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TOMCATZ

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Everything posted by TOMCATZ

  1. hello guys, thank you very much. A little bit time- thrusted so: yes- I use ED textures when ever possible. So as like for the pilot... Uploaded with ImageShack.us Uploaded with ImageShack.us Very best wishes, TOM
  2. latest: ... Uploaded with ImageShack.us Uploaded with ImageShack.us Uploaded with ImageShack.us best wishes, TOM
  3. Hi, ich bin ja nun etwas älter- Das merkt man an einigen Details- meine Hardware: mein Handbuch: Allerbeste Grüße, TOM
  4. Absolutly outstanding work! Great job:thumbup:
  5. Hello guys, Well, let us take a small overview about the things I have. In past I created a "JetPack" for LockOn Flamingcliffs 1.12a. That included some Jets and Weapons. The mod needed a "meinit"-file to set hardpoints for pylons. After FC2.0 started and I re-newed my complete hard and software I started some small tests to bring some jets into FlamingCliffs2.0. F-16CJ: I re-wraped the fuselage completelly new to be able to use ED-textures for the model. It`s still "lowPoly" but much better as stock model. However , I`m very happy that other partys started to remodel the Falcon `course it is still a very importent and one of the most famous multi-role-fighter in FC2.0 Uploaded with ImageShack.us I used around 14.000 triangles for the shape and that should be pretty much okay for a LockOn model without using a LOD. I`m pretty proudly about the undercarriage. I created TGA files to show filigran structures and it works well Uploaded with ImageShack.us Su-30: Basecally all Flanker versions started by the famous Flanker B. So I hab to construct the Su-27 and upgraded the fuselage up to the Su-30 Flanker. In my personally meaning the Su-30 is the real modern interceptor for russian Airforce. She`s higly agile, dynamically and full with modern avionics. It`s possible to use modern weapons like R-77 to engage air targets while attacking ground objects with smart ammunition. Uploaded with ImageShack.us I`m not pretty sure with way ED will go in future - hope that fighters still will play a main role. So iff I have to build the Su-30MK in "high Poly" quality. Now it have`s 18.000 triangles while use one LOD. I had to made my own textures- It wasn`t possible to use ED`s `course I splitted the fuselage tip a bit earlier as ED did... Uploaded with ImageShack.us Su-27 Flanker B : The mother of all Flankers. So I had to start with it. It`s not so higly poly counted as 3GO`s model. That was very importent for me. I planed to configure it to Su-27SK or Su-35 But thistime its much more importent for me to modify less files as possible and build small weight datas `course noone will risk his FC2.0 installation for a mod. So we will see what future will bring us... Uploaded with ImageShack.us MiG29C and A: My first`s "HighPoly" models I builded and I`m very very proud of it. It`s looks much better as stock ones (more details) while having more performance and a better damage model I will pack all these fighters into one package- For myself. But I`m not pretty sure if someone will use seperated fighters. So I think I have to describe wich files you need for a single fighter mod. Thistime I have to check and check and check it with FlamingCliffs 2.0 . Sometime I locate some smaller mistakes I have to rapair. I have to controll wich datas FC2.0 still have in CDDS files and wich files I have to give into the Temp folder. A very interesting process .... All "JetPack`s" in web presentally still available created for FlamingCliffs1.12a so relax please- I`m not a machine. Okay so far- a small overview about my playgrounds. Thanks for reading and supporting My very best wishes, TOM
  6. Thank you all for the wishes- Yipee. New Hardware and FC2.0 are mine - Great Job by ED:thumbup:
  7. hello firends, today is my birthday- well I`m 30 years old now . (Can somebody help me crossing the sreet? ) I start my holydays and I`m away for some days- At latest I installed the parachute Download: http://remixshare.com/download/ymdv5 Have fun and good flights with the brandnew MiG29:thumbup: My very best wishes, TOM
  8. Hey Gozr, great stoff. Well I haven`t any experiences with 6.0DOF Cockpits. So iff some day I have FC2.0 I`ll can optimize it :thumbup: My very best wishes, TOM
  9. Hi, MiG29 works in FC 2.0 ? Great! The Cockpit view are very interesting. It looks like the inside glass of the 3 D models canopy crosses with the cockpit. I`m not able to test it `course I haven`t FC2.0 but I deleted the inside front glass and fixed the LOS. Now it should be working without "shadows" in front. The pics of FC2.0 looks sooo beautiful, so nice- Thanks for that shots. What about the critics?: Yes- I can lift the pilot up a little bit. I sitted in a MiG29 in 1994 in Rostock Laage. I was confused that the pilots watchout possibilities are so limited by cockpit ramas. Lovely reflections should be a "must have" so I`ll add it next. As same as like the parashute . BTW : Is there anybody out there who is able to explain me how to use "visibility tracks"? I have the problem that even when I installed the `chute , the complete model will be displaced in LOMAC`s editor. But it should be no problem if the editor still works just like in BlackShark - theres no Preview. Many thanks for all intentions and support. Best wishes, TOM
  10. Thank you Matt, Great =)- I`m so glad if you like it Greetings to the Team PS: Link added now
  11. Okay, thank you all very much. Here I have a link for downloading: site 3 as I said: It isn`t tested for FC2.0. Make Safty copy from your "Shapes" folder first please before insert the `lom`s. (LockOn/Bazar/World/Shapes) The texture copy into LockOn/Bazar/TempTextures Thats all- Have fun, TOM
  12. Thank you guys- very much. Yes- MiG´s tires are big. I followed the prints. I believe they uses so big tires to have not a lot of weight pressures on the ground. The MiG was constructed as frontline fighter and able to use highways and fields for take offs and landings. That should be the reason why tires of the 29 are relative big. I looking forward to the MiG29 module of DCS in a far far future. I hope that MiG29 will have the same deepness of simulation just like the Ka50 have nowadays- That would be great. My very best wishes, TOM
  13. And the Ingame shots: Best wishes, TOM
  14. Well - I finished my MiG-29. Now it´s available for LockOn FC.1.12 and BS . I hope that I can test it in FC2.0 in future... It have arround 30.000 triangles and the latest LOD have arround 15.000triangles. It works online My best wishes, TOM
  15. Hi, outstanding work! But I`m fully agree with VolteTigrou: The workload of thes model should be much to heavy for actually PC`s. And next one: Who wrap this beauty with all these hundred fine highly detailed parts? However: I`de never saw so an nice project just like this one- great work! All my best wishes, TOM
  16. USSR model is sooooo fine. Very good- I like it well. I`m a little bit confuse about the big differences in dimensions both models have. However - The USSR model should be very correct in all scales.... Best wishes, TOM
  17. Dear John, yout model looks very good. But basecally I`m not able to help nowadays. Maintainly my problem is that I renew my complete hard- and software. Thistime I use a PC with about 1.8GHz and 1.5GB-Ram and a 256Mb graphic card. But now I have to buy new hardware and software just like new windows and so on. Think it will cost a lot of time to make my system stabil and useable to me. However: Your model looks very fine so finish it please (I mean wraping and animations) . My very best wishes, TOM PS: Use ED-textures so I`m pretty sure that a lot of members will use your fighter in future :smilewink:
  18. Hey john, yes- You should do it. Your model looks very fine. The front gear looks a little bit to short - just like compressed but I`m not very sure. However- that should be a good step into the future. :thumbup: My best wishes, TOM
  19. Hello friends, well I don`t have much experience in 3d modeling , skining or animations but I allways have a lot of fun while I do it in freetime. So I`m very very happy and proudly that I still finished some of jets for LOMAC and DCS... My very best wishes and greetings, TOM
  20. Hey- I found a very good skin made by "Mitch" - I love it and used it for my F-16 fighter. What I want to say is simply: Trye to wrap your model with LockOn-textures, please `corse there many are great textures made by the community for the F-16 Falcon.
  21. Hi again, I installed my F-16CJ into the DCS folder and it works. So johnX, if you be able to hold on by pylon coordinates I gave you your F-16 will work in DCS too and your one will look much better :joystick: Best wishes, TOM
  22. However, Great stoff john!:thumbup: That F-16 looks very fine. I like very well.
  23. Dear Vanir, thank you much for your friendly post. About your questions: It`s very hard to isolate one single aircraft `course basically every new modded airplane need his own meinit.xlm. The maintain problem are the coordinates of pylon hardpoints. Nowadays I work hardly to make all my fighters compatible to BlackShark wich doesn`t use a "meinit". As I started to remodel specially fighters groups I used bluprints well and got nearly same sizes as ED models but others heights after comparing with photos. It could be possible that all fighters in LOMAC are still correct but without weights like fuel and weapons. So all strut compressions are unpressed and the fighters are some centresmetres higher. I payed the tribute and added the hardpoints in meinit`s file but BS haven`t one so all missile positions will go to hell. Now I can bring some fighters into the limits of LOMAC fighters while respecting bluprints datas. However: If some day I won`t need a seperate meinit-file I will be able to isolate every single fighter and the community will be able to work with more them one fighters mod simultanisally. So I still work on it and test it hardly and intensive with my friends. Hope, my answer give you some ideas and sorry for the long text. My best wishes, TOM
  24. Dear John, yes- I can do it. Please make sure that pylons still have the same coordinates I gave you. Otherwise it won`t be useable for BlackShark and FlamingCliffs- LockOn1.12 only and that would make me worry `cause you did a great job. Kind regards, TOM
  25. No- Tera Patrick. But seriously: That Eagle looks very fine detailed and higly poly counted. I constructed a Eagle in the past and I`m very interested about results of other parties. So it would be nice to see some more pics about that beauty. Regards, TOM EDIT: Oh- Here we have a nice one: http://img692.imageshack.us/img692/4820/screenshot077a.jpg Yes- outstanding work
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