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Everything posted by TOMCATZ
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
TOMCATZ replied to rekoal's topic in Screenshots and Videos
My Eurofighter ... Best wishes, Tom -
Oh mother of god - Thank you very much. Sometimes the answer is so easy :drunk::beer::cheer3nc::clap::punk::punk::clap_2::beer: Thank you Blaze, Best wishes Tom
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Hallo Nate -ILR- Well- here I have just a small test so don`t pay to much attention about the model and texture please. I pray to god that you will find a way to bring it into the DCS engine- Thank you very much, TOM File load: http://remixshare.com/download/n7ica @Blaze it does work? Hm ... dont know. I`m not able to replace fighters for examble. Which steps do I have to do?
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I could be nice if ED will give PlugIns for using EDM-formats for -3ds Max2011 -3ds Max8 -3ds Max7 or an converter to bring Lom- models into the new DCS-engine. Max 2008 only isn`t enough of course it`s four years old! Well, Max8 is much older but most community modelers still use it. Or somebody will explain how LOM-models still useable in DCS-A10 engine. Otherwise it should be a sudden death for mostern LOMAC-modelers. My best wishes, TOM
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Oh- Thats all Johns work. I didn`t do anything for that great model. I thing it could be helpful to rename this thread into "Johns great model art" or stoff like this :thumbup: My best wishes, TOM
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fu:censored:ing great stoff- Absolutly great! :worthy: Oh what a beauty - It looks fantastic! Great stoff! Very very good - I love it :clap:
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Bump :music_whistling:
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Адмирал флота Советского Союза Кузнецов
TOMCATZ replied to TOMCATZ's topic in 3D Modeling for DCS World
Hi, ask Vince Vega please. I`m not pretty sure but its possible that he created some because he made some very fine skins for the M-Version. My very best wishes, TOM -
Thank you for your interestings. But well ED- Why PlugIns for "Max2008" only?! Why not for "2011" or "Max7" or "Max 8" ? That sucks ... :(
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It isn`t- I tested it .... That`s an apprupt end of all my efforts :cry:
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Isn`t there still a way to use the LOM-models because there are still "LOM" and "CMD" folders in the shape folder, is it?
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Oh - thank you very much sir. Hm... but I have a problem yet: no Max2008 . I use 3dsMax8 - thats probability not the same. Oh fu:censored: , so I can`t implement my Rafale fighter:cry: Thanks again- best wishes, TOM
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Hi, well I tryed to replace the Mirage2000 with about my Rafale model. In FC2.0 and BS it works well but in DCS it does not work anymore. I exported all of my models as "LOM-File" but now ED use the "EDM"-format for models. I tryed to fix it in the "Mirage2000-5.lua". There I made following entry: " Shape = "m2000.LOM", " but it doesn`t work. Them I tryed to delete all m2000.edm files but them the programm shows me an "Error" and doesn`t start the programm. Now I`m very worries of course it looks like I loose the chance to insert some of my own models into the DCS world. It could a sudden death for all model projects as well .... Is there a way to bring my Rafale model into DCS? My best wishes, TOM
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Oh my god- Thats to much to use it in a game engine. The art of modeling is to create a maximum of effects while using a minimum of ressources. I`de never understand that guys which used hundred thousands of polygons for simple thinks just like tires. Sometimes it much more effectfully to use some good textures as well- But these are my 2 cents only ...
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Great work! :thumbup: But 300.000 polygons?! Wouw- including cockpit?
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Hi, All Arguments works from 0 to 30 wich means: 30 frames are 1 second - That argument 40 still too. Yes right- Its specially for Radar turns by AWACS but you can use it for all. The best way is to animate the light by arg40 as blinking light . Them create a helper and animate it with arg 49 - Light on /off and attach the light with that helper. See you Tom
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Hello ED-Team, well - I`m a great fan of the DCS team since years. I allways did my best to bring ideas and create some new things for the very good simulation. But I have a small little dream: The last years ED spent us a complete new world of simulation. The deepness and functionality of DCS BlackShark was simply outstanding! The graphic, the editor options and the new HD look is simply great and the A-10 module have thousands of new features- Absolutely fantastic. But is it possible that after more then 10 years ED will bring us back into a real jet fighter cockpit please? So for example the F-15E. Well - the F15E model in DCS A-10 looks fantastic. And the option to use Rear and Front cockpit for two players in one time- That will be a great project! Or an F-16 or maybe MiG-29- But not a helicopter or another boring "grounder" please. However, Best wishes to Moscow A big fan, Tomcatz
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Hi, nice work- Keep on it! :thumbup: About the Lights: I allways used a scale-animation. Just for examble: Strobe lights argument 49: Frame "0"= the light is scaled very very very small. Frame 0.1= lights scale is normal and on the light position. Same for argument 51 wich means the gear lights. Hope this helps you a little more best wishes, TOM
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
TOMCATZ replied to rekoal's topic in Screenshots and Videos
Very very nice pics here. Very nice- Beautiful graphic by DCS. But I really hope that ED will give me a real jet after A-10 . :tomato: -
Адмирал флота Советского Союза Кузнецов
TOMCATZ replied to TOMCATZ's topic in 3D Modeling for DCS World
Bonjour, No sorry sir- I didn`t animate the tailnumbers. I did create the numbers 70 to 79- no others. You can edit the numbers in the Editor menue. The Only Template I found was that made by "Pallmall". I created my one ones but it`s not a well quality. So- there is no temlate in the wide hole world made for the Su-33. If a skinner talent read this: Do your best please well yes- Everybody can isolate parts by himself easyally. So re-zip the Modman file so you have all datas and Textures. Open Modman "Modmaker" , create "NewMod" and put all textures into "TempTextures" and the "kuznetzow.lom" into "Shapes". (If you do it, Modman will create the right paths so which files have to copy into which folders as well) Al last create it all as single mod- thats all. My very best wishes, TOM -
While I concepted the MiG-29K I remodeled some parts of the MiG-29c. However- I looking forward to Kriegers MiG29. Up to this day my small work should be okay and makes me happy... Uploaded with ImageShack.us Uploaded with ImageShack.us
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Адмирал флота Советского Союза Кузнецов
TOMCATZ replied to TOMCATZ's topic in 3D Modeling for DCS World
Hi, well- that link still works. You have to wait 20 seconds before the download button will pop up. It`s a little bit "shitty" but the best and fastest way to share so many datas. http://remixshare.com/download/iej9q Nowadys I work just like a beserk on the MiG-29K for FC 2. So if some day I will be ready with it I can go back to the Su-33 and animate the ruders. That should be not a big deal- hope so. I hope that I found a way to set the forsag-points at all my models allthough I never liked that stock burners. CU, Tom -
Адмирал флота Советского Союза Кузнецов
TOMCATZ replied to TOMCATZ's topic in 3D Modeling for DCS World
Hi Mustang- Good post :thumbup: @Zorg- Very nice video. I like it well. It will looks much better with a real MiG-29 K (9-31) in future . My very best wishes, TOM -
Адмирал флота Советского Союза Кузнецов
TOMCATZ replied to TOMCATZ's topic in 3D Modeling for DCS World
Hi, oh yes - this graphic mistake becomes when the RAM is full. A normal restart of the programm should be repair this mistake. Hope you have enough graphic memory- arround 4GB RAM should be okay for the start. -
Адмирал флота Советского Союза Кузнецов
TOMCATZ replied to TOMCATZ's topic in 3D Modeling for DCS World
That sounds like Rock`nRoll for enemy Eagles :devil: