it a heck of a lot. AD
  11. Oh yeah, I almost mentioned... There's a substantial difference between 385.69 drivers, and the latest ones (I just installed 390.77). The newest ones have better colors. I'm not just making it up; I had a good look at the older vs. newer drivers and the newer ones do a better job of rendering the full color spectrum. Everything looks better, the old ones had a 'washed out' look to them, kind of like a TN panel :) Just for the record, I *did* remember to set my monitor to 10-bit color depth. The new drivers are still better... I never noticed any difference in stuttering between the two. AD
  12. I have no "location" tab... Maybe it's 'cause I'm using Windows 7. I suppose I could just move it, and see if DCS World detects it. Unlikely :) Thanks anyway AD
  13. I know man... I don't wanna be a whiny bitch, or a buzzkill for that matter, but ED would be well to do if they laid off on things like the Strait of Hormuz, the ultra-detailed F/A-18C, etc. etc. etc. for a while, and just FIXED the blinkin' sim engine! We have the new Caucasus map. That's great for now. Enough already, time to FIX STUFF!!! I'm still trying to get a handle on what's causing the stuttering, and as much as I love ED's content-related work, I've just about had enough of all this and wish I could just "game" instead of trying to "diagnose". If people with computers that cost more than my internal organs are worth on the black market can't get a handle on it, then it's not a problem than can be solved by throwing more money/hardware at it. Peace AD
  14. Ok, I just got Process Explorer going... Looks kinda cool to play with :) This should let me know wazzup. I also installed 385.69 Nvidia driver... tried it, doesn't seem to make any difference really. But, I'll use it for now, since re-installing the latest one is a bit of a pain :) I currently have a 24GB pagefile on my regular SATA SSD. It hasn't helped any, so I'll probably just move it back to a mechanical hard disk. As I said, DCS itself is running off my ultra-fast 960 EVO M.2 drive (250GB capacity), which is what I bought it for :) The M.2 SSD is just under half full, so no problems there. Lots of room for more DCS stuff if I can sort this out (F/A-18C and Hormuz... Mmmmm!) Thanks for all the help everyone, I'd REALLY like to sort this out so I can just enjoy the damn sim, but although I'm not a coder, I have a gut feeling that it's a shortcoming in how the DCS simulation engine itself is written. Everyone seems to have this problem, even though quite a few people are rocking the Ultra-Uber-Hyper-Mega-PC-of-the-Gods with more memory than a human brain, liquid helium cooled uber-CPUs and half a dozen Titans in SLI and all that crazy jive, they STILL get stuttering--and in technical terms, that's just beyond lameass. If your gaming PC costs almost as much as a real fighter jet, there's just no excuse for it. Hopefull we'll all (Hear me, ED? Huh? Huh? Huh eh?! Hear me?!?!) get this sorted out soon so we can just enjoy flying. Peace AD
  15. Did you notice a significant improvement with 32GB of RAM? I've been wondering about that, but the stuff is awfully expensive. I've tried running it on minimum settings. It improves framerates, but doesn't help with stuttering. AD
  16. I have an 8GB video card (GTX 1070) and 16GB of DDR4 3000 MHz RAM. Turning down graphics detail doesn't make any difference, so I'm not inclined to think it's a memory issue... although, DCS does use a heck of a lot of memory, I've seen it use 60GB, that's a huge swap file :) AD
  17. I'll certainly give it a try. So, do you do this with User\Saved Games, or with User\Saved Games\DCS World? My Saved Games folder has no "location" tab. I'm using Win7. Any ideas? AD
  18. I'm running DCS off a 960 EVO M.2 drive. They're fast as holy heck, and do reduce load times, but don't do anything for the stuttering. AD
  19. 2.5 here, recently installed on an uber-fast 960 EVO M.2 drive. Still have stuttering while flying. I was wondering if adding another 16GB of RAM, for 32GB total, would cure it, but... in my own experience, NOTHING cures it. I currently have my pagefile.sys on the SATA SSD, 24GB pagefile. No improvement. Any cure? Done the whole delete shader cache thing, newest video drivers... no improvement. People with GTX 1080 Ti cards and lots of RAM, and whopping LGA2011 CPUs post their vids on Youtube, and still have stutters. Seems like even the almighty 2.5 has *serious* programming shortcomings. System specs below. AD
  20. Hehehehe no sweat dudes, my system is now working just fine with the uber-fast NVMe M.2 drive, and all four SATA ports plugged full of stuff :) Load times are better, but unfortunately 2.5 STILL stutters a lot :( Oh well... Peace and thanx AD
  21. DCS World offers a variety of forms of 'entertainment', not just air combat ;) Peace AD
  22. True, but the ones we're used to are gaming cards... Workstation cards are very expensive and have enormous amounts of video memory. Despite that, they're also usually sub-par for gaming for some reason, and are far too expensive even for the most well-to-do of gaming buffs. Even if you're made of money, a 1080 Ti is probably cheaper and performs much better than one of those hefty workstation cards with more memory than most people's entire desktop rigs :)
  23. Thanks for the tech and/or moral support everyone! I actually got it going late last night (i.e. early this morning!!) It turned out to be the lack of Windows 7 native NVMe support, so once I got the hotfix installed (KB2990941) it fired right up :) I had Windows Updates turned off, and for some reason the hotfix wouldn't install without it even though I had already downloaded it. So, that's what the problem was. It popped right up in Disk Manager, I installed the Samsung driver (2.3), initiated, and formatted, and now I have a nice new M.2 drive ready to rock. It's insanely fast, and runs insanely hot :) Peace and happy warfare AD
  24. You're right, but a video card is a trivial, inconsequential entertainment item. It exists for the sole purpose of amusing & distracting people. You don't need it to go to work and/or earn a living :)
  25. Greetings everyone, Just here to whine about the problem mentioned in the thread title... Anyone had any experience with this? My Asus Z170-P motherboard has one M.2 socket, for the 'fast type' of M.2 drive: 4x PCIe 3.0 NVMe. So, I bought a Samsung 960 250GB M.2 drive of the same description. My motherboard adamantly refuses to detect the drive. I have the latest BIOS; but the new SSD won't show up regardless of UEFI/BIOS settings. Of course, it doesn't show up in Windows 7 either. Any ideas? I'm at my wit's end, I'd rather not buy a new Z270 motherboard since my current Z170 one obviously has the socket for the NVMe drive, otherwise I wouldn't have bought it!! Thanks so much, AD
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