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sunski34

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Everything posted by sunski34

  1. A big difference between 1.5.6 and 1.5.7 version when moving head rapidly in cokpit (test done with M2000C). I'm using track IR. The sync of the frame has a big problem and the image is simply bad when moving the head rapidly (one client, no AI). I did a rollback and all is good again. So a 1.5.7 problem :mad::mad:
  2. +1 When is the real question.... Hope next 2.1.X update ;)
  3. Agree with you .... But I'm not sure it's the case ... I never see a real difference ...
  4. Yes faster so more scan of the zone in the same delay so detection will be better I think no ? :cry:
  5. RWR may have problems like direction when locked on 1.5.X ... very difficult to see the direction because the symbol is displayed in the center (or nearly). When bandit unlocks, the time delay (sound and display) is a bit long ; perhaps this is the case in real life. Finally, sometimes, sounds continue with no display on RWR with the same delay after bandit destruction, but in that case, it's strange.
  6. No real problem with the radar .... Sometimes the detection is hard even in good situation to detect ... Difficult to say if it's a bug or not. Sometime when bandit jammer is activated, the dash like which indicates the direction of the jammer is not displayed even if a corresponding "V" is on display ... Perphaps here a problem may exist but not sure What is strange there's no real change of the distance detection delay when moving 60/30/10 of azimuth for a given distance of scan (40 NM for example). I don't test with 1/2/4 lines... smaller is the detection zone, better is the quality of detection I think.
  7. HOTAS MAG and CAN must be used to select AA+Magic or AA+Cannon. HOTAS PCA must be used to select PCA. If PCA is set on 530 then AA+530 is activated... So, from my point of view ... it's not strange having only one button to select magic (HOTAS MAG). But, if PCA Mag just activates the magic seeker, there's probably a good reason if this is the the real life functionnality of the PCA. That may be usefull to help for bandit localization ! Does anybody knows ?
  8. I'm waiting for those two updates ;)
  9. I spoke about what Zeus told us a few month ago : and of course there the FM adjustments.
  10. This Zeus reply ... https://forums.eagle.ru/showpost.php?p=3097392&postcount=4493 and this https://forums.eagle.ru/showpost.php?p=3165798&postcount=4700 where a delay is indicated... Still wait and hope it's just a question of 2.1.1 ED actions ... So wait and see Sunski
  11. Thanks Azrayen ;) So actual implementation in this module is good, that is correct ? As I understand, IFF works with mode 4 in DCS (liked to coalitions). When playing, we set the digits to 9000 ... If you know how it's work, can you explain a little bit the process or give me a link ?
  12. Hey, please find here a few lua lines to add a new category and some new binds for joystick default lua file : {down = iCommandSwitchMasterArm, up = iCommandSwitchMasterArm, name = _('Master Arm TOGGLE else STOP'), category = _('Add on switch')}, {down = 3450, up = 3450, cockpit_device_id = 16, value_down = 0, value_up = 0.5, name = _('Landing Lights OFF else TAXI'), category = _('Add on switch')}, {down = 3450, up = 3450, cockpit_device_id = 16, value_down = 1, value_up = 0.5, name = _('Landing Lights LANDING else TAXI'), category = _('Add on switch')}, {down = 3249, up = 3249, cockpit_device_id = 6, value_down = 1, value_up = 0, name = _('Selective Jettison ON else OFF'), category = _('Add on switch')}, {down = 3454, up = 3454, cockpit_device_id = 16, value_down = 0, value_up = 0.5, name = _('Navigation Lights OFF else DIM'), category = _('Add on switch')}, {down = 3454, up = 3454, cockpit_device_id = 16, value_down = 1, value_up = 0.5, name = _('Navigation Lights ON else DIM'), category = _('Add on switch')}, {down = 3453, up = 3453, cockpit_device_id = 16, value_down = 1, value_up = 0, name = _('Anti-Collision Lights ON else OFF'), category = _('Add on switch')}, {down = 3455, up = 3455, cockpit_device_id = 16, value_down = 1, value_up = 0, name = _('Formation Lights ON else OFF'), category = _('Add on switch')}, {down = iCommandPlaneCobra, up = iCommandPlaneCobra, name = _('FBW G-Limiter Mode else OFF'), category = _('Add on switch')}, {down = iCommandPlaneModeCannon, up = iCommandPlaneModeGrid, name = _('AA Gun Select ELSE PCA Select'), category = _('Add on switch')}, {down = iCommandPlaneModeFI0, up = iCommandPlaneModeGrid, name = _('MAGIC Select ELSE PCA Select'), category = _('Add on switch')}, {down = 3276, up = 3276, cockpit_device_id = 6, value_down = 1, value_up = 0.5, name = _('Bomb Fuze: INERT ELSE RET'), category = _('Add on switch')}, {down = 3276, up = 3276, cockpit_device_id = 6, value_down = 0, value_up = 0.5, name = _('Bomb Fuze: INST ELSE RET'), category = _('Add on switch')}, {down = 3193, up = 3193, cockpit_device_id = 7, value_down = 0, value_up = 0.5, name = _('Air Refuel Transfer Switch OFF ELSE ON day'), category = _('Add on switch')}, {down = 3193, up = 3193, cockpit_device_id = 7, value_down = 1, value_up = 0.5, name = _('Air Refuel Transfer Switch ON night ELSE ON day'), category = _('Add on switch')}, {down = 3468, up = 3468, cockpit_device_id = 7, value_down = 1, value_up = 0, name = _('In-Flight Start Switch ON ELSE OFF'), category = _('Add on switch')}, Hope that help. Regards Sunski
  13. Hi, on some french video on YouTube, people said that IFF used two instrument parts in the cockpit : One, just behind the joystick, which is used to program the onboard IFF (transponder) One, on the left side, which is used to select only the IFF scan, the four digits display the current IFF (or transponder) of the locked target. So thoses digits cannot be changed by the pilot. Actually, this part is used to program and select IFF on board So what is the real implementation in M2000C ? and why the part behind the joystick isn't implemented ? Thanks you for your answer. Sunski
  14. sunski34

    Mirage Status

    @Skitter : Please read all the post before reply.... see here for more informations https://forums.eagle.ru/showpost.php?p=3187304&postcount=202 I just reused words baltic_dragon used ;) and from my point of view the question is not minor or major but when thoses things will be done/fixed... Having a road map is the best way ... Regards
  15. sunski34

    Mirage Status

    Those two modules are not in the same state... and Viggen is Viggen, M2000C is M2000C.... RAZBAM has to do some work to add (or fix) minor things as told before in that thread... So just let RAZBAM tell us when those updates will be available....
  16. sunski34

    Mirage Status

    Of course, this module is a great DCS Module, I enjoy (love) it and of course it's a real pleasure to fly ... The problem is not the quality of the work RAZBAM has done... But as you said, some minor things (bugs or problem) are still existing ... Yes minor... and those minor things seems to need a lot of time to be fixed or done ... What's why some of us are disappointed ... The fact is no real update since April, announced delay to have an avionic update shifts (3 weeks at most announced by Zeus67 on June 12th) ! and no news ... As we say in french "Le diable se cache dans les détails" .... Devil is in the detail ! I know it's hard to have two versions 1.5.X and 2.1.X, I know that RAZBAM waits for ED functionality... But why it isn't possible to fix or do in a correct time the minor things you spoke about ? Regards
  17. sunski34

    Mirage Status

    For me, it's just a question of roadmap : what and when ... Like you I think it's better having a good update than several little unfunctionnal ones. So waiting when knowing roadmap is not a problem. As a custumer, I just want to have visibility... even for the update of the documentation Regards
  18. sunski34

    Mirage Status

    @dimitrischal : You've got right for part of remarks... I'm agree with you, this is a M2000C not another plane.... But some posts are true too, and in that case, I'm not agree with you and some bugs must be fixed. Zeus67 said that Harrier became the high priority because of E3... But now, Harrier is still the high priority ! I can understand but I hope that RAZBAM will ajust M2000C defaults (announced new avionic) or fix bugs (like : INS realignment) ASAP... Actually, no news ... even on FM ... So wait and see !
  19. Bonjour à tous, je suis heureux de vous annoncer la sortie ce jour de la nouvelle version d'ATME, la V1.2.0. Cette version apporte de nombreuses améliorations et corrections ainsi que des nouvelles fonctions. Attention cependant, certaines fonctions ont dû être reprises ou modifiées. Elles seront donc plus opérationnelles. Voir la documentation en Français ici : https://forums.eagle.ru/showpost.php?p=3001633&postcount=1 Les exemples du manuel : https://forums.eagle.ru/showpost.php?p=3001614&postcount=3 et d'autres exemples : https://forums.eagle.ru/showpost.php?p=3184113&postcount=66 Je reste disponible pour vous aider dans la migration ou pour toute question ;) Sunski.
  20. Hi, I'm pleased to upload today the new ATME V1.2.0 version : https://forums.eagle.ru/showpost.php?p=3001608&postcount=1 This version has a lot of new functions. A lot of tests have been done and all manual examples or Other examples below are fully fonctionnal. Please note that several functions of V.1.0.X or V1.1.X were modified so be careful. Use only new examples after this release. Here is the new English manual : https://forums.eagle.ru/showpost.php?p=3001613&postcount=2 and the manual examples : https://forums.eagle.ru/showpost.php?p=3001614&postcount=3 Ask me for any problem or older version migration. have fun with ATME Sunski Other examples.zip
  21. Same config for me except running with Windows 10, I bought a 1080 GTX too... Same result and I had to upgrade my CPU and RAM !
  22. Hi, I had problems with destroy function of Group class when writing my framework script ATME. A solution may be the use of destroy function of Unit class, so for a group you have to create a loop. That works... Hope that help.
  23. Hi, thanks a lot for your informations... It's important to have informations about delays on existing project like Gazelle with is a great module. We all hope that issues will be fixed in time ;) Regards Sunski
  24. This delay seems to be used for RWR warning too when locked by a target aircraft...
  25. Ok, I did new tests... What I understood : A target is in scope once (60°) and is displayed on VTB. When changing scope to put it out of scope, the displayed target seemed to be memorized for 10 seconds approximately. If you put it on scope again before this delay it's like it will never be out of scope... When this delay ellapsed and the target still out of scope, the target dispears from VTB. Is that right?
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