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petsild

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Everything posted by petsild

  1. Hi, after the update to 2.1 against 1.5've noticed that occasionally the Normandy enough to occupy the CPU for a few seconds at 100% all cores. This has resulted in a higher cpu temperature than you need Cinebbench which is weird. Followed by the slump of images which limits the fluency of flying. I'm surprised that, in tests of the stability of any program I can get so high temperature of the processor as of now in DCS 2.1. It's a feature or a bug?
  2. Try multiplayer CZ MB2 server, there is a need to switch to Low detail otherwise the huge declines of the images and yet there's nothing around that graphically demanding.
  3. Hi, the current DCS 1.5 on a decent assembly hw base Intel I7 7700k together GTX 1080Ti absolutely miserable performance. I mean that it is not possible to keep at least a constant 60fps at Full HD resolution just medium detail. I had a GTX 970 together I7 4790k at the same mission, I upgraded exactly 6fps, but in other applications, increased performance as 4x, so the error is somewhere in the optimization alone engine simulator. Will be out soon N1944 together with DCS 2.0, where I'm expecting better results what it claims the users of the Nevada map. Pet
  4. After updating the mod with the latest 1.5.6 is not compatible. Performance of the propeller was already fixed.
  5. Hi, which settings in the files affect the visibility of lights thank you very much. Pet
  6. fix here: https://forums.eagle.ru/showthread.php?t=181655
  7. I re-installed the module P-51 and Bf-109, and there must do the same. So if you have a MSFFB2 joy it is necessary to turn on the item swap axes will then trim the elevator to work properly.
  8. The last build came back to load missions on the original speed.
  9. Also it seems to me that the sound message or the explosion will cause more stuttering than usual.
  10. BF 109K works without swap axes correctly. But in the Spitfire wrongly implicated trim the aileron instead of the elevator.
  11. Hi, I found a specific defect when the ffb on he trimer the elevator senselessly turns for aileron control. The only makeshift solution to the trimer to function correctly it is in settings tick the swap axes Y. The defect is rare in other modules, I don't remember that I had to deal with. This weird thing is from the beginning of what came out of the Spitfire module.
  12. I confirm the AI Spit doesn't have the animation spinning propeller.
  13. I'm testing today's update to 1.5.6 beta. Probably solved the zoom of descent fps, does anyone else have positive experience?
  14. Mission Spitfire several times randomly fell off, the other modules don't do that or I don't remember bigger problem.
  15. Hi, I'm trying to make a fair record of any flight and always after saving and re-looking I'm looking at a completely different event than it was in reality. This defect there is always what there is a DCS, it will not better this function prefer to completely drain? I have countless modules and this defect is absolutely for all where is the mistake?
  16. Hi, I see that there is a lot of the pilots whom this meaningless function at the beginning of the mission annoying. Please the creator to remove the weird zoom function thank. Pet
  17. Hi, I'd like to try a different method of AA using Nvidia inspector. I haven't applied manually is no option. What can be and works to the internal AA add Sparse Grid Supersampling 2 – 8. In older posts I read that there is a need to set the Antialiasing compatibility to the code of 0x000000C1 or 0x00400005 that the function has no effect. I tried older Nvidia drivers and utility Inspector still nothing.
  18. Without the mod at maximum zoom 40-45 fps anywhere and if I use the mod I got a constant 60fps. Apply pls it to a texture the cockpit Tyger was definitely an additional bonus boost.
  19. 100% JSGME compatible https://uloz.to/!geWIU8wSXuAi/spitfire-prop-mod-zip, so it Tyger upload to the DCS, the file then I delete the hi. Pet
  20. The last mod will not work, most of the basic textures will be missing! You'll have to let the complete file 52mb.
  21. Tyger is right, the version of JSGME does not work! Managed to upload only the internal winzip. When using winrar it won't work how I reacted the first time. The Mod is so effective :thumbup: that I can turn on my assembly mirror. I'm sorry, everybody for the mystification hi. Pet
  22. So through the JSGME mod LRP works correctly, thank you Tyger and Gavagai for a good job. Pet
  23. Maybe it's the fault of my new archive 52mb. Can you please possibly somewhere to upload the complete SpitfireIXc.zip thank you. Pet
  24. Hi, when I use the mod LRP fps got even worse and every 2s tearing animation of the propeller.
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