Jump to content

Tekkx

Members
  • Posts

    319
  • Joined

  • Last visited

Everything posted by Tekkx

  1. Thank you for your interest in this matter. Let me explain with Ian's writing (his english and knowledge is much better than mine): If we don't find a way to either 1. decouple switch and coil (what doesn't solve problem 2) or 2. export the real DCS-intended coil(!)-state (instead of Lever's position as it is right now) or 3. make a logical construct that reads out any/all conditions which brings the coil into ON-position we can't implement a good working MagHoldSwitch. That's my knowledge of the matter at THIS moment.
  2. You did right to do this. :) My "magic switch"-Project is "on ice" ATM. It came out (Ian opened my eyes) that it'll become some difficult to connect MagneticHoldSwitches to DCS (no matter if serial or RS-485). DCS reports (exports) just the status of switch's lever, not of the switched device. If I understood Ian's speech well. So if you actuate the (hardware-)switch, DCS (even in CaD cockpit) reports that movement back to your hardware. This produces a back coupling which prevents DCS-induced release of your switch. (e.g. SAS_PitchLeft_Coil holds lever in ON position while DCS can't realize if this switch is held by magnetic force or by hand.) So is my theory. I stopped further examination of that caused by lack of time and some appeared mechanical problems. My plan has been to deliver something that could anyone reproduce at kitchen's table. Each approach to a suitable solution ended in a battle of material. Far away from my intended goal :( Now, after the awareness of the (described above) paradox, I have to reconsider this matter. Right now I make a board with (ON)-OFF-(ON)-Switches and LEDs, which "tell" the status of the "Mag-Switch" to the pilot. If there is anyone with a useful hint regarding driving a coil without recoupling: You are welcome! :) BTW: The linked offer (post above) is very inviting anyway.
  3. Watch DD_Fenrirs Video at Post 226. This Video is one out of about ten that helped me a lot to understand what I have to do. Not saying, I ever reached his level :) He performes three beautiful Take Offs and Touch Downs. The Control Indicator is ON so you can also see what he does with rudder and stick. If you ask HOW to control the Pitch Trim? I tried two different ways: I put Trim Controls on two analog Axes (Rotarys on my X55 Throttle) and on a 4-Way-Hat on the Stick (as in A-10). Both of them didn't made me 100 % happy. Potentiometers on the Throttle seams to be some jittery, 4-Way-Hat doesn't show where I am. During Take Off I do nothing with Trim because there are neither hands nor feet free to do anything :)
  4. Thank you for this valuable information. It's maybe a little off topic: What's the presumptive source of my straight-flight-problem?
  5. From my point of few that should be possible. The mechanical part is small enough for that. But there is also a small PCB inside what you'll have to find a new place for... The more interesting question is: Is it worth to rape this stick and waste hours (and maybe money) to get nothing but an extemporized solution? Meanwhile I don't think so. I encountered heavy problems to trim and fly unattended straight and level with the Spitfire. I blame it to low quality "indexers". Don't had a closer look on how it works. If there are Pots or Hall-Sensors (or anything comparable). The Spit has no Autopilot. While flying the A-10 the problem isn't that important: Klick Autopilot and fly level or circles as long you'll need for fooling around with sensors or have a slash (or go for another beer). Tweaking the X55 till it works as indended would cost at the end possibly more than a brandnew TM. Looking backwards I regret my purchase. In the first days I was happy with that stick. Meanwhile - I don't know if it is worn out or if my claims are risen - I should have divert some money and should buy the "real" thing :) But now I have to live with that. I think about, to clip stick's base to my chair's lower surface by means of a kind of support to bring it some deeper than seating and some forward of it. So the base is under my legs without making trouble there. So is the intention - just thinking right now. :) Fluctuating axes will stay anyway...
  6. I'm now back from work (Baby is sick at home) and my confusion is perfect now. I can't reproduce where I have ...SwitchMultiPos... from. Now comes the revenge for downloading every new version into the same directory :doh: As I told before: I didn't touch SAS-Panel for months now. Looks like I am outdated. So it's worth a closer look (later).
  7. I never looked that deep in that matter. My fault. Now I see a problem there (Just for my Magnetic Hold Switches. They won't work as intended). Cloudie: The easiest way is just to use simple toggle switches. You'll have to bring them manually in that position conform to the real state. For not becoming confused would be an (ON)-OFF-(ON) momentary type useful and bring a LED near to that switch which reports you the intended position inside the computer. Maybe there are even switches with built-in LEDs available. I'd start this way: DcsBios::ActionButton saspPitchSasRPush("SASP_PITCH_SAS_R", "PUSH", SwitchPIN1); // check out if this works as intended // DcsBios::ActionButton saspPitchSasRRelease("SASP_PITCH_SAS_R", "RELEASE", PIN); DcsBios::ActionButton saspPitchSasROff("SASP_PITCH_SAS_R", "OFF", SwitchPIN2); DcsBios::LED saspPitchSasR(0x1108, 0x2000, LedPIN); As Ian already told: It's only an approximation to the real thing. I have to Ian's honor to add: An approximation close to Zero (or at Zero?) :) Edit one hour later: I'm at work right now and don't know what version I am running at home. Now I am a little confused and took a look into the Control reference 1.5.1 const byte saspPitchSasRPins[2] = {PIN_0, PIN_1}; DcsBios::SwitchMultiPos saspPitchSasR("SASP_PITCH_SAS_R", saspPitchSasRPins, 2); This looks promising. If desired, we could (should) discuss this Magnetic-Hold-matter in an other Thread?
  8. What about the SAS-LED function DcsBios::LED saspPitchSasR(0x1108, 0x2000, PIN); I never tried this - caused by low priority and still unsolved mechanical problems. But I primary planned to use this to drive the coil (instead of a LED).
  9. I had a similar experience as I switched to OpenBeta. Than crossed my mind I forgot to deactivate Autorudder and TO-Assistance. This is - as I remember - activated after clean install of DCS World.
  10. In other words: Lead her gently like a Lady. Even under worst conditions. This shouldn't be a problem as she is uncomparable agile. I (all Pilots) have to insert a "fast-move-barrier" into the hand-eye-link. Same as for TakeOff and Landing. Thank you :)
  11. Thank you, Yo-Yo. That is copied :) But what about my main question: Do the Spitfire "tell" something to her Pilot BEFORE she decides to atomize :) The incident happened while "easy flying" on a sunny afternoon. I can't imagine what'll happen in Combat with muzzle flashes of a ME in the mirror... Goes the point to me or to him, if I throw with parts of my plane to hit him?
  12. Yesterday I had a new kind of incident with the Spitfire. Long Story short: While approaching after a few circles ATC called in: "Go arround, RWY is busy". OK. I did so, cause I don't want to loose my brandnew licence. After a few minutes I got bored anyway and I tried some Aerobatics. Wenn es dem Esel zu wohl ist, geht er auf's Eis tanzen. (LEO dict says: "Pride comes before a fall" or: fail). :) Height was good - fuel also, so I made a few maneuvres. At the very end a (don't know the Aviatic Expression) "banked dive" (as I see in Cinema: roll 120 degree left and pull the stick) at about 220 knots. As I tried to pull her out at 1000 ft, it made "Klock!" and the outer part of my left wing was gone... I guess too much Gs. What seems strange cause I had no black out. (Made a Vid of that. Maybe I upload it to Youtube tonight.) Edit: Canceled due DCS is unable to replay correct. First time Video-Record ran fine (sadly with stutters), now AC ends while taxi in the meadow. Each time :( Finally I managed to land this fireball on the RWY without Flaps. (Remaining parts induced asymmetric drag. So I retracted them immediately after deploying.) What I want to ask here: Has there been a sign before(!) I lost my wing? What have I to do (or: what for I have to pay attention) to prevent this from happen again?
  13. I watched Fenrir's video this morning. A Hat trick I was never able to manage. My best quota is two TakeOffs and one Landing before I had to call for the Ground Chief after the second "landing"... (broken prop or straddle-legs) Besides of a lot of practice is easy doing very important for not to wreck the plane. Unfailing hardware is the other base. I tweaked(1) my rig some, so I got 30+ Frames now. IMHO the Spitfire isn't controllable with less than 30 FPS. Still a problem is, there is no one who tells me, when I should start to flare. Out from pilot's seat I can't calculate the right distance to the floor. So not to jump is a matter of luck. (1) If I can reproduce what I did, I'll post that to the "Low performance"-Thread.
  14. Since I got the Spitfire I also think about, to remake the Twist-Pot to some kind of Brake-Lever.. (just think about). It turned out, switching with the 5-Way-Button is fairly tricky. It's not easy to NOT press also in one direction if I want just press the center. Maybe I have to build a new switch on my own or I have to look for a complete different solution. Yes. Erfurt looks some nice... to Tourists :) To live here becomes more and more difficult. Rental fees and the costs for Beer become more expensive (felt) day by day. Driving the bicicle in the city is quiet dangerous: lots of Tourists gambling around: "Oh! My dear look there!" "Oh! Have you already seen that?"... (don't watching the traffic)
  15. If someone is interested in my latest observation: Yesterday I flew two small circlings with my Spitfire. Replay worked surprisingly fine. Even Touch Down was replayed at the right place ON the RWY. It looks like, as long I manage to stay on the concrete, record and replay are the same. This confirms what I noticed earlier: Replay goes wrong once the AC rolls into the meadow.
  16. Hallo. I'm back and alive! Did my first circle without (close to) any issues :) Can't tell you, how happy I am and how much fun these little two circles has been :) So please: Excuse for spamming this thread ;) I know there is still a lot of work to do. But now I have the key to further more in my hands. - Trim rudder full right - "full" throttle - release brakes (before she nicks - best) - keep her straight just with rudder (hard short impulses) and - use a stiff spring for your stick - if you use an extension. My stick was configured for the A-10. That flying computer is behaving like "on rails" in contrast to the Spitfire. Thank you all for the helpful input. Maybe I can return this someday :)
  17. Don't care. I made an extra mission just for Ground-, TakeOff- and GoArround-purposes. With NO traffic and no wind, no spectators. Just easy sunshine at 20° Celsius :) So there is no excuse left. Also I did this (look at the pic) :) and I replaced the spring in my stick with a more harder one.
  18. Thank you for that quick update. So I'll watch that :)
  19. Hallo, dear Community. I uploaded some content (no revolutionary improvement :)) to the User Files. The files are still not active. Upload of a ZIP and some Screenshots ran beautiful and quick. If I go to EDIT I can see and even download my own files. So this part of the gamble has worked. Is there someone who check these files manually before they got activated? Or did I something wrong which prevents my files from activation? BTW: The "UNIT"-section has to be updated. So I have had to sort a Spitfire skin into "Others". Thank you in advance Tekkx
  20. This popping backfire sound gave me the second "Wow"-moment after I managed to bring the Merlin into life :) ... and a little bit of smoke - just if the engine is cold, maybe - would give that some creme on the top. Also could it be nice to see some kind of black smoke comes out before the engine suddenly (as as it is right now) dies due to over-rev. Just a suggestion :)
  21. I'll gonna make a tattoo or at least a towel for the kitchen of that :) Will try that tomorrow !!!
  22. That sounds funny ... but it seems to solve the main difficulty: Coordinating moves that have (virtually) no corelation. When is the right moment to give her full RPM (3000)? Should she lift her ass before? I feel she runs stable until I spool up the engine.
  23. Today I did some Take Off practice (broke off frustrated just a few minutes ago). :cry: Meanwhile I start Hot on RWY for not wasting too much time on Taxi. It's everytime the same: Plane begins rolling at about 1500 RPM. With a lot of work on rudder I manage to keep her strait on the center line. As I speed up to 3000 RPM and release some of f the pulled back rudder she starts swinging (banking). Then one wing dips the ground. Half a second later nose (means: prop) touches the ground. I lost not a single pilot those last (about 20) attempts. But I hope ED will not charge me for wrecking some Oldtimers.
  24. Right. And it'll be useful if you have to operate at "Zero Sight" conditions some day and completed some lessons in "reading instruments" before. Remember the story as Mr. Link sold some of his "Blue Boxes" after he proved unintentionally his skills in IFR to the US Airforce. :) I will follow your proposal. :) ... If I get some "stick time" next days...
  25. In the end it's a question of personal taste. Also will the use of an extension (or not) makes a difference. From my experiences (even there aren't very much) can I tell you, my curve's settings became steeper the more practice I've got. Also caused this the decrease of required deadzones. From my point of view it's always better if the curves are determined inside your Head-Hand-Link. Won't tell you, I got to this point (neither now nor soon) :( Ask me about 20 crashes later :) (performed yesterday about ten - without any felt progress) BTW: My incompetence in performing a clean (unassisted) take off payed in considerable skills in taxiing. I start my training consequentially CaD from the park position. (Though I'm close to take the bate each time I find me supine)
×
×
  • Create New...