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Everything posted by Oldcooltronix
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Pimax Crystal OG - Quad view extremely blurry / shimmering
Oldcooltronix replied to Maduce's topic in VR Bugs
Thank you, but I know how to do the setup because I have been flying with this setup for years without any problems. I contacted Pimax support and explained the problem. Pimax recognizes the problem and recommends: Try turning off sharpening in Pimax Play. This is a known issue, which may conflict with the sharpening feature in the game. I will go back to the previous Pimax-Play version V1.40.1.114_202506171545 and hope that this will solve the problem! -
Pimax Crystal OG - Quad view extremely blurry / shimmering
Oldcooltronix replied to Maduce's topic in VR Bugs
Is there any solution to the problem? I've tried all possible settings and none have made any improvement. The only option is to disable quad-views foveated and accept a degradation in game performance! -
Pimax Crystal OG - Quad view extremely blurry / shimmering
Oldcooltronix replied to Maduce's topic in VR Bugs
VR Pimax Crystal OG + Quad-View Foveated + Eye Tracking I also have slight banding and flickering in VR. I don't use Pimax's internal Dynamic Foveated Rendering & QuadViews. I use the conventional version: mbucchia -> Pimax-OpenXR mbucchia -> Quad-Views-Foveated TallyMouse -> QuadViews Companion That's why I don't think it's because of the Pimax update. ED: Can you please check this, we had a similar problem a few DCS updates ago. Thanks and greetings Tronix -
It's more than disappointing that there has been no development of the CH-47 for months. More and more modules are coming onto the market, but none are truly finished. The helicopters are still very neglected, as seen in the Gazelle or Kiowa. We end users are spending money on modules that neither function properly nor are even remotely operational. It's no longer fun!
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Reshade 6.0 gets native support for OpenXr
Oldcooltronix replied to speed-of-heat's topic in Virtual Reality
I have a second DCS PC with an HP G2. I just installed Reshade 6.2.0 for testing and it works again in VR without any problems. Only Open XR and Open XR Toolkit. No additional software installed. -
Reshade 6.0 gets native support for OpenXr
Oldcooltronix replied to speed-of-heat's topic in Virtual Reality
No, I use the Pimax Crystal with Open XR. Nothing else... I'm sorry it doesn't work for you. What VR glasses do you use? What just occurred to me is that I also use the Open XR Toolkit. -
Reshade 6.0 gets native support for OpenXr
Oldcooltronix replied to speed-of-heat's topic in Virtual Reality
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Reshade 6.0 gets native support for OpenXr
Oldcooltronix replied to speed-of-heat's topic in Virtual Reality
If you right-click on the DCS shortcut, you will see the path to DCS.exe and can determine if you are using the MT version - if the path leads to the bin-MT folder, then you are using the MT version. I am still using the Open Beta version and Reshade 6.2.0 works without problems in VR. -
Reshade 6.0 gets native support for OpenXr
Oldcooltronix replied to speed-of-heat's topic in Virtual Reality
exactly, I installed Reshade 6.2.0 and nothing else... No additional tool is required. During installation, simply select direct X10/11 and open XR. and very important that the correct path to DCS - MT.exe is selected during installation. That's it. -
Reshade 6.0 gets native support for OpenXr
Oldcooltronix replied to speed-of-heat's topic in Virtual Reality
So for me, ReShade version 6.2.0 works in VR without any problems. Simply select the OpenXR option when installing ReShade. When DCS starts, ReShade is automatically loaded and is immediately visible in VR (Pimax Crystal). In VR you can't fade it in and out on the monitor like you can in 2D. Changes to the filters etc. have to be made and saved in 2D. Then restart DCS and the changes you made will be immediately visible in VR again. -
DirectX adapter for Brunner FFB Joystick ready
Oldcooltronix replied to Chuls's topic in PC Hardware and Related Software
Hello, everyone... does BrunnerDX Gui v2.6.0 only work with an Arduino Micro? I tried it with an Arduino Uno but got an error message. Thanks for the help... -
How to set up toggle switches (a tutorial)
Oldcooltronix replied to Spy Guy's topic in PC Hardware and Related Software
Thank you for your help. I have rebuilt my construction of parking brake lever.:smilewink: -
How to set up toggle switches (a tutorial)
Oldcooltronix replied to Spy Guy's topic in PC Hardware and Related Software
Exactly that is my problem. Due to the design of the button pressed. I need a function that rotates 45 degrees and then stowed with just a touch of a button. -
How to set up toggle switches (a tutorial)
Oldcooltronix replied to Spy Guy's topic in PC Hardware and Related Software
Thanks, very cool combination. My problem is to release the brake with a button. I have to press it twice to release the brake. Is there a possibility of programming, so that the brake is released with only one pressure on the button? Thanks and Greetings Tronix -
Hi FoxDelta, where can I find the STL files for the new version? :music_whistling: Thanks and best regards Tronix
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So with me it was the "tech" folder under: User / mynname / saved games. First, I renamed the "tech" folder to "tech-1" to find out if it was due to the mods in the folder. Then I uninstalled all the mods piece by piece, until I found the mod that caused the problem for me. In this one was a subfolder with Air Race objects. I uninstalled these and the problem was fixed. :thumbup:
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New function added to the flaps: Flaps - up, else half and Flaps - down, else half {down=device_commands.FLAPS_Lever, up=device_commands.FLAPS_Lever, value_down = 0.0, value_up = 0.5, cockpit_device_id=devices.FLAPS, name = _('Flaps Down, else half'), category = _('Flight Control')}, {down=device_commands.FLAPS_Lever, up=device_commands.FLAPS_Lever, value_down = 1.0, value_up = 0.5, cockpit_device_id=devices.FLAPS, name = _('Flaps Up, else half'), category = _('Flight Control')},
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For me, all SAS have an "on else off" binding. Or do you mean another switch?
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[Official] SimShaker for Aviators
Oldcooltronix replied to f4l0's topic in PC Hardware and Related Software
THX :thumbup: -
[Official] SimShaker for Aviators
Oldcooltronix replied to f4l0's topic in PC Hardware and Related Software
where can I download the beta 1.3.6.13 ??? -
I created the function: :thumbup: {down = device_commands.BRAKE_AntiSkidAndSpoilerBrake, up = device_commands.BRAKE_AntiSkidAndSpoilerBrake, value_down = 1, value_up = 0, cockpit_device_id=devices.GEARHOOK, name = _('Antiskid & Spoiler BK - Both, else off'), category = _('Gears, brakes, and hook')}, {down = device_commands.BRAKE_AntiSkidAndSpoilerBrake, up = device_commands.BRAKE_AntiSkidAndSpoilerBrake, value_down = -1, value_up = 0, cockpit_device_id=devices.GEARHOOK, name = _('Antiskid & Spoiler BK - Spoiler Only, else off'), category = _('Gears, brakes, and hook')}, Greetings Tronix
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Hi Alerax, It is possible to add a 2/3-position switch for Antiskid & Spoiler. The function should be: Antiskid & Spoiler BK - Both, On, else Off and Antiskid & Spoiler BK - Spoiler Only, On, else Off This feature would work well with the Warthog HOTAS. Switch to the front (Antiskid & Spoiler BK - Both), switch to the middle (off), switch to the back (Antiskid & Spoiler BK - Spoiler Only) and back to the middle (off). Thanks and Greetings Tronix
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do you also have the problem, if you export the MPCDs that the moving map is extremely bright and you can hardly read the green data??? and the HUD page is not exported... :cry:
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here the newest version "Helios 1.4 2018.1008" https://www.digitalcombatsimulator.com/de/files/3302014/
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Helios 1.4 - Taking to the Skys Once Again
Oldcooltronix replied to BluFinBima's topic in PC Hardware and Related Software
I have the same issues. I think the AV8B profile is not quite fit yet and free of Bug's.